Star Trek: Bridge Commander
|Windows||February 27, 2002|
|Controls||Direct control, Menu-based|
|Genres||Action, Adventure, Simulation, Strategy, Vehicle combat|
|Themes||Detective/mystery, Sci-fi, Space|
Star Trek: Bridge Commander is a sci-fi action-adventure game with simulation, strategy, and vehicle combat elements. It was developed by Totally Games on the NetImmerse engine, and published by Activision. The game is set aboard a starship which the player can control directly or by issuing commands to their crew, and can be played from two perspectives; a third-person external view of the ship, or a first-person view of the player on the ship's bridge.
Bridge Commander has a single-player story campaign mode, a "QuickBattle" mode (allowing for custom battle scenarios), and a multiplayer mode with both online and LAN connectivity.
Star Trek: Bridge Commander was physically released in North America on February 27, 2002 and Europe on March 8, 2002. It received generally positive reviews from critics, holding an average score of 82 on Metacritic. The game received a Version 1.1 Patch which fixed various issues in the game and added the ability for multiplayer server hosts to ban players (optionally by IP). Totally Games also released an SDK, giving players access to various tools, scripts, documents, and tutorials to make it easier to modify and add to the game. Consequent to this, the game went on to develop a rich modding scene.
The game has not been made available for purchase through any online distribution platform such as Steam or GOG, and its physical disc release ended many years ago. As such availability of the game is very limited, with second-hand copies being quite rare and typically expensive. It is unclear who holds the rights to the game as its publisher (Activision) no longer holds the rights to the Star Trek gaming franchise, and its developer (Totally Games) closed in 2015. This makes the possibility of future redistribution or re-release of the game unlikely.
- A demo version is available.
Configuration file(s) location
Save game data location
|Widescreen resolution||Forcing widescreen output through config file results in stretched output and UI scaling issues.|
|4K Ultra HD|
|Field of view (FOV)|
|Windowed||Can be added through mods|
|Borderless fullscreen windowed|
|Anisotropic filtering (AF)||See the glossary page for potential workarounds.|
|Anti-aliasing (AA)||See the glossary page for potential workarounds.|
|Vertical sync (Vsync)||See the glossary page for potential workarounds.|
|High dynamic range display (HDR)|
- Star Trek: Bridge Commander only supports the following resolutions: 640x480, 800x600, 1024x768, 1280x1024, 1600x1200.
|Keyboard and mouse||State||Notes|
|Mouse input in menus|
|Mouse Y-axis inversion|
|Controller support||See the glossary page for potential workarounds.|
|Separate volume controls||SFX Volume, Voice Volume, and Music Volume.|
|Subtitles||Enabled by default.|
|Mute on focus lost|
|Online play||8||GameSpy services have been shut down; see GameSpy for workarounds.|
- No port information; you can to add it.
- This game does not support Universal Plug and Play (UPnP) for automatic port configuration.
|Shader Model support||1.3|
|Operating system (OS)||Windows 95||Windows XP|
|Processor (CPU)||Pentium® II 300Mhz processor||Pentium® II 450Mhz processor
|System memory (RAM)||64MB RAM||64MB RAM|
|Hard disk drive (HDD)||750MB||750MB|
|Video card (GPU)|| 3D Hardware Accelerator (with 16MB VRAM) |
DirectX 8.0a compatible
|3D Hardware Accelerator (with 16MB VRAM)
DirectX 8.0a compatible
|Sound (audio device)||DirectX 8.0a or higher compatible sound card||DirectX 8.0a or higher compatible sound card|