Difference between revisions of "BlackSite: Area 51"
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{{Infobox game | {{Infobox game | ||
− | |cover = Blacksite Area 51 cover | + | |cover = Blacksite Area 51 cover.jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|Midway Studios Austin}} | {{Infobox game/row/developer|Midway Studios Austin}} | ||
Line 9: | Line 9: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|November 12, 2007}} | {{Infobox game/row/date|Windows|November 12, 2007}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|blacksite-area-51|60}} | ||
+ | {{Infobox game/row/reception|IGDB|blacksite-area-51|58}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Shooter }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | North America }} | ||
+ | {{Infobox game/row/taxonomy/series | Area 51 }} | ||
|steam appid = | |steam appid = | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = |
+ | |hltb = 1107 | ||
+ | |mobygames = blacksite-area-51 | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = BlackSite: Area 51 | |wikipedia = BlackSite: Area 51 | ||
|winehq = 11862 | |winehq = 11862 | ||
+ | |license = commercial | ||
}} | }} | ||
− | {{ | + | |
+ | '''Key points''' | ||
+ | {{ii}} Game was released as '''BlackSite''' outside the U.S. | ||
+ | {{--}} Game lacks an FPS limiter or Vsync and causes AI scripted problems at frame rates higher than 60 FPS. [[#Limit frame rate|Limit the frame rate]] to prevent this. | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | disc | | + | {{Availability/row| Retail | | disc | {{DRM|SecuROM}} | | Windows }} |
}} | }} | ||
− | {{--}} This game is not available | + | |
+ | {{--}} This game is not available digitally. | ||
==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | {{ii}} Install the [ | + | {{ii}} Install the [https://www.gamewatcher.com/games/blacksite-area-51/downloads latest patch (v1.2)]. |
+ | |||
+ | ===Limit frame rate=== | ||
+ | The game has issues at frame rates above 60 fps. | ||
+ | {{fixbox|description=Limit with RTSS|fix= | ||
+ | You can use external tools like [https://www.guru3d.com/files-details/rtss-rivatuner-statistics-server-download.html Rivatuner Statistics Server (RTSS)] to manually limit the frame rate to 60. | ||
+ | }} | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|localappdata}}\Midway\Blacksite\Config\}} |
}} | }} | ||
{{ii}} <code>Screen.ini</code> only contains screen resolution and option to start in window or fullscreen mode. Other settings are encrypted inside other files. | {{ii}} <code>Screen.ini</code> only contains screen resolution and option to start in window or fullscreen mode. Other settings are encrypted inside other files. | ||
Line 37: | Line 66: | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|localappdata}}\Midway\Blacksite\}} |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Blacksite Area 51 video settings.jpg|Video settings.}} | {{Image|Blacksite Area 51 video settings.jpg|Video settings.}} | ||
− | {{Image|Blacksite Area 51 post-processing.jpg|Post-processing enabled( | + | {{Image|Blacksite Area 51 post-processing.jpg|Post-processing enabled(up) and disabled(down).}} |
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/blacksite-area-51 |
|widescreen wsgf award = silver | |widescreen wsgf award = silver | ||
|multimonitor wsgf award = silver | |multimonitor wsgf award = silver | ||
Line 52: | Line 81: | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = See | + | |multimonitor notes = Image is {{term|Vert-}} and FOV will need to be increased to compensate. See [[#Field of View|Field of View]]. |
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = See | + | |ultrawidescreen notes = Image is {{term|Vert-}} and FOV will need to be increased to compensate. See [[#Field of View|Field of View]]. |
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = See | + | |fov notes = See [[#Field of View|Field of View]]. Default is 75°. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
− | |borderless windowed notes = | + | |borderless windowed notes = Run in windowed mode and use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]]. |
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = Up to 16x. | |anisotropic notes = Up to 16x. | ||
