Difference between revisions of "Toontown Rewritten"
From PCGamingWiki, the wiki about fixing PC games
(→Audio: Update Audio section.) |
(→Network: Overhaul Network section.) |
||
Line 187: | Line 187: | ||
==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = false |
|local play players = | |local play players = | ||
|local play modes = | |local play modes = | ||
Line 196: | Line 196: | ||
|lan play notes = | |lan play notes = | ||
|online play = true | |online play = true | ||
− | |online play players = | + | |online play players = 500 |
− | |online play modes = | + | |online play modes = Co-op |
− | |online play notes = | + | |online play notes = There is a 500 player cap per district in order to prevent performance issues. |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
}}{{Network/Connections | }}{{Network/Connections | ||
− | |matchmaking = | + | |matchmaking = false |
|matchmaking notes = | |matchmaking notes = | ||
− | |p2p = | + | |p2p = false |
|p2p notes = | |p2p notes = | ||
− | |dedicated = | + | |dedicated = true |
− | |dedicated notes = | + | |dedicated notes = The server is hosted by the developers. |
− | |self-hosting = | + | |self-hosting = false |
|self-hosting notes = | |self-hosting notes = | ||
− | |direct ip = | + | |direct ip = false |
|direct ip notes = | |direct ip notes = | ||
}}{{Network/Ports | }}{{Network/Ports |
Revision as of 13:18, 31 January 2021
This page is for the fan revival. For the original version, see Toontown Online.
Cover image missing, please upload it | |
Developers | |
---|---|
The TTR Team[1] | |
Engines | |
Panda3D | |
Release dates | |
Windows | September 19, 2014 |
macOS (OS X) | September 19, 2014 |
Linux | January 3, 2015[2] |
Taxonomy | |
Modes | Multiplayer |
Genres | MMORPG |
Series | Toontown |
Toontown | |
---|---|
Toontown Online | 2003 |
Toontown Rewritten | 2014 |
Key points
- Content Packs Support (Custom Textures and Audio)
- Uncapped FPS after the "Operation: Crash Cashbot Headquarters" update
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\settings.json[Note 1] |
macOS (OS X) | ~/Library/Application Support/Toontown Rewritten/settings.json |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Perspective can be toggled in-game using a key. | ||
Windowed | |||
Borderless fullscreen windowed | Added in as a part of the Options Update. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Can go up to 8x MSAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | FPS cap was removed in the Operation: Crash Cashbot event update. Animations by default render at 24fps, but an experimental toggle for interpolated 60fps exists. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | By default, multiple GUI elements can be accessed using a touchscreen, but not much else. | |
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Speechless game | |
Closed captions | ||
Mute on focus lost | Minimising the game temporarily disables audio. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 500 | Co-op There is a 500 player cap per district in order to prevent performance issues. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | The server is hosted by the developers. | |
Self-hosting | ||
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | 32-bit support was discontinued. | ||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | A dual-core CPU | A 64-bit quad-core CPU |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 500 MB | 1 GB |
Video card (GPU) | OpenGL-compatible card 256 MB of VRAM | OpenGL-compatible card 1 GB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9 (Mavericks) | 10.14 (Mojave) |
Processor (CPU) | A 64-bit dual-core CPU | A 64-bit quad-core CPU |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 500 MB | 1 GB |
Video card (GPU) | OpenGL-compatible card 256 MB of VRAM | OpenGL-compatible card 1 GB of VRAM |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Any common 64-bit Linux distribution | Any common 64-bit Linux distribution |
Processor (CPU) | A 64-bit dual-core CPU | A 64-bit quad-core CPU |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 500 MB | 1 GB |
Video card (GPU) | OpenGL-compatible card 256 MB of VRAM | OpenGL-compatible card 1 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).