Difference between revisions of "List of unofficial ports"
Killerklown (talk | contribs) |
m (Fix) Tag: Undo |
||
(3 intermediate revisions by the same user not shown) | |||
Line 11: | Line 11: | ||
= Nintendo = | = Nintendo = | ||
=== Nintendo Entertainment System/Famicom === | === Nintendo Entertainment System/Famicom === | ||
− | {| class="wikitable sortable" | + | {| class="wikitable sortable" style="width: 100%;" style="width: 100%;" |
− | ! Game !! Port name !! Type of port !! Status !! Code Language !! Notes | + | ! style="width: 250px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes |
|- | |- | ||
| Super Mario Bros. || [https://github.com/MitchellSternke/SuperMarioBros-C SuperMarioBros-C] || Decompilation || Playable || || Uses an emulation layer | | Super Mario Bros. || [https://github.com/MitchellSternke/SuperMarioBros-C SuperMarioBros-C] || Decompilation || Playable || || Uses an emulation layer | ||
Line 20: | Line 20: | ||
=== Super Nintendo Entertainment System/Super Famicom === | === Super Nintendo Entertainment System/Super Famicom === | ||
− | {| class="wikitable sortable" | + | {| class="wikitable sortable" style="width: 100%;" |
− | ! Game !! Port name !! Type of port !! Status !! Code Language | + | ! style="width: 250px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes |
|- | |- | ||
− | | [[The Legend of Zelda: A Link to the Past]] || [https://github.com/snesrev/zelda3 zelda3] || Decompilation || Complete || | + | | [[The Legend of Zelda: A Link to the Past]] || [https://github.com/snesrev/zelda3 zelda3] || Decompilation || Complete || || |
|- | |- | ||
− | | [[Super Mario World]] || [https://github.com/snesrev/smw smw] || Decompilation || Playable | + | | [[Super Mario World]] || [https://github.com/snesrev/smw smw] || Decompilation || Playable || || |
|} | |} | ||
=== Nintendo 64 === | === Nintendo 64 === | ||
− | {| class="wikitable sortable" | + | {| class="wikitable sortable" style="width: 100%;" |
− | ! Game !! Port name !! Type of port !! Status !! Code Language | + | ! style="width: 250px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes |
|- | |- | ||
− | | [[Perfect Dark (2000)]] || [https://github.com/fgsfdsfgs/perfect_dark perfect_dark] || Decompilation || Playable || C | + | | [[Perfect Dark (2000)]] || [https://github.com/fgsfdsfgs/perfect_dark perfect_dark] || Decompilation || Playable || C || |
|- | |- | ||
− | | [[Super Mario 64]] || [https://github.com/sm64-port/sm64-port sm64-port]/[[Super Mario 64#sm64ex|sm64ex]] || Decompilation || Complete || C | + | | [[Super Mario 64]] || [https://github.com/sm64-port/sm64-port sm64-port]/[[Super Mario 64#sm64ex|sm64ex]] || Decompilation || Complete || C || |
|- | |- | ||
− | | [[The Legend of Zelda: Ocarina of Time]] || [[The Legend of Zelda: Ocarina of Time (Ship of Harkinian)|Ship of Harkinian]] || Decompilation || Complete || C | + | | [[The Legend of Zelda: Ocarina of Time]] || [[The Legend of Zelda: Ocarina of Time (Ship of Harkinian)|Ship of Harkinian]] || Decompilation || Complete || C || |
|- | |- | ||
− | | [[The Legend of Zelda: Majora's Mask]] || [[2 Ship 2 Harkinian]] || Decompilation || Planned || C | + | | [[The Legend of Zelda: Majora's Mask]] || [[2 Ship 2 Harkinian]] || Decompilation || Planned || C || |
|- | |- | ||
− | | [[Doom 64]] || [[Doom 64 EX]] || Decompilation || Complete || | + | | [[Doom 64]] || [[Doom 64 EX]] || Decompilation || Complete || || |
|} | |} | ||
=== Game Boy === | === Game Boy === | ||
− | {| class="wikitable sortable" | + | {| class="wikitable sortable" style="width: 100%;" |
− | ! Game !! Port name !! Type of port !! Status !! Code Language | + | ! style="width: 250px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes |
|- | |- | ||
− | | Metroid II: Return of Samus || [[Another Metroid 2 Remake: Return of Samus]] || Remake with new assets || Complete || | + | | Metroid II: Return of Samus || [[Another Metroid 2 Remake: Return of Samus]] || Remake with new assets || Complete || || |
|- | |- | ||