|antialiasing = hackable | |antialiasing = hackable | ||
|antialiasing notes = Available in the options menu, but doesn't do anything. Force in the graphics card control panel. | |antialiasing notes = Available in the options menu, but doesn't do anything. Force in the graphics card control panel. | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
− | |vsync notes = | + | |vsync notes = Game can be played in windowed mode which enables double buffering in modern Windows and prevents screen tearing, but the framerate won't be capped.<ref name="refcheck Antrad">{{refcheck|user=Antrad|date=November 28, 2017}}</ref> |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = No frame rate or refresh rate cap. | + | |120 fps notes = No frame rate or refresh rate cap. High frame rates may break NPC scripting during scripted events. [[#Limit frame rate|Limit the frame rate]] to prevent this. |
+ | |hdr = false | ||
+ | |hdr notes = | ||
+ | |color blind = unknown | ||
+ | |color blind notes = | ||
}} | }} | ||
− | === | + | ===Field of View=== |
− | {{ii}} | + | {{ii}} FOV can be edited in Coalesced.ini, however this involves editing multiple entries. Comprehensively edited files for {{term|Hor+}} gameplay in various different resolutions can be downloaded from the game's WSGF.com entry. |
− | + | {{ii}} The files provided on WSGF.com give an FOV that is about 7° wider than a true 1:1 {{term|Hor+}} increase from a base 4:3 image. Also, these files increase the FOV based on the default 75° at a 4:3 aspect ratio, however the game is designed around 75° FOV at a 16:9 aspect ratio, as indicated by the cutscenes which have a fixed FOV. | |
− | {{ | + | {{Fixbox|description=Download a comprehensively edited Coalesced.ini from wsgf.com|fix= |
− | {{Fixbox | + | # Download the fix from the [https://community.pcgamingwiki.com/files/file/1776-blacksite-area-51-fov-shake-fix/ Blacksite: Area 51 FOV & Shake Fix]. |
− | # | + | # Replace Coalesced.ini in <code>{{p|game}}\A52Game\Content\Tweaks\</code> with the fixed version that corresponds to your screen resolution or preferred FOV. |
− | # | + | # If you're increasing FOV as Vert- compensation for an ultrawide aspect ratio, and you want a field of view closer to what the developers intended, use a Coalesced.ini file for one aspect ratio down from the one you're using. I.E. if your aspect ratio is 21:9, use the custom file for 16:9 aspect ratio. |
− | # | ||
}} | }} | ||
Line 88: | Line 123: | ||
{{ii}} Motion blur, light bloom and color correction can be disabled by deleting or renaming an external file. | {{ii}} Motion blur, light bloom and color correction can be disabled by deleting or renaming an external file. | ||
− | {{Fixbox| | + | {{Fixbox|description=Disabling post-processing|ref=<ref name="refcheck Antrad"/>|fix= |
− | |||
# Go to <code>{{p|game}}\A52Game\CookedPC</code> | # Go to <code>{{p|game}}\A52Game\CookedPC</code> | ||
# Delete or rename the file <code>a52postfx.xxx</code> | # Delete or rename the file <code>a52postfx.xxx</code> | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Blacksite Area 51 input settings.jpg|Input settings and key mappings.}} | {{Image|Blacksite Area 51 input settings.jpg|Input settings and key mappings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = always on |
− | |acceleration option notes = | + | |acceleration option notes = Acceleration intensity worsens at mouse polling rates above 125hz |
|mouse sensitivity = true | |mouse sensitivity = true | ||
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
Line 107: | Line 141: | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
Line 117: | Line 153: | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|button prompts = false | |button prompts = false | ||
|button prompts notes = | |button prompts notes = | ||
Line 125: | Line 181: | ||
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Blacksite Area 51 audio settings.jpg|Audio settings.}} | {{Image|Blacksite Area 51 audio settings.jpg|Audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music, sound effects and dialogue | |separate volume notes = Music, sound effects and dialogue | ||
Line 142: | Line 198: | ||
