Difference between revisions of "Kingdom Hearts Melody of Memory"
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{{Infobox game/row/publisher|Square Enix}} | {{Infobox game/row/publisher|Square Enix}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unity|ref=<ref>{{Refurl|url=https://www.gamekult.com/actualite/interview-kingdom-hearts-melody-of-memory-les-createurs-nous-repondent-3050831377.html|title=Interview Kingdom Hearts Melody of Memory : les créateurs nous répondent|date=2021-02-11}}</ref>}} | + | {{Infobox game/row/engine|Unity|ref=<ref>{{Refurl|url=https://www.gamekult.com/actualite/interview-kingdom-hearts-melody-of-memory-les-createurs-nous-repondent-3050831377.html|title=Interview Kingdom Hearts Melody of Memory : les créateurs nous répondent|date=2021-02-11}}</ref>}}<br> |
+ | {Infobox game/row/engine|Unreal Engine 4|Main Story Cutscenes and [[Kingdom Hearts III]] scenes}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|March 30, 2021}} | {{Infobox game/row/date|Windows|March 30, 2021}} |
Revision as of 20:21, 13 July 2021
{Infobox game/row/engine
Developers | |
---|---|
Square Enix | |
Indieszero | |
Publishers | |
Square Enix | |
Engines | |
Unity[1] | |
|release dates=
Windows March 30, 2021
|reception =
OpenCritic 77 IGDB 77 |taxonomy = Modes Singleplayer, Multiplayer Pacing Real-time Perspectives Third-person Controls Direct control Genres Music/rhythm Art styles Anime, Cartoon Themes Fantasy Series Kingdom Hearts |steam appid = |steam appid side = |gogcom id = |gogcom id side = |official site= https://www.kingdomhearts.com/melody-of-memory |hltb = 80123 |igdb = kingdom-hearts-melody-of-memory |mobygames = kingdom-hearts-melody-of-memory |strategywiki = Kingdom Hearts: Melody of Memory |wikipedia = Kingdom Hearts: Melody of Memory |winehq = |license = commercial }}
Kingdom Hearts Melody of Memory is a singleplayer and multiplayer third-person music/rhythm game in the Kingdom Hearts series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store |
Game data
Configuration file(s) location
System | Location |
---|---|
Epic Games Launcher | %USERPROFILE%\Documents\KINGDOM HEARTS Melody of Memory\Epic Games Store\<user-id>\ |
Save game data location
System | Location |
---|---|
Epic Games Launcher | %USERPROFILE%\Documents\KINGDOM HEARTS Melody of Memory\Epic Games Store\<user-id>\ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 4:3 and 16:10 aspect ratios are letterboxed. | ||
Multi-monitor | [2] | ||
Ultra-widescreen | Restricted to a pillarboxed 16:9 aspect ratio.[3] | ||
4K Ultra HD | [4] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Toggleable on/off. | ||
Vertical sync (Vsync) | Refresh rate option refers to vsync | ||
60 FPS and 120+ FPS | Options for 60 FPS, 120 FPS, and monitor's refresh rate. | ||
High dynamic range display (HDR) | |||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | QWERTY, AZERTY and QWERTZ layouts available. Bindings can be set independently for Field Battles, Memory Dives, and Boss Battles. |
|
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | The menus must be navigated with a keyboard as the game lacks a cursor to select any options. The mouse wheel is usable for highlighting menus, and left and right click can still be used for confirm and cancel, respectively. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Only the Confirm/Attack button can be swapped between the X/A and O/B buttons. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Set Button Icons to "Type 1" in Config > Game Settings > Gamepad Settings. On by default. |
|
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Set Button Icons to "Type 2" in Config > Game Settings > Gamepad Settings. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , Wired |
Generic/other controllers | ||
---|---|---|
Button prompts | For Generic prompts, set Button Icons to "Type 3" in Config > Game Settings > Gamepad Settings. Generic gamepad prompts without any letters or numbers on the face buttons. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for BGM, SFX, and Voice. BGM and SFX volumes can be adjusted separately for stages and menus. |
|
Surround sound | Stereo only.[5] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | Referred to as "BGM (Inactive)". Can be toggled on or off. |
Localizations
- Text and audio languages can only be changed at the title screen.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play | 2 | Versus |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1 | 10 |
Processor (CPU) | Intel Celeron G1610 AMD A8-5500 |
Intel Core i3-3210 AMD A10-5700 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia GeForce GTX 750 AMD Radeon R7 260X | Nvidia GeForce GTX 760 AMD Radeon R9 270X |
- A 64-bit operating system is required.
References
- ↑ Interview Kingdom Hearts Melody of Memory : les créateurs nous répondent - last accessed on 2021-02-11
- ↑ Verified by User:MasterBlaster on 2021-03-31
- Tested on an multi-monitor setup.
- ↑ Verified by User:MasterBlaster on 2021-03-30
- Tested at 2560x1080 resolution.
- ↑ Verified by User:MasterBlaster on 2021-03-31
- Tested at 3840x2160 resolution.
- ↑ Verified by User:MasterBlaster on 2021-03-31
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.