Difference between revisions of "Nitronic Rush"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage) |
m (→[[Glossary:Remapping|Remapping]]: General maintenance with AutoWikiBrowser in Bot mode) |
||
(29 intermediate revisions by 9 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{disambig||the spiritual successor made by a similarly staffed team|[[Distance]]}} | ||
{{Infobox game | {{Infobox game | ||
|cover = Nitronic rush.png | |cover = Nitronic rush.png | ||
Line 8: | Line 9: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|November 11, 2011}} | {{Infobox game/row/date|Windows|November 11, 2011}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | Freeware }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |gogcom id = |
+ | |strategywiki = | ||
+ | |mobygames = nitronic-rush | ||
|wikipedia = | |wikipedia = | ||
|winehq = 13690 | |winehq = 13690 | ||
+ | |license = Freeware | ||
+ | |official site= https://nitronic-rush.com/ | ||
}} | }} | ||
− | |||
'''Key points''' | '''Key points''' | ||
{{ii}} No longer receives updates | {{ii}} No longer receives updates | ||
− | + | {{++}} [http://survivethedistance.com/nitronic_rush/NitronicRush_OST.zip Original soundtrack is also available] | |
− | {{++}} [http:// | + | {{--}} Online leaderboards have been shut down. |
− | |||
− | |||
− | {{ | ||
− | |||
− | |||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| developer | | + | {{Availability/row| developer | https://nitronic-rush.com/download-game/ | DRM-free | Free Download | | Windows }} |
}} | }} | ||
Line 33: | Line 45: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\config\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|localappdata}}\digipen\nitronic_rush\}} |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Nitronic Rush options.png|Options menu}} | {{Image|Nitronic Rush options.png|Options menu}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 61: | Line 73: | ||
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
− | |borderless windowed notes = | + | |borderless windowed notes = |
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = Appears to be enabled by default. | |anisotropic notes = Appears to be enabled by default. | ||
|antialiasing = hackable | |antialiasing = hackable | ||
|antialiasing notes = FXAA can be forced in Nvidia Control Panel. AMD not yet tested. | |antialiasing notes = FXAA can be forced in Nvidia Control Panel. AMD not yet tested. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 73: | Line 88: | ||
|120 fps = true | |120 fps = true | ||
|120 fps notes = No known FPS cap. | |120 fps notes = No known FPS cap. | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
Line 78: | Line 95: | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Set Camera FOV|ref={{cn|date=July 2016}}|fix= |
− | {{ | + | # Go to <code>{{p|game}}\Objects\</code> |
− | # | + | # Open <code>ChaseCamera.xml</code> in a text editor. |
# Look for <code>"Slow Camera FoV" value=</code> and <code>"Fast Camera FoV" value=</code> | # Look for <code>"Slow Camera FoV" value=</code> and <code>"Fast Camera FoV" value=</code> | ||
# FOV scales up as the car's speed increases. These two parameters set the minimum and maximum values respectively. | # FOV scales up as the car's speed increases. These two parameters set the minimum and maximum values respectively. | ||
Line 88: | Line 105: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Nitronic Rush controls.png|List of control schemes}} | {{Image|Nitronic Rush controls.png|List of control schemes}} | ||
− | {{Input | + | {{Input |
|key remap = hackable | |key remap = hackable | ||
|key remap notes = See [[#Remapping|Remapping]]. | |key remap notes = See [[#Remapping|Remapping]]. | ||
Line 101: | Line 118: | ||
|invert mouse y-axis = false | |invert mouse y-axis = false | ||
|invert mouse y-axis notes = Mouse cannot be used in gameplay anyway. | |invert mouse y-axis notes = Mouse cannot be used in gameplay anyway. | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = XInput controllers only. | |controller support notes = XInput controllers only. | ||
Line 111: | Line 130: | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= Can invert Y-axis for flight mode. | |invert controller y-axis notes= Can invert Y-axis for flight mode. | ||
− | | | + | |xinput controllers = true |
− | | | + | |xinput controllers notes = |
− | | | + | |xbox prompts = true |
− | | | + | |xbox prompts notes = Prompts will not change when buttons are [[#Remapping|remapped]]. |