|mute on focus lost = false | |mute on focus lost = false | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Hungarian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = n/a | ||
+ | |notes = Fan translation, [https://magyaritasok.hu/download/1093/blacksite-area-51 download]. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = | ||
+ | |local play players = | ||
+ | |local play modes = | ||
+ | |local play notes = | ||
+ | |lan play = unknown | ||
+ | |lan play players = | ||
+ | |lan play modes = | ||
+ | |lan play notes = | ||
+ | |online play = false | ||
+ | |online play players = | ||
+ | |online play modes = | ||
+ | |online play notes = The official Quazal multiplayer service has been shut down. | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }}{{Network/Connections | ||
+ | |matchmaking = | ||
+ | |matchmaking notes = | ||
+ | |p2p = | ||
+ | |p2p notes = | ||
+ | |dedicated = | ||
+ | |dedicated notes = | ||
+ | |self-hosting = | ||
+ | |self-hosting notes = | ||
+ | |direct ip = | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vorpx = hackable | ||
+ | |vorpx modes = G3D | ||
+ | |vorpx notes = User created game profile. Requires important settings to work properly, see [https://www.vorpx.com/forums/search/BlackSite_/ vorpx forum] profile introduction. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Setup could not find file error when swapping discs during installation=== | ||
+ | {{Fixbox|description=Insert disc 2 into a second real or virtual DVD drive using a different drive letter.|ref=<ref>{{Refcheck|user=Demon272481|date=2023-01-15|comment=Comment (optional)}}</ref>|fix= | ||
}} | }} | ||
Line 147: | Line 352: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 9 | + | |direct3d versions = 9.0c |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 159: | Line 364: | ||
|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = 3 | |shader model versions = 3 | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 181: | Line 396: | ||
|cutscenes = Bink Video | |cutscenes = Bink Video | ||
|cutscenes notes = | |cutscenes notes = | ||
− | |multiplayer = | + | |multiplayer = Quazal |
|multiplayer notes= | |multiplayer notes= | ||
}} | }} | ||
− | ==Issues | + | ==Issues unresolved== |
+ | {{Image|Blacksite Area 51 dynamic shadows bug.jpg|Dynamic shadow rendering bug.}} | ||
+ | {{Image|Blacksite Area 51 dynamic shadows comparison.jpg|Dynamic shadows enabled(up) and disabled(down).}} | ||
+ | |||
+ | ===Dynamic shadow rendering bug=== | ||
+ | {{ii}} Dynamic shadows of certain characters and objects are rendered incorrectly. | ||
+ | {{ii}} Turning off dynamic shadows in video settings also turns off light in outdoor areas. | ||
+ | |||
===Game freezes when changing video settings=== | ===Game freezes when changing video settings=== | ||
− | {{ii}} It can happen that the game freezes when changing dynamic light, anti-aliasing or filtering mode in the video settings menu. | + | {{ii}} It can sometimes happen that the game freezes when changing dynamic light, anti-aliasing or filtering mode in the video settings menu. |
− | {{Fixbox| | + | |
− | + | {{Fixbox|description=Delete the settings file|ref=<ref name="refcheck Antrad"/>|fix= | |
# Go to <code>{{p|localappdata}}\Midway\Blacksite</code> | # Go to <code>{{p|localappdata}}\Midway\Blacksite</code> | ||
# Delete the file <code>settings.dat</code> | # Delete the file <code>settings.dat</code> | ||
Line 199: | Line 421: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
|minOS = XP, Vista | |minOS = XP, Vista | ||
− | |minCPU = 3 GHz | + | |minCPU = Intel Pentium 4 3.0 GHz |
+ | |minCPU2 = AMD Athlon 64 4000+ | ||
|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 15 GB | |minHD = 15 GB |
Revision as of 21:23, 30 July 2023
Developers | |
---|---|
Midway Studios Austin | |
Publishers | |
Midway Games | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | November 12, 2007 |
Reception | |
Metacritic | 60 |
IGDB | 58 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Shooter |
Themes | North America |
Series | Area 51 |
Area 51 | |
---|---|
Area 51 | 1995 |
Area 51 (2005) | 2005 |
BlackSite: Area 51 | 2007 |
Key points
- Game was released as BlackSite outside the U.S.
