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Show new changes starting from 10:41, 2 June 2024
   
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1 June 2024

31 May 2024

30 May 2024

     09:06  F1 2012‎‎ 2 changes history +5 [Joexzx‎ (2×)]
     
09:06 (cur | prev) 0 Joexzx talk contribs →‎System requirements
     
09:05 (cur | prev) +5 Joexzx talk contribs →‎System requirements

28 May 2024

     16:49  Lego Star Wars: The Force Awakens diffhist 0 Mastan talk contribs →‎API: moved ref into the proper field
     16:49  Lego Marvel's Avengers diffhist 0 Mastan talk contribs →‎API: moved ref into the proper field
     13:34  Shadow of the Tomb Raider‎‎ 2 changes history +203 [Mine18‎ (2×)]
     
13:34 (cur | prev) +106 Mine18 talk contribs small recommendation
     
13:23 (cur | prev) +97 Mine18 talk contribs directly linked to the files for dlss2fsr instead of the hosted zip on pcgw
     11:26  BioShock Remastered diffhist +24 Rjd1922 talk contribs Section no longer exists.

27 May 2024

     20:43  Brothers in Arms: Earned in Blood diffhist +27 Slytheemoemperor talk contribs Same as Road to Hill 30; Windowed toggled with Alt Enter
     17:49  Windows diffhist +173 Thiccfurlizzy talk contribs →‎Microstuttering in multiplayer games: Added Microsoft Documentation as refference, changed some registry values to reflect actual documentation.

26 May 2024

25 May 2024

     21:24  Borderlands diffhist +97 Doomdude talk contribs
     02:09  Life Is Strange diffhist +409 AlphaYellow talk contribs
     00:53  Max Payne diffhist +465 Outoflives talk contribs →‎Reduced color depth (Proton/Linux): I added the section about color depth when Proton 6.3 was current. Proton 7.0, 8.0, and 9.0 don't seem to have this issue. Should we just remove this now that people are unlikely to be using Proton 6.3 by default? I don't know. I won't care if it gets removed, but for now, I'm just updating it rather than deleting information. I'm also adding another issue that occurs with Proton 7.0, but again it's not the latest version so maybe it doesn't matter.

24 May 2024

21 May 2024

     13:47  Max Payne diffhist -153 Mikalaj talk contribs Removed "Updated Classic" - contains a pirated copy of the entire game
     12:12  Alien: Isolation diffhist -771 EternalEntity talk contribs On reflection, the desync is not framerate related but instead player input related. Pressing interaction keys on door clamps before the prompt appears and before the tool readying animation plays out seems to cause the sliding bar on door clamps issue.

20 May 2024

     18:50  Alien: Isolation diffhist +422 EternalEntity talk contribs A more specific example, based on my own findings. I have tested this myself but I'm happy to be proven wrong.

19 May 2024