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Teenage Mutant Ninja Turtles: Mutant Melee

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Teenage Mutant Ninja Turtles: Mutant Melee
Teenage Mutant Ninja Turtles: Mutant Melee cover
Developers
KCE Hawaii
Publishers
Konami
Engines
RenderWare
Release dates
Windows March 28, 2005
Taxonomy
Modes Singleplayer, Multiplayer
Series Teenage Mutant Ninja Turtles
Teenage Mutant Ninja Turtles: Mutant Melee on MobyGames
Teenage Mutant Ninja Turtles: Mutant Melee on Wikipedia
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Teenage Mutant Ninja Turtles: Mutant Melee is a singleplayer and multiplayer game in the Teenage Mutant Ninja Turtles series.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
2 CDs SecuROM 5 DRM. Disc 1 is used for check.
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>[Note 1]

Save game data location

System Location
Windows <path-to-game>[Note 1]

Save game cloud syncing

No save game cloud syncing information; you can edit this page to add it.

Video

Graphics feature State Notes
Widescreen resolution
Use the community-created solution.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Use the community-created solution.
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Use dgVoodoo 2 and choose between 2x-16x under "Texture Filtering".
Anti-aliasing (AA)
Use dgVoodoo 2 and choose between 2x-8x MSAA.
Vertical sync (Vsync)
60 FPS
120+ FPS
Capped at 100 FPS.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
4 Versus
LAN play
Online play
Asynchronous multiplayer

Connection types

Type Native Notes
Matchmaking

Other information

API

Technical specs Supported Notes
Direct3D 8 Minimum required DirectX version listed is 9.0a, however the game uses Direct3D 8 for rendering.
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink

System requirements

Windows
Minimum Recommended
Operating system (OS) 98SE
Processor (CPU) Intel Pentium III 800 MHz or AMD Athlon
System memory (RAM) 128 MB
Hard disk drive (HDD) 1.65 GB
Video card (GPU) Nvidia GeForce 3
ATI Radeon 8500
DirectX 9.0a compatible
Sound (audio device) DirectX 9.0a compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References