+ | |impulse triggers = false | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = false | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= false | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = false | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = true | |controller hotplug = true | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
}} | }} | ||
===[[Glossary:Remapping|Remapping]]=== | ===[[Glossary:Remapping|Remapping]]=== | ||
− | {{ii}} The game's controls cannot be changed in-game, but can be changed a Lua script<ref> | + | {{ii}} The game's controls cannot be changed in-game, but can be changed a Lua script<ref>{{Refurl|url=http://forum.nitronic-rush.com/viewtopic.php?f=6&t=6|title=Frequently Asked Questions - Nitronic Rush Forum|date=May 2023}}</ref> |
− | {{Fixbox| | + | {{Fixbox|description=Change the file ControlScheme_TriggerPedals_RollStick.lua|ref={{cn|date=July 2016}}|fix= |
− | + | # Go to <code>{{p|game}}\LuaScripts\</code> | |
− | # Go to | ||
− | |||
# Find <code>ControlScheme_TriggerPedals_RollStick.lua</code> and copy it somewhere safe (just in case you mess up the file while editing it) | # Find <code>ControlScheme_TriggerPedals_RollStick.lua</code> and copy it somewhere safe (just in case you mess up the file while editing it) | ||
# Open the original (non-copied) <code>ControlScheme_TriggerPedals_RollStick.lua</code> in a text editor. This is the file that contains the controls for the game | # Open the original (non-copied) <code>ControlScheme_TriggerPedals_RollStick.lua</code> in a text editor. This is the file that contains the controls for the game | ||
Line 141: | Line 176: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Master, music, SFX and announcer volume. | |separate volume notes = Master, music, SFX and announcer volume. | ||
Line 154: | Line 189: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = true | ||
+ | |royalty free audio notes = With attribution.<ref>{{Refurl|url=https://twitter.com/torcht/status/289178376063832064|title=Jordan Hemenway on Twitter|date=2013-01-09|snippet=DigiPen owns the rights to it, but as long as you link to Nitronic Rush's website in the description you should be in the clear :)}}</ref><ref>{{Refurl|url=https://twitter.com/torcht/status/488471790448947200|title=Jordan Hemenway on Twitter|date=2014-07-13|snippet=Sure, as long as there is a link to the music source feel free to monetize videos using music I created for Nitronic Rush.}}</ref><ref>{{Refurl|url=https://twitter.com/torcht/status/715939990652514304|title=Jordan Hemenway on Twitter|date=2016-04-01|snippet=Thanks for asking! Totally cool to use it if you link back to the soundtrack's site.}}</ref> | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | |notes = | ||
+ | |ref = | ||
+ | |fan = | ||
+ | }} | ||
}} | }} | ||
==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = false |
|local play players = | |local play players = | ||
|local play modes = | |local play modes = | ||
|local play notes = | |local play notes = | ||
|lan play = true | |lan play = true | ||
− | |lan play players = | + | |lan play players = 2 |
|lan play modes = | |lan play modes = | ||
− | |lan play notes = | + | |lan play notes = <code>HeatsAndCools</code> is a LAN-only mode enabled by default, which ties the heat meter to the distance each player is away from each other. This can be set to false in <code>{{p|game}}\config\core_config.ini</code> to play the game normally. |
− | |online play = | + | |online play = hackable |
|online play players = | |online play players = | ||
|online play modes = | |online play modes = | ||
− | |online play notes = | + | |online play notes = All players must edit <code>{{p|game}}\config\core_config.ini</code> and list all other players' public IP addresses in the <code>ExtraAddresses=</code> line. Players may also require portforwarding both UDP ports depending on their network setup. |
|asynchronous = | |asynchronous = | ||
− | |asynchronous notes = | + | |asynchronous notes = |
}}{{Network/Connections | }}{{Network/Connections | ||
|matchmaking = | |matchmaking = | ||
Line 180: | Line 229: | ||
|dedicated = | |dedicated = | ||
|dedicated notes = | |dedicated notes = | ||
− | |self-hosting = | + | |self-hosting = hackable |
− | |self-hosting notes = | + | |self-hosting notes = Unofficial standalone server available on [https://bitbucket.org/Crehl/nrace/src/master/ BitBucket]. |