− | | The Legend of Zelda: Link's Awakening || [[Link's Awakening DX HD]] || Remake || Complete || | + | | The Legend of Zelda: Link's Awakening || [[Link's Awakening DX HD]] || Remake || Complete || || |
|} | |} | ||
Line 57: | Line 57: | ||
=== GameCube === | === GameCube === | ||
− | {| class="wikitable sortable" | + | {| class="wikitable sortable" style="width: 100%;" |
− | ! Game !! Port name !! Type of port !! Status !! Code Language | + | ! style="width: 250px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes |
|- | |- | ||
− | | [[Metroid Prime]] || Metaforce || Decompilation || Alpha || C++ | + | | [[Metroid Prime]] || Metaforce || Decompilation || Alpha || C++ || |
|} | |} | ||
= SEGA = | = SEGA = | ||
=== Genesis === | === Genesis === | ||
− | {| class="wikitable sortable" | + | {| class="wikitable sortable" style="width: 100%;" |
− | ! Game !! Port name !! Type of port !! Status !! Code Language | + | ! style="width: 250px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes |
|- | |- | ||
− | | [[Sonic 3 & Knuckles]] || [[Sonic 3 & Knuckles#Sonic_3:_Angel_Island_Revisited|Sonic 3: Angel Island Revisited]] || Decompilation || Complete || | + | | [[Sonic 3 & Knuckles]] || [[Sonic 3 & Knuckles#Sonic_3:_Angel_Island_Revisited|Sonic 3: Angel Island Revisited]] || Decompilation || Complete || || |
|- | |- | ||
|} | |} | ||
Line 74: | Line 74: | ||
= Sony = | = Sony = | ||
=== PlayStation === | === PlayStation === | ||
− | {| class="wikitable sortable" | + | {| class="wikitable sortable" style="width: 100%;" |
− | ! Game !! Port name !! Type of port !! Status !! Code Language !! Notes | + | ! style="width: 250px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes |
|- | |- | ||
| [[Crash Bandicoot]] || || Decompilation || Playable || C || | | [[Crash Bandicoot]] || || Decompilation || Playable || C || | ||
|- | |- | ||
− | | [[Doom (1993)]] || [https://github.com/BodbDearg/PsyDoom PsyDoom] || Decompilation || | + | | [[Doom (1993)]] || [https://github.com/BodbDearg/PsyDoom PsyDoom] || Decompilation || || || |
|- | |- | ||
− | | [[Driver 2]] || | + | | [[Driver 2]] || || || || || |
|- | |- | ||
| [[The Legend of Dragoon (Severed Chains)|The Legend of Dragoon]] || Severed Chains || Decompilation || Playable || || | | [[The Legend of Dragoon (Severed Chains)|The Legend of Dragoon]] || Severed Chains || Decompilation || Playable || || | ||
Line 89: | Line 89: | ||
| [[Wipeout]] || [https://github.com/wipeout-phantom-edition/wipeout-phantom-edition WipeOut Phantom Edition] || || Complete || || Source code unavailable | | [[Wipeout]] || [https://github.com/wipeout-phantom-edition/wipeout-phantom-edition WipeOut Phantom Edition] || || Complete || || Source code unavailable | ||
|- | |- | ||
− | | [[Rayman Redemption|Rayman]] || Redemption || | + | | [[Rayman Redemption|Rayman]] || Redemption || || || || |
|} | |} | ||
=== PlayStation 2 === | === PlayStation 2 === | ||
− | {| class="wikitable sortable" | + | {| class="wikitable sortable" style="width: 100%;" |
− | ! Game !! Port name !! Type of port !! Status !! Code Language | + | ! style="width: 250px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes |
|- | |- | ||
− | | [[Jak and Daxter: The Precursor Legacy]] || [[OpenGOAL]] || Decompilation || Complete | + | | [[Jak and Daxter: The Precursor Legacy]] || [[OpenGOAL]] || Decompilation || Complete || || |
|- | |- | ||
− | | [[Jak II]] || [[OpenGOAL]] || Decompilation || Playable | + | | [[Jak II]] || [[OpenGOAL]] || Decompilation || Playable || || |
|- | |- | ||
− | | [[Jak 3]] || [[OpenGOAL]] || Decompilation || Planned | + | | [[Jak 3]] || [[OpenGOAL]] || Decompilation || Planned || || |
|} | |} | ||
= Xbox = | = Xbox = | ||
=== Xbox 360 === | === Xbox 360 === | ||
− | {| class="wikitable sortable" | + | {| class="wikitable sortable" style="width: 100%;" |
− | ! Game !! Port name !! Type of port !! Status !! Code Language | + | ! style="width: 250px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes |
|- | |- | ||
