Difference between revisions of "The Legend of Heroes: Trails into Reverie"
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{{Availability| | {{Availability| | ||
{{Availability/row| Steam | 1562940 | Steam | Japanese, Traditional Chinese, and Korean only. | | Windows}} | {{Availability/row| Steam | 1562940 | Steam | Japanese, Traditional Chinese, and Korean only. | | Windows}} | ||
− | {{Availability/row| Epic Games Store | the-legend-of-heroes-trails-into-reverie | unknown | | | Windows | | + | {{Availability/row| Epic Games Store | the-legend-of-heroes-trails-into-reverie | unknown | | | Windows | }} |
− | {{Availability/row| GOG.com | the_legend_of_heroes_trails_into_reverie | DRM-free | | | Windows | | + | {{Availability/row| GOG.com | the_legend_of_heroes_trails_into_reverie | DRM-free | | | Windows | }} |
{{Availability/row| Steam | 1668540 | Steam | | | Windows | }} | {{Availability/row| Steam | 1668540 | Steam | | | Windows | }} | ||
}} | }} | ||
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==Video== | ==Video== | ||
+ | {{Image|TrailsintoReverieDisplay.png|Display settings}} | ||
+ | {{Image|TrailsintoReverieGraphics.png|Graphics settings}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
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==Input== | ==Input== | ||
+ | {{Image|TrailsintoReverieInput.png|Input settings}} | ||
+ | {{Image|TrailsintoReverieCamera.png|Camera settings}} | ||
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
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|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | TrailsintoReverieGamepad.png|Gamepad rebindings (exemplary for all rebindings) | ||
+ | TrailsintoReverieKeyboard.png|Keyboard rebindings (exemplary for all rebindings) | ||
+ | </gallery> | ||
==Audio== | ==Audio== | ||
+ | {{Image|TrailsintoReverieSound.png|Sound settings}} | ||
+ | {{Image|TrailsintoReverieGeneral.png|General settings}} | ||
+ | {{Image|TrailsintoReverieGame.png|Game settings}} | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
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|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
− | |royalty free audio = | + | |royalty free audio = false |
|royalty free audio notes = | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = |
Revision as of 00:58, 7 July 2023
Developers | |
---|---|
Nihon Falcom | |
Publishers | |
NIS America | |
Asia | Clouded Leopard Entertainment |
Engines | |
PhyreEngine | |
Release dates | |
Windows | August 25, 2021 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | Cosmetic, Unlock |
Modes | Singleplayer |
Pacing | Real-time, Turn-based |
Perspectives | Third-person |
Controls | Direct control, Menu-based |
Genres | JRPG |
Sports | Fishing |
Vehicles | Motorcycle |
Art styles | Anime |
Themes | Fantasy |
Series | The Legend of Heroes |
The Legend of Heroes: Trails into Reverie is a JRPG game in the The Legend of Heroes.
It was developed by Nihon Falcom, while the PC port was handled by PH3 Games. The game was released on July 7, 2023 on multiple storefronts and is published by NIS America.
The Japanese title is The Legend of Heroes:創の軌跡(The Legend of Heroes:So no Kiseki), The Chinese title is 英雄傳說:創之軌跡(The Legend of Heroes:Trails of creation).
General information
- GOG.com Support Page
- Steam Community Discussions (NIS America)
- Steam Community Discussions (Clouded Leopard)
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Japanese, Traditional Chinese, and Korean only. | |||
Epic Games Store | ||||
GOG.com | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Falcom\ed8_psv5\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1668540/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Falcom\ed8_psv5\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1668540/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+ scaling. Some HUD elements are positioned on the far edges of the screen and menus; FMVs and certain scenes in cutscenes are pillarboxed to a 16:9 aspect ratio.[1] | ||
4K Ultra HD | [2] | ||
Field of view (FOV) | 35-80 degrees (vertical). | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | An on/off toggle is present for 16x anisotropic filtering. It cannot be adjusted. | ||
Anti-aliasing (AA) | FXAA, or up to 8x MSAA. Optional transparency supersampling and minimap antialiasing can be enabled. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Framerates up to 360 FPS are officially supported. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Mouse Camera Sensitivity as a slider from 0-10. | |
Mouse input in menus | The menus must be navigated with a keyboard as the game lacks a cursor to select any options, however, left and right click can still be used for confirm and cancel, respectively. | |
Mouse Y-axis inversion | X-axis can also be inverted separately. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Controller Camera Sensitivity as a slider from from 0-10. | |
Controller Y-axis inversion | X-axis can also be inverted separately. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | V2, Wired, Bluetooth |
Generic/other controllers | ||
---|---|---|
Button prompts | Prompts for Stadia and Switch available. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | BGM, SE and Voice Volume sliders from 0-10. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | Limited to Asian release. | |||
Japanese | Japanese UI/subtitles limited to Asian release. | |||
Korean | Limited to Asian release. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | 11 |
Processor (CPU) | Intel Core i3-2100 | AMD FX-8320 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 26 GB | |
Video card (GPU) | Nvidia GeForce GTX 650 Ti | Radeon R7 370 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1668540/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1668540) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Fayaine on 2023-07-07
- Tested at 2560x1080 resolution.
- ↑ Verified by User:Fayaine on 2023-07-07
- Tested at 3840x2160 resolution.