Difference between revisions of "Teenage Mutant Ninja Turtles: Mutant Melee"
From PCGamingWiki, the wiki about fixing PC games
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|cover = TMNT Mutant Melee cover.jpg | |cover = TMNT Mutant Melee cover.jpg | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer| | + | {{Infobox game/row/developer|KCE Hawaii}} |
|publishers = | |publishers = | ||
+ | {{Infobox game/row/publisher|Konami}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|RenderWare}} | {{Infobox game/row/engine|RenderWare}} | ||
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{{Infobox game/row/taxonomy/monetization | }} | {{Infobox game/row/taxonomy/monetization | }} | ||
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
− | {{Infobox game/row/taxonomy/modes | Singleplayer }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer,Multiplayer }} |
{{Infobox game/row/taxonomy/pacing | }} | {{Infobox game/row/taxonomy/pacing | }} | ||
{{Infobox game/row/taxonomy/perspectives | }} | {{Infobox game/row/taxonomy/perspectives | }} | ||
Line 50: | Line 51: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| retail | | Disc check | 2 | + | {{Availability/row| retail | | Disc check | 2 CDs {{DRM|SecuROM|5}}. Disc 1 is used for check. | | Windows }} |
}} | }} | ||
Line 66: | Line 67: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = |
− | |steam cloud notes | + | |steam cloud notes = |
− | |ubisoft connect | + | |ubisoft connect = |
− | |ubisoft connect notes | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
Line 89: | Line 90: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = hackable |
− | |widescreen resolution notes= | + | |widescreen resolution notes= Use the [https://community.pcgamingwiki.com/files/file/2394-tmnt-mutant-melee-widescreen/ community-created solution.] |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes | + | |4k ultra hd notes= Use the [https://community.pcgamingwiki.com/files/file/2394-tmnt-mutant-melee-widescreen/ community-created solution.] |
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
Line 104: | Line 105: | ||
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = hackable | |anisotropic = hackable | ||
− | |anisotropic notes = Use [[dgVoodoo 2#DirectX | + | |anisotropic notes = Use [[dgVoodoo 2#DirectX 2-8|dgVoodoo 2]] and choose between 2x-16x under "Texture Filtering". |
|antialiasing = hackable | |antialiasing = hackable | ||
− | |antialiasing notes = Use [[dgVoodoo 2#DirectX | + | |antialiasing notes = Use [[dgVoodoo 2#DirectX 2-8|dgVoodoo 2]] and choose between 2x-8x [[MSAA]]. |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
Line 165: | Line 169: | ||
|other controllers = true | |other controllers = true | ||
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = false |
|other button prompts notes= | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
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|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
Line 221: | Line 227: | ||
|local play = true | |local play = true | ||
|local play players = 4 | |local play players = 4 | ||
− | |local play modes = | + | |local play modes = Versus |
|local play notes = | |local play notes = | ||
|lan play = false | |lan play = false | ||
Line 254: | Line 260: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 8 |
− | |direct3d notes = | + | |direct3d notes = Minimum required DirectX version listed is 9.0a, however the game uses Direct3D 8 for rendering. |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
Line 284: | Line 291: | ||
|macos app notes = | |macos app notes = | ||
|macos arm app = unknown | |macos arm app = unknown | ||
− | |||
|linux powerpc app = | |linux powerpc app = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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|input = | |input = | ||
|input notes = | |input notes = | ||
− | |cutscenes = | + | |cutscenes = Bink |
− | |cutscenes notes = | + | |cutscenes notes = |
− | |multiplayer = | + | |multiplayer = |
|multiplayer notes= | |multiplayer notes= | ||
|anticheat = | |anticheat = | ||
Line 314: | Line 321: | ||
|minOS = 98SE | |minOS = 98SE | ||
− | |minCPU = Intel | + | |minCPU = Intel Pentium III 800 MHz or AMD Athlon |
− | |minRAM = | + | |minRAM = 128 MB |
− | |minHD = 1. | + | |minHD = 1.65 GB |
− | |minGPU = | + | |minGPU = Nvidia GeForce 3 |
+ | |minGPU2 = ATI Radeon 8500 | ||
|minDX = 9.0a | |minDX = 9.0a | ||
|minaudio = DirectX 9.0a compatible | |minaudio = DirectX 9.0a compatible | ||
− | + | |recOS = ME, 2000, XP | |
− | |recOS = ME | + | |recCPU = 1 GHz |
− | |recCPU = | + | |recRAM = 256 MB |
− | |recRAM = | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = |
|notes = | |notes = | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 23:56, 30 July 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
KCE Hawaii | |
Publishers | |
Konami | |
Engines | |
RenderWare | |
Release dates | |
Windows | March 28, 2005 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Series | Teenage Mutant Ninja Turtles |
Teenage Mutant Ninja Turtles: Mutant Melee is a singleplayer and multiplayer game in the Teenage Mutant Ninja Turtles series.
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>[Note 1] |
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Use the community-created solution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Use the community-created solution. | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Use dgVoodoo 2 and choose between 2x-16x under "Texture Filtering". | ||
Anti-aliasing (AA) | Use dgVoodoo 2 and choose between 2x-8x MSAA. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Capped at 100 FPS. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Versus |
||
LAN play | ||||
Online play | ||||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | Minimum required DirectX version listed is 9.0a, however the game uses Direct3D 8 for rendering. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98SE | ME, 2000, XP |
Processor (CPU) | Intel Pentium III 800 MHz or AMD Athlon | 1 GHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 1.65 GB | |
Video card (GPU) | Nvidia GeForce 3 ATI Radeon 8500 DirectX 9.0a compatible | |
Sound (audio device) | DirectX 9.0a compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).