− | | [[Marble Blast Ultra]] || [https://github.com/MBU-Team/OpenMBU OpenMBU] || Decompilation || Playable | + | | [[Marble Blast Ultra]] || [https://github.com/MBU-Team/OpenMBU OpenMBU] || Decompilation || Playable || || |
|} | |} | ||
Line 114: | Line 114: | ||
= Phillips = | = Phillips = | ||
=== CD-I === | === CD-I === | ||
− | {| class="wikitable sortable" | + | {| class="wikitable sortable" style="width: 100%;" |
− | ! Game !! Port name !! Type of port !! Status !! Code Language | + | ! style="width: 250px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes |
|- | |- | ||
− | | Link: The Faces of Evil || [https://www.youtube.com/watch?v=uzEHIPmrulA The Faces of Evil Remastered] || Remake || Complete | + | | Link: The Faces of Evil || [https://www.youtube.com/watch?v=uzEHIPmrulA The Faces of Evil Remastered] || Remake || Complete || || |
|- | |- | ||
− | | Zelda: The Wand of Gamelon || [https://www.youtube.com/watch?v=uzEHIPmrulA Wand of Gamelon Remastered] || Remake || Complete | + | | Zelda: The Wand of Gamelon || [https://www.youtube.com/watch?v=uzEHIPmrulA Wand of Gamelon Remastered] || Remake || Complete || || |
|} | |} | ||
= DOS = | = DOS = | ||
− | {| class="wikitable sortable" | + | {| class="wikitable sortable" style="width: 100%;" |
− | ! Game !! Port name !! Type of port !! Status !! Code Language !! Notes | + | ! style="width: 250px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes |
|- | |- | ||
| [[The Elder Scrolls II: Daggerfall]] || [[The_Elder_Scrolls_II:_Daggerfall#Daggerfall_Unity|Daggerfall Unity]] || Remake || Complete || C# || | | [[The Elder Scrolls II: Daggerfall]] || [[The_Elder_Scrolls_II:_Daggerfall#Daggerfall_Unity|Daggerfall Unity]] || Remake || Complete || C# || | ||
Line 134: | Line 134: | ||
= Windows = | = Windows = | ||
− | {| class="wikitable sortable" | + | {| class="wikitable sortable" style="width: 100%;" |
− | ! Game !! Port name !! Type of port !! Status !! Code Language | + | ! style="width: 250px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes |
|- | |- | ||
− | | [[3D Pinball for Windows - Space Cadet]] || [[3D Pinball for Windows - Space Cadet#Essential_improvements|SpaceCadetPinball]] || Decompilation || Complete || C++ | + | | [[3D Pinball for Windows - Space Cadet]] || [[3D Pinball for Windows - Space Cadet#Essential_improvements|SpaceCadetPinball]] || Decompilation || Complete || C++ || |
|- | |- | ||
− | | [[RollerCoaster Tycoon 2]] || [[OpenRCT2]] || || || | + | | [[RollerCoaster Tycoon 2]] || [[OpenRCT2]] || || || || |
|- | |- | ||
|- | |- | ||
− | | [[Yoda Stories]] || [https://github.com/cyco/WebFun WebFun] || Decompilation || || TypeScript | + | | [[Yoda Stories]] || [https://github.com/cyco/WebFun WebFun] || Decompilation || || TypeScript || |
|- | |- | ||
− | | [[Yoda Stories]] || [https://github.com/Sensei-Dad/goda-stories goda-stories] || Decompilation || || GoLang | + | | [[Yoda Stories]] || [https://github.com/Sensei-Dad/goda-stories goda-stories] || Decompilation || || GoLang || |
|- | |- | ||
− | | [[Marble Blast Gold]] || [https://github.com/MBU-Team/OpenMBG OpenMBG] || Decompilation || Complete || C++/C | + | | [[Marble Blast Gold]] || [https://github.com/MBU-Team/OpenMBG OpenMBG] || Decompilation || Complete || C++/C || |
|- | |- | ||
− | | [[Sonic Mania]] || [https://github.com/Rubberduckycooly/RSDKv5-Decompilation RSDKv5-Decompilation] || Decompilation || Complete || C++ | + | | [[Sonic Mania]] || [https://github.com/Rubberduckycooly/RSDKv5-Decompilation RSDKv5-Decompilation] || Decompilation || Complete || C++ || |
|- | |- | ||
− | | [[The Elder Scrolls III: Morrowind]] || [https://gitlab.com/OpenMW/openmw openmw] || Decompilation || || C++ | + | | [[The Elder Scrolls III: Morrowind]] || [https://gitlab.com/OpenMW/openmw openmw] || Decompilation || || C++ || |
|- | |- | ||
− | | Touhou 6 - [[The Embodiment of Scarlet Devil]] || [https://github.com/happyhavoc/th06 th06] || Decompilation || 12.46%<ref>{{Refurl|url=|title=|date=2024-05-06}}</ref> || C++ | + | | Touhou 6 - [[The Embodiment of Scarlet Devil]] || [https://github.com/happyhavoc/th06 th06] || Decompilation || 12.46%<ref>{{Refurl|url=|title=|date=2024-05-06}}</ref> || C++ || |
