Difference between revisions of "Star Trek: The Next Generation - Klingon Honor Guard"
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(→[https://www.moddb.com/mods/unreal-directx11-renderer-for-ut-ug-rune-and-dx Unreal Engine DirectX 11 Renderer]: Upgrading links to HTTPS with AutoWikiBrowser, replaced: http://kentie.net/ → https://kentie.net/) |
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|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = |
Revision as of 20:45, 21 July 2021
Developers | |
---|---|
MicroProse | |
Mac OS (Classic) | Westlake Interactive |
Engines | |
Unreal Engine 1 | |
Release dates | |
Windows | February 9, 1998 |
Mac OS (Classic) | December 21, 1998 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\System\khg.ini[Note 1] |
Mac OS (Classic) |
Essential improvements
Getting the game to work on modern systems
- The game installation executable will fail to run on modern systems (Windows 10) and will give a "Error executing program! (31)" error.[citation needed]
Workaround for installation issues[citation needed] |
---|
|
Prepare to run the game on modern system[1] |
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|
Graphical Tweaks
Unreal Engine DirectX 11 Renderer
- A fork of Kentie's Direct3D 10 renderer that adds more graphical features.
- Runs the game in widescreen resolutions.
- Improved lighting.
- Adds ambient occlusion, screen-space reflections, and higher quality HDR post-processing.
- As of December 30, 2020, the latest Unreal DirectX11 Renderer has ended support for this game[3]. The last supported version is 1.6.1.
- Places a temporary watermark in the bottom right, and copies the developers PayPal link to your clipboard. Follow these instructions to disable the watermark and remove the PayPal link from being inserted into your clipboard.
Disable DirectX 11 renderer's PayPal watermark and disable the link from being copied into the clipboard. |
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Notes:
|
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save[Note 1] |
Mac OS (Classic) |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | |||
Online play | 16 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | The only method of connecting to online games. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6, 11 | D3D6 renderer added in patch 1.1. Fan made D3D11 is available here. |
OpenGL | 1.1 | |
Glide | 2 | |
Software renderer |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium MMX 166 MHz | Intel Pentium II 266 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | 2 MB of VRAM | 3dfx Voodoo2 |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Suicide machine on 2020-09-16
- Indeo codec needs more testing. Original folder
- ↑ Indeo codec, Windows 10 - last accessed on 2020-09-16
- ↑ ReportDirectX11 Renderer for WOT,Rune, HP1&2, CBU and DS9TF version 1.6.2