Difference between revisions of "Stunt GP"
From PCGamingWiki, the wiki about fixing PC games
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|120 fps notes = Timeframe for tricks is bound to FPS, making some stunts almost impossible on 120+ fps | |120 fps notes = Timeframe for tricks is bound to FPS, making some stunts almost impossible on 120+ fps | ||
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Revision as of 02:30, 19 January 2023
Developers | |
---|---|
Team17 | |
Publishers | |
Eon Digital Entertainment | |
Engines | |
RenderWare | |
Release dates | |
Windows | April 6, 2001 |
Taxonomy | |
Genres | Racing |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Essential improvements
Skip intro videos
Edit a config file |
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|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\*.cfg[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\save\[Note 1] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution or Fix screen issues. | ||
Multi-monitor | |||
Ultra-widescreen | See Fix screen issues | ||
4K Ultra HD | See Override resolution limit or Fix screen issues | ||
Field of view (FOV) | |||
Windowed | Use D3DWindower with StuntGP_D3D.exe. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Enabled by default. | ||
60 FPS | Game logic and physics is always locked to 60Hz | ||
120+ FPS | Timeframe for tricks is bound to FPS, making some stunts almost impossible on 120+ fps | ||
High dynamic range display (HDR) |
Override resolution limit
Use dgVoodoo 2 to override rendering resolution |
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Edit resolution limit for Direct3D render |
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|
Widescreen resolution
Use a hack and edit aspect ratio |
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|
Fix screen issues
Inject a module to fix aspect ratio without stretching UI and override resolution limit |
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Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | Mouse is not used by the game. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers |
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PlayStation controllers |
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Generic/other controllers |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Dutch | ||||
French | ||||
German | ||||
Polish | Available only in local retail release. | |||
Swedish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Separate controllers are required (only one player can use a keyboard). | ||
LAN play | ||||
Online play |
Issues fixed
Lower graphics quality on Radeons
Game blacklists all graphics cards with Radeon in name, quietly blocking highest quality settings.
Editing StuntGP_D3D.exe |
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|
Extremely fast screen speed
- At refresh rates greater than 60 Hz, Screen speed increases as the speedometer increases, rendering the game unplayable.
Disable AMD Freesync and reduce screen refresh Rate to 60Hz[citation needed] |
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Notes:
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 | Minimal required DirectX version listed is 7, however the game uses version 6 for rendering. |
DirectDraw | 6 | |
Glide | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98, ME, 2000 | |
Processor (CPU) | Intel Pentium II 233 MHz | Intel Pentium II 350 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 350 MB | 650 MB |
Video card (GPU) | 12 MB of VRAM DirectX 7.0 compatible | 16 MB of VRAM |
Sound (audio device) | Creative Labs Sound Blaster SBLive! for EAX | |
Controller | any with DirectInput™ support |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).