|} | |} | ||
= Mac = | = Mac = | ||
− | {| class="wikitable sortable" | + | {| class="wikitable sortable" style="width: 100%;" |
− | ! Game !! Port name !! Type of port !! Status !! Code Language | + | ! style="width: 250px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes |
|- | |- | ||
− | | Pangea Software games || https://jorio.itch.io/ || Decompilation || Complete (made under permission, include?) | + | | Pangea Software games || https://jorio.itch.io/ || Decompilation || Complete (made under permission, include?) || || |
|- | |- | ||
− | | [[Glider PRO]] || [https://github.com/elasota/Aerofoil Aerofoil] || Based on the official{{cn|date=2023-12-16|reason=}} [https://github.com/softdorothy/GliderPRO source code release] | + | | [[Glider PRO]] || [https://github.com/elasota/Aerofoil Aerofoil] || Based on the official{{cn|date=2023-12-16|reason=}} [https://github.com/softdorothy/GliderPRO source code release] || || |
|} | |} | ||
= Phone = | = Phone = | ||
− | {| class="wikitable sortable" | + | {| class="wikitable sortable" style="width: 100%;" |
− | ! Game !! Port name !! Type of port !! Status !! Code Language | + | ! style="width: 250px" | Game !! style="width: 200px" | Port name !! style="width: 70px" | Type of port !! style="width: 80px" | Status !! style="width: 70px" | Code Language !! Notes |
|- | |- | ||
− | | [[Doom RPG]] || [https://github.com/Erick194/DoomRPG-RE DoomRPG-RE] [https://www.doomworld.com/forum/topic/129997-doom-rpg-port-reverse-engineering-update-version-02-source-code-release/ Forum post] || Decompilation || Complete || C/C++ | + | | [[Doom RPG]] || [https://github.com/Erick194/DoomRPG-RE DoomRPG-RE] [https://www.doomworld.com/forum/topic/129997-doom-rpg-port-reverse-engineering-update-version-02-source-code-release/ Forum post] || Decompilation || Complete || C/C++ || |
|- | |- | ||
− | | [[Doom II RPG]] || [https://github.com/Erick194/DoomIIRPG-RE DoomIIRPG-RE] [https://www.doomworld.com/forum/topic/135602-doom-ii-rpg-port-reverse-engineering-version-01-source-code-release/ Forum post] || Decompilation || || C++ | + | | [[Doom II RPG]] || [https://github.com/Erick194/DoomIIRPG-RE DoomIIRPG-RE] [https://www.doomworld.com/forum/topic/135602-doom-ii-rpg-port-reverse-engineering-version-01-source-code-release/ Forum post] || Decompilation || || C++ || |
|- | |- | ||
− | | [[Sonic_the_Hedgehog_(Mobile_Decompilation)|Sonic the Hedgehog (2013 remaster)]] || [[Sonic the Hedgehog (Mobile Decompilation)|Sonic-1-2-2013-Decompilation]] || Decompilation || || C++ | + | | [[Sonic_the_Hedgehog_(Mobile_Decompilation)|Sonic the Hedgehog (2013 remaster)]] || [[Sonic the Hedgehog (Mobile Decompilation)|Sonic-1-2-2013-Decompilation]] || Decompilation || || C++ || |
|- | |- | ||
− | | [[Sonic_CD_(2012)|Sonic CD (2012 remaster)]] || [[Sonic CD (2012)#Decompilation port|Sonic-CD-2011-Decompilation]] || Decompilation || || C++ | + | | [[Sonic_CD_(2012)|Sonic CD (2012 remaster)]] || [[Sonic CD (2012)#Decompilation port|Sonic-CD-2011-Decompilation]] || Decompilation || || C++ || |
|- | |- | ||
− | | [[Sonic_the_Hedgehog_2_(Mobile_Decompilation)|Sonic the Hedgehog 2 (2013 remaster)]] || [[Sonic the Hedgehog 2 (Mobile Decompilation)|Sonic-1-2-2013-Decompilation]] || Decompilation || || C++ | + | | [[Sonic_the_Hedgehog_2_(Mobile_Decompilation)|Sonic the Hedgehog 2 (2013 remaster)]] || [[Sonic the Hedgehog 2 (Mobile Decompilation)|Sonic-1-2-2013-Decompilation]] || Decompilation || || C++ || |
|- | |- | ||
− | | [[Harry Potter: Hogwarts Mystery]] || OpenMystery ||Decompilation || || | + | | [[Harry Potter: Hogwarts Mystery]] || OpenMystery ||Decompilation || || || |
|} | |} | ||
Revision as of 11:54, 10 May 2024
List of PC game ports using either reverse engineering (decompilation) or remaking an existing game from the ground up to play a game unintended for PC or to provide a superior experience over an official port.