- Game lacks an FPS limiter or Vsync and causes AI scripted problems at frame rates higher than 60 FPS. Limit the frame rate to prevent this.
Availability
- This game is not available digitally.
Essential improvements
Patches
- Install the latest patch (v1.2).
Limit frame rate
The game has issues at frame rates above 60 fps.
Limit with RTSS |
---|
You can use external tools like Rivatuner Statistics Server (RTSS) to manually limit the frame rate to 60. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Midway\Blacksite\Config\ |
-
Screen.ini
only contains screen resolution and option to start in window or fullscreen mode. Other settings are encrypted inside other files.
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Midway\Blacksite\ |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Image is Vert- and FOV will need to be increased to compensate. See Field of View. | ||
Ultra-widescreen | Image is Vert- and FOV will need to be increased to compensate. See Field of View. | ||
4K Ultra HD | |||
Field of view (FOV) | See Field of View. Default is 75°. | ||
Windowed | |||
Borderless fullscreen windowed | Run in windowed mode and use Borderless Gaming. | ||
Anisotropic filtering (AF) | Up to 16x. | ||
Anti-aliasing (AA) | Available in the options menu, but doesn't do anything. Force in the graphics card control panel. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Game can be played in windowed mode which enables double buffering in modern Windows and prevents screen tearing, but the framerate won't be capped.[1] | ||
60 FPS and 120+ FPS | No frame rate or refresh rate cap. High frame rates may break NPC scripting during scripted events. Limit the frame rate to prevent this. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of View
- FOV can be edited in Coalesced.ini, however this involves editing multiple entries. Comprehensively edited files for Hor+ gameplay in various different resolutions can be downloaded from the game's WSGF.com entry.
- The files provided on WSGF.com give an FOV that is about 7° wider than a true 1:1 Hor+ increase from a base 4:3 image. Also, these files increase the FOV based on the default 75° at a 4:3 aspect ratio, however the game is designed around 75° FOV at a 16:9 aspect ratio, as indicated by the cutscenes which have a fixed FOV.
Download a comprehensively edited Coalesced.ini from wsgf.com |
---|
|
Post-processing effects
- Motion blur, light bloom and color correction can be disabled by deleting or renaming an external file.
Disabling post-processing[1] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Acceleration intensity worsens at mouse polling rates above 125hz | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, sound effects and dialogue | |
Surround sound | 5.1 | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Hungarian | Fan translation, download. | |||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | The official Quazal multiplayer service has been shut down. |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile. Requires important settings to work properly, see vorpx forum profile introduction. |
Issues fixed
Setup could not find file error when swapping discs during installation
Insert disc 2 into a second real or virtual DVD drive using a different drive letter.[2] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
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Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | FMOD | |
Cutscenes | Bink Video | |
Multiplayer | Quazal |
Issues unresolved
Dynamic shadow rendering bug
- Dynamic shadows of certain characters and objects are rendered incorrectly.
- Turning off dynamic shadows in video settings also turns off light in outdoor areas.
Game freezes when changing video settings
- It can sometimes happen that the game freezes when changing dynamic light, anti-aliasing or filtering mode in the video settings menu.
Delete the settings file[1] |
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System requirements
Windows | ||
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Minimum | ||
Operating system (OS) | XP, Vista | |
Processor (CPU) | Intel Pentium 4 3.0 GHz AMD Athlon 64 4000+ |
|
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | 256 MB of VRAM DirectX 9 compatible Shader model 3.0 support |
References
- ↑ 1.0 1.1 1.2 Verified by User:Antrad on November 28, 2017
- ↑ Verified by User:Demon272481 on 2023-01-15