Difference between revisions of "Space Invaders Anniversary"
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{{Infobox game | {{Infobox game | ||
− | |cover = | + | |cover = Space Invaders Anniversary - cover.jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|Taito}} | {{Infobox game/row/developer|Taito}} | ||
Line 6: | Line 6: | ||
{{Infobox game/row/publisher|Xplosiv|Standalone, Europe}} | {{Infobox game/row/publisher|Xplosiv|Standalone, Europe}} | ||
{{Infobox game/row/publisher|Empire Interactive|Weekend Play Pack, USA}} | {{Infobox game/row/publisher|Empire Interactive|Weekend Play Pack, USA}} | ||
+ | |engines = | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|April 30, 2004}} | {{Infobox game/row/date|Windows|April 30, 2004}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Space Invaders }} | ||
+ | |steam appid = | ||
+ | |gogcom id = | ||
+ | |strategywiki = | ||
+ | |mobygames = space-invaders-anniversary | ||
+ | |wikipedia = | ||
+ | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
− | '''Key | + | '''Key points''' |
− | {{ii}}Standalone release appears to be Europe-only. | + | {{ii}} Standalone release appears to be Europe-only. |
− | {{ii}}Later re-released in the United States alongside [[Mashed|Drive to Survive]] and The Golf Pro 2 as "Weekend Play Pack". | + | {{ii}} Later re-released in the United States alongside [[Mashed|Drive to Survive]] and [[The Golf Pro 2: Wentworth Edition|The Golf Pro 2]] as "Weekend Play Pack". |
− | + | {{--}} Resolution is locked at 640x480; absolutely no video options. See [[#Increase Rendering Resolution|Increase Rendering Resolution]]. | |
− | |||
− | {{ | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | | + | {{Availability/row| Retail | | DRM-free | CD-ROM used only for installation. | | Windows }} |
}} | }} | ||
− | + | {{ii}} This game is not available digitally. | |
− | {{ii}}This game is not available digitally. | ||
==Game data== | ==Game data== | ||
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}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Image| | + | {{Image|Space Invaders Anniversary - Options.jpg|Options screen.}} |
− | {{Image| | + | {{Image|Space Invaders Anniversary - Lang.jpg|Language selection.}} |
− | {{Video | + | {{Video |
+ | |wsgf link = | ||
+ | |widescreen wsgf award = | ||
+ | |multimonitor wsgf award = | ||
+ | |ultrawidescreen wsgf award = | ||
+ | |4k ultra hd wsgf award = | ||
|widescreen resolution = false | |widescreen resolution = false | ||
|widescreen resolution notes= Stretches from 4:3. | |widescreen resolution notes= Stretches from 4:3. | ||
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = false | |4k ultra hd = false | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Increase Rendering Resolution|Increase Rendering Resolution]]. |
|fov = n/a | |fov = n/a | ||
|fov notes = Can choose from several viewing angles. | |fov notes = Can choose from several viewing angles. | ||
− | |windowed = | + | |windowed = hackable |
− | |windowed notes = | + | |windowed notes = Use [[DxWnd]]. |
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = See [[#Increase Rendering Resolution|Increase Rendering Resolution]]. |
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = | + | |antialiasing notes = See [[#Increase Rendering Resolution|Increase Rendering Resolution]]. |
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
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|60 fps notes = | |60 fps notes = | ||
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = Framerate capped at | + | |120 fps notes = Framerate capped at 62FPS. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
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}} | }} | ||
− | ==Input | + | ===Increase Rendering Resolution=== |
− | {{Input | + | {{Fixbox|description=Play at 1080p or higher|fix= |
− | |key remap = | + | # Download ''[http://dege.freeweb.hu/ dgVoodoo]''. |
+ | # Extract <code>dgVoodooCpl.exe</code> and <code>dgVoodoo.conf</code> to {{p|game}}, where <code>invaders_ani.exe</code> resides. | ||
+ | # Open the <code>MS</code> folder in the dgVoodoo zip and extract <code>DDraw.dll</code>, <code>D3DImm.dll</code>, and <code>D3D8.dll</code> to {{p|game}}, again where <code>invaders_ani.exe</code> resides. | ||
+ | # Open <code>dgVoodooCpl.exe</code>. | ||
+ | # Make sure the '''Config folder / Running instance''' is set to {{p|game}}, it may already be there by default. | ||
+ | # In the '''General''' tab, set '''Adapter(s) to use / enable''' to your current graphics card, '''Appearance''' to '''Full Screen''', and '''Scaling mode''' to either '''Stretched, keep Aspect Ratio''' or '''Stretched, 4:3 Aspect Ratio'''. | ||
+ | # In the '''DirectX''' tab, make sure '''Disable and passthru to real DirectX''' is unchecked, and set '''Resolution''' to '''Max'''. You can uncheck '''dgVoodoo Watermark''' if you wish. | ||
+ | # Optional: under '''Texturing''', set '''Filtering''' to '''Force anisotropic 16x''' and set '''Antialiasing (MSAA)''' to '''8x''' to enable anisotropic filtering and antialiasing respectively. | ||