− | |direct ip = | + | |direct ip = hackable |
− | |direct ip notes = | + | |direct ip notes = By editing <code>{{p|game}}\config\core_config.ini</code>. |
}}{{Network/Ports | }}{{Network/Ports | ||
|tcp = | |tcp = | ||
− | |udp = | + | |udp = 64502, 64503 |
− | |upnp = | + | |upnp = |
}} | }} | ||
Line 205: | Line 254: | ||
|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
− | |||
− | |||
==System requirements== | ==System requirements== | ||
Line 219: | Line 278: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = XP, Vista, 7 | + | |minOS = XP, Vista, 7 |
|minCPU = 1.7 GHz Dual Core or better | |minCPU = 1.7 GHz Dual Core or better | ||
|minRAM = 2 GB | |minRAM = 2 GB | ||
|minHD = 1 GB | |minHD = 1 GB | ||
|minVRAM = 512 MB | |minVRAM = 512 MB | ||
+ | |minGPU = | ||
|minDX = 9.0c | |minDX = 9.0c | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 09:21, 20 May 2023
For the spiritual successor made by a similarly staffed team, see Distance.
Developers | |
---|---|
Team Nitronic | |
Publishers | |
DigiPen Institute of Technology | |
Release dates | |
Windows | November 11, 2011 |
Taxonomy | |
Monetization | Freeware |
Key points
- No longer receives updates
- Original soundtrack is also available
- Online leaderboards have been shut down.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | Free Download |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\config\[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\digipen\nitronic_rush\ |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Appears to be enabled by default. | ||
Anti-aliasing (AA) | FXAA can be forced in Nvidia Control Panel. AMD not yet tested. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | No known FPS cap. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
Set Camera FOV[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See Remapping. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Mouse cannot be used in gameplay anyway. | |
Controller | ||
Controller support | XInput controllers only. | |
Full controller support | ||
Controller remapping | See Remapping. | |
Controller sensitivity | ||
Controller Y-axis inversion | Can invert Y-axis for flight mode. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Prompts will not change when buttons are remapped. | |
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Remapping
- The game's controls cannot be changed in-game, but can be changed a Lua script[1]
Change the file ControlScheme_TriggerPedals_RollStick.lua[citation needed] |
---|
For example, Original line: After you finish editing the file, save it and run Nitronic Rush. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, music, SFX and announcer volume. | |
Surround sound | ||
Subtitles | The announcer merely accompanies on-screen text. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | With attribution.[2][3][4] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 2 | HeatsAndCools is a LAN-only mode enabled by default, which ties the heat meter to the distance each player is away from each other. This can be set to false in <path-to-game>\config\core_config.ini to play the game normally. |
||
Online play | All players must edit <path-to-game>\config\core_config.ini and list all other players' public IP addresses in the ExtraAddresses= line. Players may also require portforwarding both UDP ports depending on their network setup. |
Connection types
Type | Native | Notes |
---|---|---|
Self-hosting | Unofficial standalone server available on BitBucket. | |
Direct IP | By editing <path-to-game>\config\core_config.ini . |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 64502, 64503 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 1.7 GHz Dual Core or better | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | 512 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Frequently Asked Questions - Nitronic Rush Forum - last accessed on May 2023
- ↑ Jordan Hemenway on Twitter - last accessed on 2013-01-09
- "DigiPen owns the rights to it, but as long as you link to Nitronic Rush's website in the description you should be in the clear :)"
- ↑ Jordan Hemenway on Twitter - last accessed on 2014-07-13
- "Sure, as long as there is a link to the music source feel free to monetize videos using music I created for Nitronic Rush."
- ↑ Jordan Hemenway on Twitter - last accessed on 2016-04-01
- "Thanks for asking! Totally cool to use it if you link back to the soundtrack's site."