Star Trek: Bridge Commander

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Star Trek: Bridge Commander
Star Trek: Bridge Commander cover
Developers
Totally Games
Publishers
Activision
Engines
NetImmerse
Release dates
Windows February 27, 2002
Reception
Metacritic 82
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control, Menu-based
Genres Action, Adventure, Simulation, Strategy, Vehicle combat
Vehicles Space flight
Art styles Realistic
Themes Detective/mystery, Sci-fi, Space
Series Star Trek
Star Trek: Bridge Commander on HowLongToBeat
Star Trek: Bridge Commander on IGDB
Star Trek: Bridge Commander on MobyGames
Star Trek: Bridge Commander on Wikipedia
Star Trek: 25th Anniversary 1992
Star Trek: Judgment Rites 1993
Star Trek: The Next Generation - A Final Unity 1995
Star Trek: Deep Space Nine - Harbinger 1996
Star Trek: Klingon 1996
Star Trek: Borg 1996
Star Trek: Generations 1997
Star Trek: Starfleet Academy 1997
Star Trek: The Next Generation - Klingon Honor Guard 1998
Star Trek: Starship Creator (series)
Star Trek: The Next Generation - Birth of the Federation 1999
Star Trek: Starfleet Command (series)
Star Trek: Hidden Evil 1999
Star Trek: Armada (series)
Star Trek: ConQuest Online 2000
Star Trek: Klingon Academy 2000
Star Trek: New Worlds 2000
Star Trek: Elite Force (series)
Star Trek: Deep Space Nine - The Fallen 2000
Star Trek: Away Team 2001
Star Trek: Deep Space Nine - Dominion Wars 2001
Star Trek: Bridge Commander 2002
Star Trek: Legacy 2006
Star Trek DAC 2009
Star Trek Online 2010
Star Trek (2013) 2013
Star Trek Timelines 2016
Star Trek: Bridge Crew 2017

Warnings

GameSpy online services have been shut down (see Network for solutions).

Star Trek: Bridge Commander is a sci-fi action-adventure game with simulation, strategy, and vehicle combat elements. It was developed by Totally Games on the NetImmerse engine, and published by Activision. The game is set aboard a starship which the player can control directly or by issuing commands to their crew, and can be played from two perspectives; a third-person external view of the ship, or a first-person view of the player on the ship's bridge.

Bridge Commander has a single-player story campaign mode, a "QuickBattle" mode (allowing for custom battle scenarios), and a multiplayer mode with both online and LAN connectivity.

Star Trek: Bridge Commander was physically released in North America on February 27, 2002 and Europe on March 8, 2002. It received generally positive reviews from critics, holding an average score of 82 on Metacritic. The game received a Version 1.1 Patch which fixed various issues in the game and added the ability for multiplayer server hosts to ban players (optionally by IP). Totally Games also released an SDK, giving players access to various tools, scripts, documents, and tutorials to make it easier to modify and add to the game. Consequent to this, the game went on to develop a rich modding scene.

The game has not been made available for purchase through any online distribution platform such as Steam or GOG, and its physical disc release ended many years ago. As such availability of the game is very limited, with second-hand copies being quite rare and typically expensive. It is unclear who holds the rights to the game as its publisher (Activision) no longer holds the rights to the Star Trek gaming franchise, and its developer (Totally Games) closed in 2015.[citation needed] This makes the possibility of future redistribution or re-release of the game unlikely.

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows
A demo version is available.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>[Note 1]

Save game data location[edit]

System Location
Windows <path-to-game>\saves[Note 1]

Video[edit]

Graphics menu screenshot
Graphics menu screenshot

Graphics feature State Notes
Widescreen resolution
Forcing widescreen output through config file results in stretched output and UI scaling issues.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Can be added through mods
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
High dynamic range display (HDR)
Star Trek: Bridge Commander only supports the following resolutions: 640x480, 800x600, 1024x768, 1280x1024, 1600x1200.

Input[edit]

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
See the glossary page for potential workarounds.

Audio[edit]

Sound settings menu screenshot.
Sound settings menu screenshot.

Audio feature State Notes
Separate volume controls
SFX Volume, Voice Volume, and Music Volume.
Surround sound
Subtitles
Enabled by default.
Closed captions
Mute on focus lost
EAX support

Localizations

Language UI Audio Sub Notes
English

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
LAN play
8
Online play
8 GameSpy services have been shut down;[1] see GameSpy for workarounds.

Connection types

Ports

No port information; you can edit this page to add it.
This game does not support Universal Plug and Play (UPnP) for automatic port configuration.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 8.0a
Shader Model support 1.3
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Cutscenes Bink Video
Multiplayer GameSpy

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) Windows 95
Processor (CPU) Pentium® II 300Mhz processor
System memory (RAM) 64MB RAM
Hard disk drive (HDD) 750MB
Video card (GPU) 3D Hardware Accelerator (with 16MB VRAM)
DirectX 8.0a compatible
Sound (audio device) DirectX 8.0a or higher compatible sound card

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References