Difference between revisions of "RPCS3"
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'''Key points''' | '''Key points''' | ||
{{ii}} Emulator for the Sony [[Emulation:PlayStation 3|PlayStation 3]] | {{ii}} Emulator for the Sony [[Emulation:PlayStation 3|PlayStation 3]] | ||
− | {{ii}} Open-source and is still actively developed as of 2022.<ref> | + | {{ii}} Open-source and is still actively developed as of 2022.<ref>{{Refurl|url=https://github.com/RPCS3/rpcs3/commits/|title=GitHub Commits activity|date=May 2023}}</ref> |
− | {{++}} About 68% of titles on the compatibility list are playable without game breaking glitches.<ref> | + | {{++}} About 68% of titles on the compatibility list are playable without game breaking glitches.<ref>{{Refurl|url=https://rpcs3.net/compatibility|title=RPCS3 Compatibility List|date=May 2023}}</ref> |
'''General information''' | '''General information''' |
Revision as of 03:30, 13 May 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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This article is about the emulation of a console or deprecated PC platform on Windows, macOS (OS X), or Linux.
Developers | |
---|---|
RPCS3 Team | |
Release dates | |
Windows | June 2012 |
Key points
- Emulator for the Sony PlayStation 3
- Open-source and is still actively developed as of 2022.[1]
- About 68% of titles on the compatibility list are playable without game breaking glitches.[2]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website |
- RPCS3 Newest builds
- Newest builds are highly recommended, as they have more features and bugfixes than the stable releases.
- Has a built-in auto-updater.
- RPCS3 Source Code (GitHub)
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Set max/desired resolution in GPU section of config. Then enable select "stretch to display area" | ||
Anisotropic filtering (AF) | Set quality using option under GPU section. Also helps to set resolution scale to that of your default/max resolution; this can actually be used to override limited resolutions present in some games. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Can be disabled under GPU section of config. | ||
60 FPS and 120+ FPS | Has to be configured, per game; go to "advanced" options in config. Set vblank frequency; for instance 128 hertz = 78 fps. Make sure to set framerate limit option under GPU section to "off". Has to be configured, per game; go to "advanced" options in config. Set vblank frequency; for instance 128 hertz = 78 fps. Make sure to set framerate limit option under GPU section to "off". |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- Supports FidelityFX Super Resolution.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 4.3+ | |
Vulkan |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 | 10 21H1 |
Processor (CPU) | 4 cores / 8 threads | Intel Core i7-8700 AMD Ryzen 5 3600 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 5.5 GB | |
Video card (GPU) | Nvidia GeForce GTX 400 series AMD Radeon HD 5000 series OpenGL 4.3 compatible | Nvidia GeForce 900 series AMD Radeon RX 400 series Vulkan compatible |
Other | AVX2 support | SSD |
- A 64-bit operating system is required.
References
- ↑ GitHub Commits activity - last accessed on May 2023
- ↑ RPCS3 Compatibility List - last accessed on May 2023