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Difference between revisions of "Open Day"

From PCGamingWiki, the wiki about fixing PC games
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = יום פתוח (Open Day) cover.jpg
 
|cover        = יום פתוח (Open Day) cover.jpg
Line 87: Line 86:
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = false
+
|fov                        = n/a
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = false
 
|windowed                  = false
Line 95: Line 94:
 
|anisotropic                = false
 
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = false
+
|antialiasing              = n/a
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = hackable
 
|vsync                      = hackable
 
|vsync notes                = Can be forced via GPU control panel
 
|vsync notes                = Can be forced via GPU control panel
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{{Input
 
{{Input
 
|key remap                = hackable
 
|key remap                = hackable
|key remap notes          = See [[#Key remap|Key remap]] for workaround.
+
|key remap notes          = See [[#Keyboard remap|Keyboard remap]] for a workaround.
 
|acceleration option      = n/a
 
|acceleration option      = n/a
 
|acceleration option notes =  
 
|acceleration option notes =  
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|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = hackable
 
|controller remap          = hackable
|controller remap notes    = See [[#Controller remap|Controller remap]] for workaround.
+
|controller remap notes    = See [[#Controller remap|Controller remap]] for a workaround.
 
|controller sensitivity    = false
 
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
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|xinput controllers        = true
 
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = false
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
 
|dualshock 4              = true
 
|dualshock 4              = true
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
|dualshock prompts        = unknown
+
|dualshock prompts        = false
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes        = unknown
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|other controllers        = true
 
|other controllers        = true
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = unknown
+
|other button prompts      = false
 
|other button prompts notes=  
 
|other button prompts notes=  
 
|controller hotplug        = true
 
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
 
|simultaneous input        = true
 
|simultaneous input        = true
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|steam cursor detection    = unknown
 
|steam cursor detection    = unknown
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 +
}}
 +
 +
===Keyboard remap===
 +
{{Fixbox|description=Remap keyboard controls|ref=<ref>https://www.youtube.com/watch?v=URK9zMUtIMg</ref>|fix=
 +
# Go to {{file|{{p|game}}\www\js\}}.
 +
# Open {{file|rpg_core.js}} with a text editor.
 +
# Search ({{key|Ctrl|F}}) for {{code|Input.keyMapper}}. Look at the lines directly below.
 +
# Use Java Keyboard Keycodes list to change the binding of the keys, and change by your needs.
 +
# Save the file.
 +
}}
 +
 +
===Controller remap===
 +
{{Fixbox|description=Remap controller controls|ref=<ref>https://www.youtube.com/watch?v=URK9zMUtIMg</ref>|fix=
 +
# Go to {{file|{{p|game}}\www\js\}}.
 +
# Open {{file|rpg_core.js}} with a text editor.
 +
# Search ({{key|Ctrl|F}}) for {{code|Input.gamepadMapper}}. Look at the lines directly below.
 +
# Use [https://forums.rpgmakerweb.com/index.php?threads/input-gamepadmapper-question-s.120985/#post-1066565 this list] as a referance to the button codes, and change by your needs.
 +
# Save the file.
 
}}
 
}}
  
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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  |audio    = hackable
 
  |audio    = hackable
 
  |subtitles = hackable
 
  |subtitles = hackable
  |notes    = Possible to mod the textures, dubbing and text. Fan translation [https://www.hiyorix.com/downloads/open-day-english.zip avalible here] (work in progress).
+
  |notes    = Possible to mod the textures, dubbing and text. Fan translation [https://www.moddb.com/mods/fan-english-translation avalible here] (work in progress).
 
  |fan      = true
 
  |fan      = true
  |ref      = <ref>https://steamcommunity.com/app/1029650/discussions/0/3413180683584464058/</ref>
+
  |ref      = <ref>{{Refurl|url=https://steamcommunity.com/app/1029650/discussions/0/3413180683584464058/|title=Steam Community|date=26 May 2023}}</ref>
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 236: Line 258:
 
|windows 32-bit exe    = false
 
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|macos intel 32-bit app =  
 
|macos intel 32-bit app =  
Line 243: Line 266:
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Latest revision as of 14:57, 28 May 2023

Open Day
Open Day cover
Developers
Rafael Ben-Ari
Engines
RPG Maker MV
Release dates
Windows June 22, 2022
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Bird's-eye view
Controls Direct control
Art styles Cartoon

Warnings

This game is only playable in English with a fan translation (see Localizations for details and other supported languages).

Key points

Game supports modding.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
DRM-free after installation through Steam client (notes may include more details)
DRM-free when launched directly from executable
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\www\save[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1029650/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>\www\save[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1029650/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
Can't be changed.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Vertical sync (Vsync)
Can be forced via GPU control panel
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)

Input

Keyboard remap

Remap keyboard controls[1]
  1. Go to <path-to-game>\www\js\.
  2. Open rpg_core.js with a text editor.
  3. Search (Ctrl+F) for Input.keyMapper. Look at the lines directly below.
  4. Use Java Keyboard Keycodes list to change the binding of the keys, and change by your needs.
  5. Save the file.

Controller remap

Remap controller controls[2]
  1. Go to <path-to-game>\www\js\.
  2. Open rpg_core.js with a text editor.
  3. Search (Ctrl+F) for Input.gamepadMapper. Look at the lines directly below.
  4. Use this list as a referance to the button codes, and change by your needs.
  5. Save the file.

Audio

Audio feature State Notes
Separate volume controls
Effects and music
Surround sound
Subtitles
Pop up dialog, can't be turned off
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Possible to mod the textures, dubbing and text. Fan translation avalible here (work in progress).[3]
Hebrew

Other information

API

Technical specs Supported Notes
OpenGL 4.1
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i7-920
System memory (RAM) 4 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Intel HD Graphics 520
OpenGL 4.1 compatible
DirectX 10 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References