Difference between revisions of "Ground Control"
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{{++}} The base game has been released as a [https://community.pcgamingwiki.com/files/file/191-ground-control/ free download] in order to promote the sequel. | {{++}} The base game has been released as a [https://community.pcgamingwiki.com/files/file/191-ground-control/ free download] in order to promote the sequel. | ||
− | |||
===Version differences=== | ===Version differences=== | ||
{{ii}} '''Ground Control Anthology''' includes the base game and the Dark Conspiracy expansion pack. | {{ii}} '''Ground Control Anthology''' includes the base game and the Dark Conspiracy expansion pack. | ||
+ | |||
+ | ===Demo=== | ||
+ | {{ii}} A free demo version is available from [http://sierrahelp.com/Misc/Demos.html#G SierraHelp]. | ||
==Monetization== | ==Monetization== | ||
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===Poor framerate on Wine=== | ===Poor framerate on Wine=== | ||
− | Ground Control does leverage | + | Ground Control does leverage the DrawPrimitive() Direct3D 7 call, which has some overhead. It is patched in old versions of Windows, but not recent ones anymore as it isn't really an issue on modern hardware. Yet, in Wine this call has a significant overhead, even on modern hardware. There's a user space patched ddraw.dll that does convert that call to a batching one, removing the overhead. Note that this patch also works & improves the framerate in recent Windows, but is less needed. |
− | |||
− | in Wine this call has a | ||
− | |||
{{Fixbox|description=Instructions|ref={{cn|date=April 2024}}|fix= | {{Fixbox|description=Instructions|ref={{cn|date=April 2024}}|fix= |
Latest revision as of 11:10, 3 June 2024
Developers | |
---|---|
Massive Entertainment | |
Dark Conspiracy | High Voltage Software[1] |
Publishers | |
2000-2008 | Sierra Entertainment |
2008-present | Rebellion Developments |
Retail re-release | Sold Out Software |
Release dates | |
Windows | June 1, 2000 |
Taxonomy | |
Monetization | One-time game purchase, Expansion pack |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Multiple select, Point and select |
Genres | RTS |
Themes | Sci-fi |
Series | Ground Control |
Ground Control | |
---|---|
Ground Control | 2000 |
Ground Control II: Operation Exodus | 2004 |
Ground Control is a singleplayer and multiplayer bird's-eye view RTS game in the Ground Control series.
General information
- Ground Control Veterans
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM DRM. | |||
GamersGate | Anthology. Also bundled with the sequel. | |||
GOG.com | Anthology | |||
Steam | Anthology | |||
ZOOM Platform | Anthology | |||
GamersGate (unavailable) | Anthology. | |||
Green Man Gaming (unavailable) | Anthology |
- The base game has been released as a free download in order to promote the sequel.
Version differences
- Ground Control Anthology includes the base game and the Dark Conspiracy expansion pack.
Demo
- A free demo version is available from SierraHelp.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Dark Conspiracy | To access, run gc.exe with the -mod DARKCONS command line argument. |
Essential improvements
Patches
- The latest official patch is 1.011, and is available from Patches-Scrolls.
Map packs
- Five official map packs are available from Patches-Scrolls.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\data\games\settings.dat[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/254820/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\data\games\game*[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/254820/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Only supports 640x480, 800x600 and 1024x768 by default. See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Forced Vsync in hardware rendering, software rendering is uncapped. | ||
60 FPS and 120+ FPS | Follows display refresh rate. |
Widescreen resolution
Instructions[2] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Game uses "software mouse". This means cursor will be laggy at lower frame rates. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Very limited modern controller support. | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | Retail and GOG.com only. | |||
German | Retail and GOG.com only. | |||
Italian | Retail only. | |||
Spanish | Retail only. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | |||
Online play | 8 | The official WON service has been shut down. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Requires download of official files. | |
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 15001, 15101, 15200, 20000-21000, 25000-25499 |
UDP | 20000-21000 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Crash on start on Windows 10
Instructions[citation needed] |
---|
|
Poor framerate on Windows 8
Instructions[citation needed] |
---|
|
Poor framerate on Wine
Ground Control does leverage the DrawPrimitive() Direct3D 7 call, which has some overhead. It is patched in old versions of Windows, but not recent ones anymore as it isn't really an issue on modern hardware. Yet, in Wine this call has a significant overhead, even on modern hardware. There's a user space patched ddraw.dll that does convert that call to a batching one, removing the overhead. Note that this patch also works & improves the framerate in recent Windows, but is less needed.
Instructions[citation needed] |
---|
|
Near-illegible text and buttons when using downscaling
- If Dynamic Super Resolution or Virtual Super Resolution is used to achieve 4K resolutions, the game's text and buttons will become nearly illegible due to the downsampling involved.
Use dgVoodoo 2[3] |
---|
Notes
|
Issues unresolved
- The game crashes on startup if the user has wireless peripherals (headsets, mice...), either with a black screen or with an error message reporting an access violation. Before the game is run, the USB dongle needs to be unplugged, and only plugged back in when the game's intro/menu is shown.[4] [5]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | World Opponent Network |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME | 2000, XP |
Processor (CPU) | Intel Pentium II 233 MHz | Intel Pentium II 333 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 250 MB | 450 MB |
Video card (GPU) | 4 MB of VRAM DirectX 7.0a compatible | |
Other | 4X CD-ROM |
- The game has software rendering mode, which may have lower system requirements.
- Windows 98 and ME are only supported with the original ATI Radeon, ATI Radeon 7200, and Nvidia video cards
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (254820) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ High Voltage Software Additional Games
- ↑ Verified by User:Expack3 on 2016-06-30
- ↑ Verified by User:Expack3 on 2016-06-06
- ↑ Game won't start / Black Screen :: Ground Control II General Discussions - last accessed on 2022-09-11
- ↑ Verified by User:Plok on 2023-01-11
- Confirmed with the Logitech G533 wireless headset.