Difference between revisions of "Monaco Grand Prix Racing Simulation 2"
From PCGamingWiki, the wiki about fixing PC games
m (→API: General maintenance with AutoWikiBrowser in Bot mode) |
|||
(17 intermediate revisions by 8 users not shown) | |||
Line 10: | Line 10: | ||
|steam appid = | |steam appid = | ||
|gogcom id = | |gogcom id = | ||
+ | |mobygames = | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = Monaco Grand Prix (video game) | |wikipedia = Monaco Grand Prix (video game) | ||
|winehq = 7369 | |winehq = 7369 | ||
|license = commercial | |license = commercial | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/genres | Racing }} | ||
+ | {{Infobox game/row/taxonomy/themes | Europe }} | ||
+ | {{Infobox game/row/taxonomy/series | Racing Simulation }} | ||
}} | }} | ||
− | {{ | + | |
+ | '''Key points''' | ||
+ | {{--}} All the physics are linked to the speed of the processor which results in the game moving in slow motion when running the game on a processor like the Pentium 4 | ||
==Availability== | ==Availability== | ||
Line 33: | Line 40: | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 58: | Line 65: | ||
|antialiasing = unknown | |antialiasing = unknown | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = Enable by default |
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = |
|120 fps = unknown | |120 fps = unknown | ||
|120 fps notes = | |120 fps notes = | ||
Line 70: | Line 80: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = unknown | |key remap = unknown | ||
|key remap notes = | |key remap notes = | ||
Line 134: | Line 144: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = unknown | |separate volume = unknown | ||
|separate volume notes = | |separate volume notes = | ||
Line 147: | Line 157: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | |notes = | ||
+ | |ref = | ||
+ | |fan = | ||
+ | }} | ||
}} | }} | ||
Line 186: | Line 210: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = true |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 192: | Line 216: | ||
|opengl versions = | |opengl versions = | ||
|opengl notes = | |opengl notes = | ||
− | |glide versions = | + | |glide versions = true |
|glide notes = | |glide notes = | ||
|software mode = | |software mode = | ||
Line 208: | Line 232: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 18:51, 30 March 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Ubisoft | |
Release dates | |
Windows | October 1998 |
Taxonomy | |
Genres | Racing |
Themes | Europe |
Series | Racing Simulation |
Racing Simulation | |
---|---|
F1 Racing Simulation | 1997 |
Racing Simulation 2 | 1998 |
Monaco Grand Prix Racing Simulation 2 | 1999 |
F1 Racing Championship | 2001 |
RS3: Racing Simulation Three | 2002 |
Key points
- All the physics are linked to the speed of the processor which results in the game moving in slow motion when running the game on a processor like the Pentium 4
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Enable by default | ||
60 FPS | |||
120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | ||
Glide |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium 133 MHz | Intel Pentium 166 MHz |
System memory (RAM) | 24 MB | 32 MB |
Hard disk drive (HDD) | 40 MB | |
Video card (GPU) | 4 MB of VRAM DirectX 6.0 compatible | Voodoo 2 |
Sound (audio device) | 16 bit |