Difference between revisions of "F.E.A.R. 3"
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{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} |
Revision as of 10:58, 14 July 2022
Developers | |
---|---|
Day 1 Studios | |
Publishers | |
Warner Bros. Interactive Entertainment | |
Engines | |
Despair Engine | |
Release dates | |
Windows | June 21, 2011 |
Reception | |
Metacritic | 74 |
IGDB | 76 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | FPS |
Themes | Horror, Contemporary |
Series | F.E.A.R. |
F.E.A.R. | |
---|---|
F.E.A.R. | 2005 |
F.E.A.R. Perseus Mandate | 2007 |
F.E.A.R. 2: Project Origin | 2009 |
F.E.A.R. 3 | 2011 |
F.E.A.R. Online | 2014 |
General information
- Also known as F.3.A.R.
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | ||||
Green Man Gaming | ||||
Origin | ||||
Steam | Complete Pack also available. | |||
GamersGate (unavailable) |
Essential improvements
Skip intro videos
Delete/rename LogoTrain.bik[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\options.cfg[Note 1] %APPDATA%\Day 1 Studios\FEAR3\SharedData.settings |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/21100/pfx/[Note 2] |
-
options.cfg
contains various settings (like FOV and motion blur) which are not available in-game. -
SharedData.settings
is a binary file which stores the configuration of in-game settings.
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\21100\local\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/21100/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Approx. 100 MB available. No Campaign Saves, only Multiplayer. |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Change resolution on the main menu for proper Hor+ scaling. Changing resolution in-game may result in Vert- scaling. | ||
4K Ultra HD | Grenade warning seems to be small. | ||
Field of view (FOV) | Default is 85. See Field of view (FOV). | ||
Windowed | Resolution can't be set, it seems to scale with the window dimensions. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Labeled as Texture Quality, goes up to 8x. 16x can be forced. | ||
Anti-aliasing (AA) | FXAA and up to 4x MSAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | If 4x MSAA is enabled, switch to windowed mode to go above 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
Edit options.cfg[1] |
---|
|
Set FOV with launch parameter[2] |
---|
|
Set FOV with Cheat Engine[3] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Some acceleration seems to be present.[4] | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Only keyboard button prompts are displayed. | |
Controller remapping | Five layouts. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Environmental, music, narrative, sound, and voice. | |
Surround sound | Up to 7.1 output.[5] | |
Subtitles | Located under Game Settings. Disabled by default. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | Mistakenly labeled on Steam as Portuguese. | |||
Russian | Fan full sound and cinematics translation available here. | |||
Slovak | Fan translation, download. | |||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Use Nucleus Co-op. | ||
LAN play | ||||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: F.E.A.R. 3 (DX9). | ||
vorpX | G3D Officially supported game, see official vorpx game list. |
Devices | |||
---|---|---|---|
3RD Space Gaming Vest |
Issues fixed
Crashes after splash screen
Edit options.cfg[citation needed] |
---|
#-motionblurscale:0.0 #-d3d9 #-noptt Notes
|
Other crashes/instability
Possible solutions[2] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | Force D3D 9 instead of D3D 11 with the -d3d9 parameter. |
Shader Model support | 3, 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | FMOD | |
Interface | Scaleform | |
Cutscenes | Bink Video | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 |
Processor (CPU) | Intel Core 2 Duo 2.4 GHz AMD Athlon X2 4800+ |
Intel Core 2 Duo 2.93 GHz Intel Quad Core 2.66 GHz AMD Phenom II X2 550 3.1 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 4.4 GB | 10 GB |
Video card (GPU) | Nvidia GeForce 8800 GT ATI Radeon HD 3850 512 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce 9800 GTX ATI Radeon HD 5750 512 MB of VRAM DirectX 11 compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/21100/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (21100) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Antrad on April 10, 2018
- ↑ 2.0 2.1 Verified by User:Suicide machine on August 11, 2016
- ↑ F.E.A.R. 3 (F.3.A.R.) | WSGF
- ↑ Verified by User:Suicide machine on August 13, 2016
- Results in video
- ↑ PC Gaming Surround Sound Round-up