Difference between revisions of "Omensight"
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{{Infobox game/row/reception|IGDB|omensight|79}} | {{Infobox game/row/reception|IGDB|omensight|79}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | None }} | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
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'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://discord.gg/spearheadgames Developer Discord server] |
{{GOG.com links|2044567729|omensight}} | {{GOG.com links|2044567729|omensight}} | ||
{{mm}} [https://steamcommunity.com/app/455820/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/455820/discussions/ Steam Community Discussions] | ||
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|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = [[TXAA]] or [[FXAA]]. | |antialiasing notes = [[TXAA]] or [[FXAA]]. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 17:43, 11 January 2023
Developers | |
---|---|
Spearhead Games | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | May 15, 2018 |
Reception | |
Metacritic | 75 |
OpenCritic | 77 |
IGDB | 79 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person, Cinematic camera |
Controls | Direct control |
Genres | Action, Adventure, Hack and slash, RPG |
Art styles | Stylized |
Themes | Detective/mystery, Fantasy |
Omensight is a third-person action adventure singleplayer game developed by Spearhead Games, released on May 15, 2018, and is a spiritual sequel to Spearhead Games' earlier title Stories: The Path of Destinies.
Update v1.04 (labeled The Definitive Edition) was released on October 16, 2018 and brought along with it the ability to revisit loops of previous acts, a new ending to the story, as well as Hor+ for 21:9 ultra-widescreen resolutions, among other improvements and bug fixes.[2] Following the release of this patch the game was renamed on some storefronts to include The Definitive Edition as the subtitle.
General information
- Developer Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
Steam | ||||
Discord (unavailable) |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Omensight\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/455820/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Omensight\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/455820/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Discord | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+ for 21:9 as of v1.04.[2] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | TXAA or FXAA. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Frame rate is capped to 62 FPS by default. Go to the configuration file(s) location, open GameUserSettings.ini and change the value of FrameRateLimit from 0 to 120 or above to allow it to go higher.[3] |
||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Custom input and 3 presets available. | |
Mouse acceleration | No acceleration. | |
Mouse sensitivity | Uses system cursor settings. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | Static blue. | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Can be disabled. | |
Digital movement supported | ||
Simultaneous controller+KB/M | Causes stuttering with each different input. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista, 7, 8 | 10 |
Processor (CPU) | 2.0 GHz Dual Core | 3.0 GHz Dual Core |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce GT 640 AMD Radeon HD 7790 1 GB of VRAM DirectX 10 compatible | Nvidia GeForce GTX 750 AMD Radeon HD 7870 2 GB of VRAM DirectX 11 compatible |
- A 64-bit system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.15.1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/455820/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (455820) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Aemony on 2020-08-16
- ↑ 2.0 2.1 Steam Discussions - Omensight - Changelog / Updates (Warning: Can contain spoilers!) - last accessed on 2020-08-02
- ↑ Verified by User:Aemony on 2020-08-02
- Confirmed that the listed instructions allowed the framerate to go higher.