+ | # Click '''Apply''' and exit the program. | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Input | ||
+ | |key remap = false | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = false |
− | |mouse menu notes = | + | |mouse menu notes = Mouse isn't used at all. |
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = true |
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
− | |full controller notes = | + | |full controller notes = Need to use keyboard for many menu items. |
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = false |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = unknown | |dualshock 4 = unknown | ||
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = false |
|dualshock prompts notes = | |dualshock prompts notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
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|other controllers = unknown | |other controllers = unknown | ||
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = false |
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
− | |controller hotplug notes = | + | |controller hotplug notes = Only if the controller was already plugged in while the game is started. |
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
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|steam input presets = unknown | |steam input presets = unknown | ||
|steam input presets notes = | |steam input presets notes = | ||
− | |steam controller prompts = | + | |steam controller prompts = false |
|steam controller prompts notes = | |steam controller prompts notes = | ||
|steam cursor detection = unknown | |steam cursor detection = unknown | ||
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}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = false | |separate volume = false | ||
|separate volume notes = Only controls background music. | |separate volume notes = Only controls background music. | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|subtitles = false | |subtitles = false | ||
}} | }} | ||
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}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 8.1 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | | | + | |windows 32-bit exe = true |
− | |64-bit | + | |windows 64-bit exe = false |
− | + | |windows arm app = unknown | |
− | + | |windows exe notes = | |
− | + | |macos intel 32-bit app = | |
− | + | |macos intel 64-bit app = | |
− | | | + | |macos arm app = unknown |
− | + | |macos app notes = | |
− | + | |linux 32-bit executable= | |
− | | | + | |linux 64-bit executable= |
− | | | + | |linux arm app = unknown |
− | | | + | |linux executable notes = |
− | | | ||
− | | | ||
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}} | }} | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 98 | + | |minOS = 98, ME, XP |
− | |minCPU = 800 MHz | + | |minCPU = Intel Pentium 800 MHz |
|minRAM = 128 MB | |minRAM = 128 MB | ||
|minHD = 100 MB | |minHD = 100 MB | ||
|minVRAM = 32 MB | |minVRAM = 32 MB | ||
+ | |minGPU = | ||
|minDX = 8.1 | |minDX = 8.1 | ||
− | |minaudio = DirectX | + | |minaudio = DirectX compatible |
|recOS = | |recOS = |
Latest revision as of 16:22, 10 February 2023
Developers | |
---|---|
Taito | |
Publishers | |
Standalone, Europe | Xplosiv |
Weekend Play Pack, USA | Empire Interactive |
Release dates | |
Windows | April 30, 2004 |
Taxonomy | |
Series | Space Invaders |
Key points
- Standalone release appears to be Europe-only.
- Later re-released in the United States alongside Drive to Survive and The Golf Pro 2 as "Weekend Play Pack".
- Resolution is locked at 640x480; absolutely no video options. See Increase Rendering Resolution.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | CD-ROM used only for installation. |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Stretches from 4:3. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | See Increase Rendering Resolution. | ||
Field of view (FOV) | Can choose from several viewing angles. | ||
Windowed | Use DxWnd. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See Increase Rendering Resolution. | ||
Anti-aliasing (AA) | See Increase Rendering Resolution. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Framerate capped at 62FPS. | ||
High dynamic range display (HDR) |
Increase Rendering Resolution
Play at 1080p or higher |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Mouse isn't used at all. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Need to use keyboard for many menu items. | |
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | Only if the controller was already plugged in while the game is started. | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Only controls background music. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, ME, XP | |
Processor (CPU) | Intel Pentium 800 MHz | |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | 32 MB of VRAM DirectX 8.1 compatible |
|
Sound (audio device) | DirectX compatible |