Difference between revisions of "Worms Blast"
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TassieLagend (talk | contribs) (major fix) |
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{{ii}} A [http://dream17.abime.net/downloads.php?cat=4 demo] is available. | {{ii}} A [http://dream17.abime.net/downloads.php?cat=4 demo] is available. | ||
+ | |||
+ | ==Essential improvements== | ||
+ | === Fix ALT-TAB, enable windowed mode, custom resolutions, undocumented features === | ||
+ | |||
+ | {{Fixbox|description=Fix ALT-TAB, enable windowed mode, custom resolutions, undocumented features|ref=<ref>Tested by the contributor</ref>|fix= | ||
+ | Create a start.bat file with the following text, | ||
+ | |||
+ | <pre> | ||
+ | SET XEF=./XEF | ||
+ | SET XOM=./XOM | ||
+ | "./XOM/bin/WormsBlast.exe" /W [width] /H [height] /WIN | ||
+ | </pre> | ||
+ | |||
+ | The <code>/WIN</code> parameter is very important, as it starts the game in windowed mode, which means the player can safely Aft-Tab between the windows, a feature that is otherwise broken. | ||
+ | |||
+ | Other available parameters are, | ||
+ | |||
+ | <pre> | ||
+ | Checking of text disabled /DONTCHECKTEXT | ||
+ | Checking of text enabled /CHECKTEXT | ||
+ | All maps locations enabled - this will have no effect unless the game save file has been deleted /ENABLEALLROUTES | ||
+ | Map Locations Enabled /SHOWMAPLOCATIONS | ||
+ | Debug Keys Disabled /DISABLEDEBUGKEYS | ||
+ | Debug Keys Enabled /ENABLEDEBUGKEYS | ||
+ | AI Details Enabled /ALLOWAIDETAILS | ||
+ | Camera movement keys enabled /ALLOWCAMERAMOVES | ||
+ | Show character radius /SHOWCHARRADIUS | ||
+ | Showing direction controls /SHOWDIRECTIONS | ||
+ | Setting XOM variables /SETXOMVARS | ||
+ | Not setting XOM variables /NOSETXOMVARS | ||
+ | Screen depth /D | ||
+ | Disable hardware T&L /NOHWTL | ||
+ | Enable 4 player /4PLAYER | ||
+ | Hide AI calculations /NOAI | ||
+ | Show AI calculations /SHOWAI | ||
+ | Skip Logos /NOLOGO | ||
+ | Skip frontend /NOFEND | ||
+ | Bouncing blocks using box collision /BOUNCECIRCLE | ||
+ | Bouncing blocks using spherical collision /BOUNCEBOX | ||
+ | Hide debug menu /NODEBUGMENU | ||
+ | Show debug menu /SHOWDEBUGMENU | ||
+ | 3D Water /3DW | ||
+ | 2D Water /2DW | ||
+ | Screen height /H | ||
+ | Screen width /W | ||
+ | Windowed /WIN | ||
+ | No Music /NOMUSIC | ||
+ | No Sound /NOSOUND | ||
+ | Full screen /FS | ||
+ | Running in Direct3D /D3D | ||
+ | Running in OpenGL /OGL | ||
+ | </pre> | ||
+ | |||
+ | Note that the <code>/OGL</code> flag crashes the game and hence is broken. | ||
+ | |||
+ | My personal set-up is, | ||
+ | |||
+ | <pre> | ||
+ | SET XEF=./XEF | ||
+ | SET XOM=./XOM | ||
+ | "./XOM/bin/WormsBlast.exe" /NOLOGO /ENABLEALLROUTES /ENABLEDEBUGKEYS /ALLOWCAMERAMOVES /3DW /W [width] /H [height] /WIN | ||
+ | </pre> | ||
+ | }} | ||
==Game data== | ==Game data== |
Revision as of 01:06, 5 May 2022
Developers | |
---|---|
Team17 | |
Publishers | |
Ubisoft | |
Russia | Akella |
Mac OS, OS X | Feral Interactive |
Digital | Team17 |
Release dates | |
Windows | March 30, 2002 |
Mac OS (Classic) | 2003 |
macOS (OS X) | 2003 |
Reception | |
Metacritic | 73 |
Taxonomy | |
Genres | Artillery |
Series | Worms |
⤏ Go to series page | |
Worms | 1995 |
Worms 2 | 1997 |
Worms Pinball | 1998 |
Worms Armageddon | 1999 |
Worms World Party | 2001 |
Worms Blast | 2002 |
Worms 3D | 2003 |
Worms Forts: Under Siege | 2004 |
Worms 4: Mayhem | 2005 |
Worms Reloaded | 2010 |
Worms Crazy Golf | 2011 |
Worms Ultimate Mayhem | 2011 |
Worms Revolution | 2012 |
Worms Clan Wars | 2013 |
Worms 3 | 2014 |
Worms World Party Remastered | 2015 |
Worms W.M.D | 2016 |
Worms Rumble | 2020 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
- A demo is available.
