Difference between revisions of "Pac-Man Museum Plus"
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|antialiasing notes = [[SMAA]] is used for the Arcade,<ref>{{Refcheck|user=Cn9740|date=2022-05-27|comment=Checked with Special K.}}</ref> while the games included in the collection do not use anti-aliasing. | |antialiasing notes = [[SMAA]] is used for the Arcade,<ref>{{Refcheck|user=Cn9740|date=2022-05-27|comment=Checked with Special K.}}</ref> while the games included in the collection do not use anti-aliasing. | ||
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|vsync = limited | |vsync = limited | ||
|vsync notes = The Arcade enforces Vsync when enabled in the options, but switching to one of the included games disables it; returning to the Arcade will re-enforce vsync. Can be forced on at all times with [[Special K]].<ref>{{Refcheck|user=Cn9740|date=2022-05-27}}</ref> | |vsync notes = The Arcade enforces Vsync when enabled in the options, but switching to one of the included games disables it; returning to the Arcade will re-enforce vsync. Can be forced on at all times with [[Special K]].<ref>{{Refcheck|user=Cn9740|date=2022-05-27}}</ref> | ||
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Revision as of 13:46, 21 October 2022
This page is for the 2022 collection. For the 2014 collection, see Pac-Man Museum.
Developers | |
---|---|
Now Production | |
Gotch Technology | |
Original games | Bandai Namco Entertainment |
Pac-In-Time | Kalisto Entertainment |
Pac-Man 256 | Hipster Whale |
Publishers | |
Bandai Namco Entertainment | |
Engines | |
Unity 2020[Note 1] | |
Release dates | |
Windows | May 27, 2022 |
Reception | |
OpenCritic | 73 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, Flip screen, Scrolling, Side view |
Controls | Direct control |
Genres | Arcade, Platform, Puzzle |
Art styles | Cartoon, Pixel art |
Themes | Fantasy |
Series | Pac-Man |
⤏ Go to series page | |
Pac-Man | 1983 |
Ms. Pac-Man (series) | |
Jr. Pac-Man | 1988 |
Super Pac-Man | 1989 |
Pac-in-Time | 1995 |
Pac-Man: Adventures in Time | 2000 |
Pac-Man All-Stars | 2002 |
Pac-Man World (series) | |
Pac-Man Pizza Parlor | 2010 |
Pac-Man Championship Edition (series) | |
Pac-Man and the Ghostly Adventures | 2013 |
Pac-Man Museum | 2014 |
Arcade Game Series: Pac-Man | 2016 |
Pac-Man 256 | 2016 |
Pac-Man Party Royale | 2019 |
Pac-Man Museum+ | 2022 |
Pac-Man Mega Tunnel Battle: Chomp Champs | 2024 |
Pac-Man Museum Plus is a singleplayer and multiplayer bird's-eye view, flip screen, scrolling and side view arcade, platform and puzzle game in the Pac-Man series.
General information
Key points
- Compilation of emulated Pac-Man games.
- Includes the original version of Pac-Man Championship Edition, as well as the previously arcade-exclusive Pac-Man Battle Royale.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
Microsoft Store | Included with Xbox Game Pass for PC. Purchase includes an Xbox Series X/S and Xbox One version. | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\BANDAI NAMCO Entertainment Inc.\PAC-MAN MUSEUM+ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1665130/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Steam | %LOCALAPPDATA%\BANDAI NAMCO Entertainment\PAC-MAN MUSEUM Plus\Saved\SaveGames\<user-id>\ |
Microsoft Store | %LOCALAPPDATA%\Packages\NAMCOBANDAIGamesInc.PACMANMUSEUMPLUS_gdy2aq6ez762w\SystemAppData\wgs\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1665130/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | [2] | ||
Ultra-widescreen | Only the Arcade and Pac-Man 256 have true ultrawide support. All other games are pillarboxed to a 16:9 aspect ratio, with borders.[3] |
||
4K Ultra HD | [4] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Not applicable for the included games; unknown if used for the Arcade. | ||
Anti-aliasing (AA) | SMAA is used for the Arcade,[5] while the games included in the collection do not use anti-aliasing. | ||
Vertical sync (Vsync) | The Arcade enforces Vsync when enabled in the options, but switching to one of the included games disables it; returning to the Arcade will re-enforce vsync. Can be forced on at all times with Special K.[6] | ||
60 FPS | |||
120+ FPS | The Arcade is limited to your display's refresh rate when Vsync is enabled, while the games included in the collection are capped at 60 FPS. The "Max FPS" option limits the frame rate to 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | All games have a "Key Config" option that allows some keys to be rebound on a per-game basis. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Pac-In-Time offers full remapping of its controls. Pac-Land has two presets, "Default" and "Original". The Jump button can also be remapped. Additionally, the confirm button can be swapped between A/X and B/O in the Arcade. |
|
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | Steam Input API is required for the Steam version, while the Microsoft Store version uses XInput natively.[7] | |
---|---|---|
Xbox button prompts | The Steam version uses a Steam Controller image in Pac-Man Championship Edition's how to play guide, while the Microsoft Store version uses an Xbox Wireless Controller. | |
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wireless (Bluetooth), |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Keyboard and button prompts change from one another when inputting from separate controllers in menus.[8] |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for Master Volume, Music, and Sound Effects. | |
Surround sound | Stereo only.[9] | |
Subtitles | Subtitles are only available if the language is not English (Pac-Attack) and/or Japanese (Pac-In-Time). | |
Closed captions | ||
Mute on focus lost | Can be disabled with Special K. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Subtitles are unavailable when playing Pac-Attack. | |||
French | ||||
Italian | ||||
German | ||||
Spanish | ||||
Japanese | Subtitles are unavailable when playing Pac-In-Time. | |||
Korean | ||||
Russian | ||||
Simplified Chinese | ||||
Traditional Chinese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Versus Pac Motos, Pac-Man Battle Royale, and Pac-Man 256 supports up to four players. All other games, with the exceptions of Pac-Man Arrangement (2005), Pac-Man Championship Edition, and Pac'N Roll Remix supports up to two players. |
||
LAN play | ||||
Online play | Leaderboards only. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i3-2125 AMD FX-4350 |
Intel Core i5-3470 AMD Ryzen 3 1200 |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce GTX 550 Ti AMD Radeon HD 5770 1 GB of VRAM | Nvidia GeForce GTX 650 Ti AMD Radeon R7 360 2 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2020.1.9f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1665130/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1665130) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Cn9740 on 2022-05-27
- ↑ Verified by User:MasterBlaster on 2022-06-30
- Tested on a multi-monitor setup.
- ↑ Verified by User:MasterBlaster on 2022-06-30
- Tested by playing the game at 2560x1080 resolution.
- ↑ Verified by User:MasterBlaster on 2022-06-29
- Tested by playing the game at 3840x2160 resolution.
- ↑ Verified by User:Cn9740 on 2022-05-27
- Checked with Special K.
- ↑ Verified by User:Cn9740 on 2022-05-27
- ↑ Verified by User:Cn9740 on 2022-05-27
- ↑ Verified by User:MasterBlaster on 2022-06-30
- Tested by inputting a direction on my DualShock 4 controller and inputting another direction on my keyboard at the same time.
- ↑ Verified by User:MasterBlaster on 2022-06-30
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.