Difference between revisions of "Hulk"
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|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Vivendi Universal Games}} | {{Infobox game/row/publisher|Vivendi Universal Games}} | ||
+ | |engines = | ||
+ | {{Infobox game/row/engine|Pure3D}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|May 27, 2003}} | {{Infobox game/row/date|Windows|May 27, 2003}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|hulk|74}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Hulk }} | ||
+ | |steam appid = | ||
+ | |gogcom id = | ||
+ | |hltb = 4545 | ||
+ | |igdb = hulk | ||
|strategywiki = Hulk | |strategywiki = Hulk | ||
+ | |mobygames = hulk_ | ||
|wikipedia = Hulk (video game) | |wikipedia = Hulk (video game) | ||
+ | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
==Availability== | ==Availability== | ||
Line 31: | Line 54: | ||
}} | }} | ||
− | + | ==Video== | |
− | ==Video | + | {{Video |
− | {{Video | + | |wsgf link = https://www.wsgf.org/dr/hulk/en |
− | |wsgf link = | ||
|widescreen wsgf award = limited | |widescreen wsgf award = limited | ||
|multimonitor wsgf award = limited | |multimonitor wsgf award = limited | ||
Line 40: | Line 62: | ||
|4k ultra hd wsgf award = limited | |4k ultra hd wsgf award = limited | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= See the [ | + | |widescreen resolution notes= See the [https://www.wsgf.org/dr/hulk/en WSGF entry]. |
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = See the [ | + | |multimonitor notes = See the [https://www.wsgf.org/dr/hulk/en WSGF entry]. |
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = See the [ | + | |ultrawidescreen notes = See the [https://www.wsgf.org/dr/hulk/en WSGF entry]. |
|4k ultra hd = hackable | |4k ultra hd = hackable | ||
− | |4k ultra hd notes = See the [ | + | |4k ultra hd notes = See the [https://www.wsgf.org/dr/hulk/en WSGF entry]. |
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
|windowed = unknown | |windowed = unknown | ||
− | |windowed notes = | + | |windowed notes = Use [http://dege.freeweb.hu/ dgVoodoo]. |
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = false |
− | |vsync notes = | + | |upscaling tech = |
− | |60 fps = | + | |upscaling notes = |
+ | |vsync = always on | ||
+ | |vsync notes = Tested d3d8to9 on Windows 10.. | ||
+ | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = Audio skips at high frame rates.Use d3d8to9 on Windows 10 and set monitor on 60hz |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
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|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
|dualshock 4 notes = | |dualshock 4 notes = | ||
|dualshock prompts = unknown | |dualshock prompts = unknown | ||
Line 117: | Line 142: | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
|simultaneous input = unknown | |simultaneous input = unknown | ||
Line 133: | Line 158: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = | + | |surround sound notes = Labeled as "5.1 Sound". Up to 7.0 output with [[Glossary:Sound card#DirectSound hardware path|DirectSound3D restoration software]]. |
− | |subtitles = | + | |subtitles = false |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = true | |mute on focus lost = true | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = true |
− | |eax support notes = | + | |eax support notes = DirectSound3D.<ref>{{Refurl|url=https://www.youtube.com/watch?v=FaPTAI31Kvo|title=Hulk with 3D spatial sound 🎧 (OpenAL Soft HRTF audio)|date=9 June 2023}}</ref> |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
+ | {{ii}}[[DSOAL]] requires ''sources=1024'' set in ''alsoft.ini'', or else most sounds will not play. | ||
{{L10n|content= | {{L10n|content= | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = unknown |
|notes = | |notes = | ||
}} | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation; [https://ggames.com.br/files/file/1003-traducao-hulk-pt-br/ GGames.] | ||
+ | |fan = true | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vorpx = hackable | ||
+ | |vorpx modes = G3D | ||
+ | |vorpx notes = User created profile, requires [[DgVoodoo 2|DGVoodoo2 v 2.55.4]], see [https://www.vorpx.com/forums/search/HULK_VR/ profile introdution]. <br><code>Note:</code> Profile may not work with the latest wrapper, in case of issues please report to the [https://www.vorpx.com/forums/search/HULK_VR/ vorpx forum]. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===High frame rate issues=== | ||