Essential improvements
Fix ALT-TAB, enable windowed mode, custom resolutions, undocumented features
Fix ALT-TAB, enable windowed mode, custom resolutions, undocumented features[1] |
---|
Create a start.bat file with the following text, SET XEF=./XEF SET XOM=./XOM "./XOM/bin/WormsBlast.exe" /W [width] /H [height] /WIN The Other available parameters are, Checking of text disabled /DONTCHECKTEXT Checking of text enabled /CHECKTEXT All maps locations enabled - this will have no effect unless the game save file has been deleted /ENABLEALLROUTES Map Locations Enabled /SHOWMAPLOCATIONS Debug Keys Disabled /DISABLEDEBUGKEYS Debug Keys Enabled /ENABLEDEBUGKEYS AI Details Enabled /ALLOWAIDETAILS Camera movement keys enabled /ALLOWCAMERAMOVES Show character radius /SHOWCHARRADIUS Showing direction controls /SHOWDIRECTIONS Setting XOM variables /SETXOMVARS Not setting XOM variables /NOSETXOMVARS Screen depth /D Disable hardware T&L /NOHWTL Enable 4 player /4PLAYER Hide AI calculations /NOAI Show AI calculations /SHOWAI Skip Logos /NOLOGO Skip frontend /NOFEND Bouncing blocks using box collision /BOUNCECIRCLE Bouncing blocks using spherical collision /BOUNCEBOX Hide debug menu /NODEBUGMENU Show debug menu /SHOWDEBUGMENU 3D Water /3DW 2D Water /2DW Screen height /H Screen width /W Windowed /WIN No Music /NOMUSIC No Sound /NOSOUND Full screen /FS Running in Direct3D /D3D Running in OpenGL /OGL Note that the My personal set-up is, SET XEF=./XEF SET XOM=./XOM "./XOM/bin/WormsBlast.exe" /NOLOGO /ENABLEALLROUTES /ENABLEDEBUGKEYS /ALLOWCAMERAMOVES /3DW /W [width] /H [height] /WIN |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Mac OS (Classic) | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/70650/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | Steam\steamapps\common\Worms Blast\GameSave.dat |
Mac OS (Classic) | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/70650/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | The game always shows the entire level. | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Enable by default | ||
60 FPS | |||
120+ FPS | At high fps probably AI may get stuck calculating their shot for tens of seconds or even minutes. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Natively, via in-game settings | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | No mouse input. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | The players movement and action sounds are played in their corresponding voice channels | |
Subtitles | All in-game instructions and hints are text-based. The in-game characters do say things occasionally, however those are not subbed. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | Local retail version only. | |||
Spanish | ||||
Russian | Local retail version only. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | (but up to 4 players possible with memory hacking and specific run commands) | ||
LAN play | ||||
Online play |
Issues fixed
High FPS Issues
Limit the Framerate to 60FPS[citation needed] |
---|
|
Use dgVoodoo2 |
---|
|
Vsync option not working on Windows10
Use dgVoodoo2 |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 | |
OpenGL | 1 | Mac OS and OS X only. When forced on PC, the game crashes |
Shader Model support | 1.4 |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | |||||
Mac OS (Classic) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, ME, 2000, XP |
Processor (CPU) | Intel Pentium II 350 MHz | Intel Pentium III 450 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | 16 MB of VRAM DirectX 8.1 compatible | 32 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (70650) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Tested by the contributor