Difference between revisions of "Space Invaders Anniversary"
From PCGamingWiki, the wiki about fixing PC games
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|April 30, 2004}} | {{Infobox game/row/date|Windows|April 30, 2004}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Space Invaders }} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |gogcom id = |
|strategywiki = | |strategywiki = | ||
+ | |mobygames = space-invaders-anniversary | ||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
'''Key points''' | '''Key points''' | ||
{{ii}} Standalone release appears to be Europe-only. | {{ii}} Standalone release appears to be Europe-only. | ||
{{ii}} Later re-released in the United States alongside [[Mashed|Drive to Survive]] and [[The Golf Pro 2: Wentworth Edition|The Golf Pro 2]] as "Weekend Play Pack". | {{ii}} Later re-released in the United States alongside [[Mashed|Drive to Survive]] and [[The Golf Pro 2: Wentworth Edition|The Golf Pro 2]] as "Weekend Play Pack". | ||
− | {{--}} Resolution is locked at 640x480; absolutely no video options. | + | {{--}} Resolution is locked at 640x480; absolutely no video options. See [[#Increase Rendering Resolution|Increase Rendering Resolution]]. |
− | |||
− | |||
− | |||
==Availability== | ==Availability== | ||
Line 43: | Line 53: | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Space Invaders Anniversary - Options.jpg|Options screen.}} | {{Image|Space Invaders Anniversary - Options.jpg|Options screen.}} | ||
{{Image|Space Invaders Anniversary - Lang.jpg|Language selection.}} | {{Image|Space Invaders Anniversary - Lang.jpg|Language selection.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 58: | Line 68: | ||
|ultrawidescreen = false | |ultrawidescreen = false | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = false |
|4k ultra hd notes = See [[#Increase Rendering Resolution|Increase Rendering Resolution]]. | |4k ultra hd notes = See [[#Increase Rendering Resolution|Increase Rendering Resolution]]. | ||
|fov = n/a | |fov = n/a | ||
Line 64: | Line 74: | ||
|windowed = hackable | |windowed = hackable | ||
|windowed notes = Use [[DxWnd]]. | |windowed notes = Use [[DxWnd]]. | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = hackable | |anisotropic = hackable | ||
Line 70: | Line 80: | ||
|antialiasing = hackable | |antialiasing = hackable | ||
|antialiasing notes = See [[#Increase Rendering Resolution|Increase Rendering Resolution]]. | |antialiasing notes = See [[#Increase Rendering Resolution|Increase Rendering Resolution]]. | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
Line 76: | Line 89: | ||
|120 fps = false | |120 fps = false | ||
|120 fps notes = Framerate capped at 62FPS. | |120 fps notes = Framerate capped at 62FPS. | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
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# Make sure the '''Config folder / Running instance''' is set to {{p|game}}, it may already be there by default. | # Make sure the '''Config folder / Running instance''' is set to {{p|game}}, it may already be there by default. | ||
# In the '''General''' tab, set '''Adapter(s) to use / enable''' to your current graphics card, '''Appearance''' to '''Full Screen''', and '''Scaling mode''' to either '''Stretched, keep Aspect Ratio''' or '''Stretched, 4:3 Aspect Ratio'''. | # In the '''General''' tab, set '''Adapter(s) to use / enable''' to your current graphics card, '''Appearance''' to '''Full Screen''', and '''Scaling mode''' to either '''Stretched, keep Aspect Ratio''' or '''Stretched, 4:3 Aspect Ratio'''. | ||
− | # In the '''DirectX''' tab, make sure '''Disable and passthru to real DirectX''' is unchecked, and set '''Resolution''' to '''Max'''. | + | # In the '''DirectX''' tab, make sure '''Disable and passthru to real DirectX''' is unchecked, and set '''Resolution''' to '''Max'''. You can uncheck '''dgVoodoo Watermark''' if you wish. |
# Optional: under '''Texturing''', set '''Filtering''' to '''Force anisotropic 16x''' and set '''Antialiasing (MSAA)''' to '''8x''' to enable anisotropic filtering and antialiasing respectively. | # Optional: under '''Texturing''', set '''Filtering''' to '''Force anisotropic 16x''' and set '''Antialiasing (MSAA)''' to '''8x''' to enable anisotropic filtering and antialiasing respectively. | ||
# Click '''Apply''' and exit the program. | # Click '''Apply''' and exit the program. | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = false | |key remap = false | ||
|key remap notes = | |key remap notes = | ||
Line 159: | Line 172: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = false | |separate volume = false | ||
|separate volume notes = Only controls background music. | |separate volume notes = Only controls background music. | ||
Line 172: | Line 185: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 231: | Line 246: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
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|minOS = 98, ME, XP | |minOS = 98, ME, XP | ||
− | |minCPU = 800 MHz | + | |minCPU = Intel Pentium 800 MHz |
|minRAM = 128 MB | |minRAM = 128 MB | ||
|minHD = 100 MB | |minHD = 100 MB | ||
Line 246: | Line 271: | ||
|minGPU = | |minGPU = | ||
|minDX = 8.1 | |minDX = 8.1 | ||
− | |minaudio = DirectX | + | |minaudio = DirectX compatible |
|recOS = | |recOS = |
Latest revision as of 16:22, 10 February 2023
Developers | |
---|---|
Taito | |
Publishers | |
Standalone, Europe | Xplosiv |
Weekend Play Pack, USA | Empire Interactive |
Release dates | |
Windows | April 30, 2004 |
Taxonomy | |
Series | Space Invaders |
Key points
- Standalone release appears to be Europe-only.
- Later re-released in the United States alongside Drive to Survive and The Golf Pro 2 as "Weekend Play Pack".
- Resolution is locked at 640x480; absolutely no video options. See Increase Rendering Resolution.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | CD-ROM used only for installation. |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Stretches from 4:3. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | See Increase Rendering Resolution. | ||
Field of view (FOV) | Can choose from several viewing angles. | ||
Windowed | Use DxWnd. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See Increase Rendering Resolution. | ||
Anti-aliasing (AA) | See Increase Rendering Resolution. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Framerate capped at 62FPS. | ||
High dynamic range display (HDR) |
Increase Rendering Resolution
Play at 1080p or higher |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Mouse isn't used at all. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Need to use keyboard for many menu items. | |
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | Only if the controller was already plugged in while the game is started. | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Only controls background music. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, ME, XP | |
Processor (CPU) | Intel Pentium 800 MHz | |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | 32 MB of VRAM DirectX 8.1 compatible |
|
Sound (audio device) | DirectX compatible |