+ | {{Fixbox|description=Limit the Framerate to 60FPS |ref={{cn|date=September 2021}}|fix= | ||
+ | * See [[Glossary:Frame rate (FPS)#Frame rate capping|Frame rate capping]]. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Vsync (Enabled by default) not working on Windows10|fix= | ||
+ | {{ii}} Vsync is enabled by default, but in Windows 10 it does not work because the Vsync of DirectX 8 in Windows 10 is broken. | ||
+ | # Download the [https://github.com/crosire/d3d8to9/releases d3d8to9]. | ||
+ | # Copy <code>D3D8.DLL</code> from the folder to the game install directory and set the monitor refresh rate to 60 Hz. | ||
+ | }} | ||
+ | |||
+ | ===Vsync not working on Windows 10 === | ||
+ | {{Fixbox|description=Use d3d8to9|ref={{cn|date=October 2020}}|fix= | ||
+ | # Download [https://github.com/crosire/d3d8to9/releases] d3d8to9. | ||
+ | # Copy D3D8.DLL to the game install directory. | ||
+ | # Set monitor on 60hz | ||
+ | |||
}} | }} | ||
Line 162: | Line 262: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 8 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 178: | Line 278: | ||
|vulkan versions = | |vulkan versions = | ||
|vulkan notes = | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | | | + | |windows 32-bit exe = true |
− | |64-bit | + | |windows 64-bit exe = false |
− | + | |windows arm app = unknown | |
− | + | |windows exe notes = | |
− | + | |macos intel 32-bit app = | |
− | + | |macos intel 64-bit app = | |
− | | | + | |macos arm app = unknown |
− | + | |macos app notes = | |
− | + | |linux 32-bit executable= | |
− | | | + | |linux 64-bit executable= |
− | | | + | |linux arm app = unknown |
− | | | + | |linux executable notes = |
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
}} | }} | ||
Line 208: | Line 304: | ||
|minRAM = 192 MB | |minRAM = 192 MB | ||
|minHD = 1.5 GB | |minHD = 1.5 GB | ||
− | |minGPU = 32 MB | + | |minGPU = |
+ | |minVRAM = 32 MB | ||
|minDX = 8.1 | |minDX = 8.1 | ||
− | |recOS = ME | + | |recOS = ME, 2000, XP |
|recCPU = Intel Pentium III 1 GHz | |recCPU = Intel Pentium III 1 GHz | ||
|recRAM = 256 MB | |recRAM = 256 MB | ||
− | |recHD = | + | |recHD = |
− | |recGPU = | + | |recGPU = |
− | |recDX = | + | |recVRAM = |
+ | |recDX = | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 03:20, 10 June 2023
Developers | |
---|---|
Radical Entertainment | |
Publishers | |
Vivendi Universal Games | |
Engines | |
Pure3D | |
Release dates | |
Windows | May 27, 2003 |
Reception | |
Metacritic | 74 |
Taxonomy | |
Series | Hulk |
Hulk | |
---|---|
Subseries of Marvel | |
The Incredible Hulk: The Pantheon Saga | 1996 |
Hulk | 2003 |
The Incredible Hulk | 2008 |
Availability
Demos
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See the WSGF entry. | ||
Multi-monitor | See the WSGF entry. | ||
Ultra-widescreen | See the WSGF entry. | ||
4K Ultra HD | See the WSGF entry. | ||
Field of view (FOV) | |||
Windowed | Use dgVoodoo. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Tested d3d8to9 on Windows 10.. | ||
60 FPS and 120+ FPS | Audio skips at high frame rates.Use d3d8to9 on Windows 10 and set monitor on 60hz | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Labeled as "5.1 Sound". Up to 7.0 output with DirectSound3D restoration software. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | DirectSound3D.[1] | |
Royalty free audio |
- DSOAL requires sources=1024 set in alsoft.ini, or else most sounds will not play.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | Fan translation; GGames. |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created profile, requires DGVoodoo2 v 2.55.4, see profile introdution. Note: Profile may not work with the latest wrapper, in case of issues please report to the vorpx forum. |
Issues fixed
High frame rate issues
Limit the Framerate to 60FPS[citation needed] |
---|
|
Vsync (Enabled by default) not working on Windows10 |
---|
|
Vsync not working on Windows 10
Use d3d8to9[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | ME, 2000, XP |
Processor (CPU) | Intel Pentium III 700 MHz | Intel Pentium III 1 GHz |
System memory (RAM) | 192 MB | 256 MB |
Hard disk drive (HDD) | 1.5 GB | |
Video card (GPU) | 32 MB of VRAM DirectX 8.1 compatible |
References
- ↑ Hulk with 3D spatial sound 🎧 (OpenAL Soft HRTF audio) - last accessed on 9 June 2023