Difference between revisions of "Land of the Dead: Road to Fiddler's Green"
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==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | {{ii}} See [ | + | {{ii}} See [https://www.patches-scrolls.de/patch/2405/7 Patches]. |
==Game data== | ==Game data== |
Revision as of 14:18, 29 August 2022
Developers | |
---|---|
Brainbox Games | |
Publishers | |
Groove Games | |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | October 18, 2005 |
Reception | |
Metacritic | 36 |
Warnings
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Patches
- See Patches.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\System\[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saves\[Note 1] |
- 8 save slots + 1 autosave slot available
- Additional save slots can be created by creating a new profile
- On modern systems, save slots may not be limited properly; saves beyond 8 can be made, but these save files contain no level data and will not load properly.
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | See Field of view (FOV). Default is 65°. | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See Vertical sync (Vsync). | ||
60 FPS and 120+ FPS | Set in configuration file(s) location "DesiredRefreshRate" |
Widescreen resolution
- Custom resolutions can be set manually. Note that image is Vert- and FOV should be increased to compensate.
Set custom resolution in-game[1] |
---|
|
Set custom resolution with an .ini edit |
---|
|
Field of view (FOV)
Set default FOV in-game[1] |
---|
|
Set default FOV with an .ini edit |
---|
|
Windowed
Start in windowed[1] |
---|
|
Borderless fullscreen windowed
Use SRWE[citation needed] |
---|
|
Anisotropic filtering (AF)
Increase AF samples[1] |
---|
|
Vertical sync (Vsync)
Enable Vsync[1] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Needs to be set via LOTD.ini. See Enabling gamepad controls. | |
Full controller support | ||
Controller remapping | Needs to be mapped via User.ini. See Mapping gamepad controls. | |
Controller sensitivity | Needs to be mapped via User.ini. See Mapping gamepad controls. | |
Controller Y-axis inversion | Needs to be mapped via User.ini. See Mapping gamepad controls. |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Enabling gamepad controls
Edit LOTD.ini[1] |
---|
|
Mapping gamepad controls
Edit User.ini[1] |
---|
XBox 360 controller
Joy1=Jump Joy2=Toggle bDuck Joy3=Action Joy4=ForceReload Joy5=AltFire Joy6=Fire Joy7=ToggleObjectivesDisplay Joy8=ClientPause Joy9=Walking Joy10= Joy11= Joy12= Joy13=SwitchWeapon 9 Joy14=NextWeapon Joy15=SwitchWeapon 8 Joy16=PrevWeapon JoyX=Axis aStrafe SpeedBase=750 DeadZone=0.1 Invert=+1 JoyY=Axis aBaseY SpeedBase=1000 DeadZone=0.1 Invert=-1 JoyZ= JoyR=Axis aBaseX SpeedBase=0.5 DeadZone=0.1 JoyU=Axis aLookUp SpeedBase=0.5 DeadZone=0.1 Invert=-1 JoyV= JoySlider1= JoySlider2=
|
XBox 360 controller input reference table
Input entry | Controller button |
---|---|
Joy1 | A |
Joy2 | B |
Joy3 | X |
Joy4 | Y |
Joy5 | LB |
Joy6 | RB |
Joy7 | Back |
Joy8 | Start |
Joy9 | Left stick (pressed) |
Joy10 | Right stick (pressed) |
Joy11 | Unknown |
Joy12 | Unknown |
Joy13 | D-Pad up |
Joy14 | D-Pad right |
Joy15 | D-Pad down |
Joy16 | D-Pad left |
JoyX | Left stick's X-axis |
JoyY | Left stick's Y-axis |
JoyZ | Unknown |
JoyR | Right stick's X-axis |
JoyU | Right stick's Y-axis |
JoyV | Unknown Must be left blank. |
JoySlider1 | Unknown Must be left blank. |
JoySlider2 | Unknown |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and sound effects. | |
Surround sound | Up to 7.0 output with DirectSound3D restoration software. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 3.0. |
- DefOpenAL32.dll is a DirectSound3D driver that can be used with DSOAL to restore EAX effects & 3D audio.[3]
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 8 | Co-op, Versus |
||
Online play | 8 | Co-op, Versus See GameSpy alternatives. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s)[4] |
---|---|
TCP | 7777-7781, 4343, 28902-28909 |
UDP | 7777-7781, 4343, 28902-28909 |
- Universal Plug and Play (UPnP) support status is unknown.
GameSpy alternatives
Community server list[5] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | |
Multiplayer | GameSpy | Service is now defunct. See GameSpy alternatives. |
System requirements
Windows[4] | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | |
Processor (CPU) | Intel Pentium III | |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce ATI Radeon 64 MB of VRAM DirectX 9 compatible | AMD Radeon 9000 Nvidia GeForce FX |
Sound (audio device) | 16-bit DirectX 9.0 compatible sound card |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Verified by User:Azatoth on May 5, 2018
- ↑ How to enable the right analog stick in UT2K4 on your XBox 360 controller - Hardware Heaven Forums - last accessed on May 5, 2018
- ↑ Land of the Dead: Road to Fiddler's Green w/ EAX & 3D spatial sound (OpenAL Soft HRTF audio)
- ↑ 4.0 4.1 1.1 patch note (see "I. System Requirements" in the description) - FilePlanet - last accessed on May 5, 2018
- ↑ lotd.is-great.org thread - Rising Dead LOTD Community Forums - last accessed on May 5, 2018