Difference between revisions of "Summer in Mara"
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|June 16, 2020}} | {{Infobox game/row/date|Windows|June 16, 2020}} | ||
− | |||
|reception = | |reception = | ||
{{Infobox game/row/reception|Metacritic|summer-in-mara|63}} | {{Infobox game/row/reception|Metacritic|summer-in-mara|63}} | ||
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{{Availability| | {{Availability| | ||
{{Availability/row| GOG.com | summer_in_mara | DRM-free | | | Windows }} | {{Availability/row| GOG.com | summer_in_mara | DRM-free | | | Windows }} | ||
− | {{Availability/row| Humble | summer-in-mara | Steam | | | Windows | + | {{Availability/row| Humble | summer-in-mara | Steam | | | Windows }} |
− | {{Availability/row| itch.io | https://chibig.itch.io/summer-in-mara | Steam | | | Windows | + | {{Availability/row| itch.io | https://chibig.itch.io/summer-in-mara | Steam | | | Windows }} |
{{Availability/row| Microsoft Store | 9nff1k9fqcjp | Microsoft Store | {{store feature|Xbox Play Anywhere}} | | Windows }} | {{Availability/row| Microsoft Store | 9nff1k9fqcjp | Microsoft Store | {{store feature|Xbox Play Anywhere}} | | Windows }} | ||
− | {{Availability/row| Steam | 962580 | Steam | | | Windows | + | {{Availability/row| Steam | 962580 | Steam | | | Windows }} |
}} | }} | ||
{{ii}} A demo titled {{Store link|Steam|1318420|Summer in Mara Prologue}} was released on May 29, 2020. | {{ii}} A demo titled {{Store link|Steam|1318420|Summer in Mara Prologue}} was released on May 29, 2020. |
Revision as of 21:25, 16 August 2022
Developers | |
---|---|
Chibig | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | June 16, 2020 |
Reception | |
Metacritic | 63 |
OpenCritic | 62 |
IGDB | 63 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time, Relaxed |
Perspectives | Third-person |
Controls | Direct control |
Genres | Adventure, Open world |
Art styles | Cartoon |
Series | Mara |
Mara | |
---|---|
Summer in Mara | 2020 |
Stories of Mara | 2021 |
Koa and the Five Pirates of Mara | 2023 |
Summer in Mara is a singleplayer third-person adventure game set in an open world with a focus on farming, crafting, and exploration.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
itch.io | ||||
Microsoft Store | Xbox Play Anywhere | |||
Steam |
- A demo titled Summer in Mara Prologue was released on May 29, 2020.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Chibig\Summer in Mara\Save\Main HKEY_CURRENT_USER\SOFTWARE\Chibig\Summer in Mara |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/962580/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Chibig\Summer in Mara\Save\Main |
Microsoft Store | |
macOS (OS X) | ~/Library/Application Support/com.chibig.Mara/save/main |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/962580/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | Steam Auto-Cloud functionality is not enabled.[2] | |
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Resolution. | ||
Multi-monitor | |||
Ultra-widescreen | Gameplay is Hor+, animated cutscenes are Vert-.[3] | ||
4K Ultra HD | Some UI elements (most noticeably button prompts) are not scaled properly.[4] | ||
Field of view (FOV) | Planned for a future update.[5] | ||
Windowed | Use Alt+↵ Enter to switch between a borderless fullscreen window and a regular bordered window. | ||
Borderless fullscreen windowed | No resolution option is available. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Resolution
- The game does not expose resolution options through the in-game menu, requiring manual changes through the registry.
Use Registry Editor to change resolution:[6][7] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | Planned for a future update.[5] | |
Mouse input in menus | ||
Mouse Y-axis inversion | Can also invert X axis. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Planned for a future update.[5] | |
Controller Y-axis inversion | Can also invert X axis. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wireless (DualShock 4 USB Wireless Adapter), Wired [8] |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | [9] | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound FX | |
Surround sound | 2.0[10] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | Game pauses when focus is lost. |
Localizations
- All spoken language is unintelligible.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | [11] |
Middleware
Middleware | Notes | |
---|---|---|
Interface | InControl | [12] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Celeron G1820 AMD Athlon II X3 455 |
Intel Core i5 |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce GT 430 AMD Radeon R5 240 DirectX 11 compatible | Nvidia GeForce GTX 660 AMD Radeon HD 7850 |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.3.4f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (962580) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Expack3 on 2020-06-13
- ↑ Verified by User:Aemony on 2020-06-13
- Warning thrown through the SKIF tool of Special K.
- ↑ Verified by User:Aemony on 2020-06-20
- Main menu background seems to be aligned to the left and not cover the whole screen, and the animated cutscenes are cut on top and bottom, but besides that everything else seems to work and scale correctly to the wider aspect ratio.
- ↑ Verified by User:Aemony on 2020-06-13
- This issue does not affect many elements, but it does most noticeably affect the button prompts shown when interacting with an item, where the button prompt is much smaller than expected and in relation to the rest of the UI.
- ↑ 5.0 5.1 5.2 Steam - Summer in Mara - Updates Roadmap - last accessed on 2020-06-20
- ↑ Verified by User:Aemony on 2020-06-13
- Through a display mode switch in Windows, the game ended up locked to 1024x768 for me. I used this method to fix it.
- ↑ Verified by User:Expack3 on 2020-06-20
- Game does not respect the
-screen-width
and-screen-height
command-line parameters, thus requiring this method.
- Game does not respect the
- ↑ Verified by User:Aemony on 2020-06-21
- V2 tested. Bluetooth could not be tested due to weird disconnects experienced in Windows itself when trying to connect the controller.
- ↑ Verified by User:Aemony on 2020-06-21
- No rumble felt throughout the two hours of gameplay at the beginning.
- ↑ Verified by User:Aemony on 2020-06-13
- Determined using Special K and monitoring the audio levels of each individual channel of a virtual 7.1 audio device exposed through Razer Surround.
- ↑ Verified by User:Expack3 on 2020-06-13
- Tested using Win32 port of Linux
file
command.
- Tested using Win32 port of Linux
- ↑ Verified by User:Expack3 on 2020-06-13
- Found InControl DLLs in game's
Plugins
folder.
- Found InControl DLLs in game's