Off-site resources to find decompilation projects
- Decompiled Retail Console Games page on retroreversing.com
- Decompilation topic on Github
- decomp.me - Collaborative reverse-engineering platform
Multiplatform
Nintendo
Nintendo Entertainment System/Famicom
Game | Port name | Type of port | Status | Code Language | Notes |
---|---|---|---|---|---|
Super Mario Bros. | SuperMarioBros-C | Decompilation | Playable | Uses an emulation layer | |
Super Mario Bros. | Mari0 | Remake | Complete | Vanilla mod available Super Mario Bros. + |
Super Nintendo Entertainment System/Super Famicom
Game | Port name | Type of port | Status | Code Language | Notes |
---|---|---|---|---|---|
The Legend of Zelda: A Link to the Past | zelda3 | Decompilation | Complete | ||
Super Mario World | smw | Decompilation | Playable |
Nintendo 64
Game | Port name | Type of port | Status | Code Language | Notes |
---|---|---|---|---|---|
Perfect Dark (2000) | perfect_dark | Decompilation | Playable | C | |
Super Mario 64 | sm64-port/sm64ex | Decompilation | Complete | C | |
The Legend of Zelda: Ocarina of Time | Ship of Harkinian | Decompilation | Complete | C | |
The Legend of Zelda: Majora's Mask | 2 Ship 2 Harkinian | Decompilation | Planned | C | |
Doom 64 | Doom 64 EX | Decompilation | Complete |
Game Boy
Game | Port name | Type of port | Status | Code Language | Notes |
---|---|---|---|---|---|
Metroid II: Return of Samus | Another Metroid 2 Remake: Return of Samus | Remake with new assets | Complete | ||
The Legend of Zelda: Link's Awakening | Link's Awakening DX HD | Remake | Complete |
Game Boy Advance
GameCube
Game | Port name | Type of port | Status | Code Language | Notes |
---|---|---|---|---|---|
Metroid Prime | Metaforce | Decompilation | Alpha | C++ |
SEGA
Genesis
Game | Port name | Type of port | Status | Code Language | Notes |
---|---|---|---|---|---|
Sonic 3 & Knuckles | Sonic 3: Angel Island Revisited | Decompilation | Complete |
Sony
PlayStation
Game | Port name | Type of port | Status | Code Language | Notes |
---|---|---|---|---|---|
Crash Bandicoot | Decompilation | Playable | C | ||
Doom (1993) | PsyDoom | Decompilation | |||
Driver 2 | |||||
The Legend of Dragoon | Severed Chains | Decompilation | Playable | ||
Wipeout | wipEout Rewrite | Decompilation | Playable | C | |
Wipeout | WipeOut Phantom Edition | Complete | Source code unavailable | ||
Rayman | Redemption |
PlayStation 2
Game | Port name | Type of port | Status | Code Language | Notes |
---|---|---|---|---|---|
Jak and Daxter: The Precursor Legacy | OpenGOAL | Decompilation | Complete | ||
Jak II | OpenGOAL | Decompilation | Playable | ||
Jak 3 | OpenGOAL | Decompilation | Planned |
Xbox
Xbox 360
Game | Port name | Type of port | Status | Code Language | Notes |
---|---|---|---|---|---|
Marble Blast Ultra | OpenMBU | Decompilation | Playable |
Phillips
CD-I
Game | Port name | Type of port | Status | Code Language | Notes |
---|---|---|---|---|---|
Link: The Faces of Evil | The Faces of Evil Remastered | Remake | Complete | ||
Zelda: The Wand of Gamelon | Wand of Gamelon Remastered | Remake | Complete |
DOS
Game | Port name | Type of port | Status | Code Language | Notes |
---|---|---|---|---|---|
The Elder Scrolls II: Daggerfall | Daggerfall Unity | Remake | Complete | C# | |
Lemmings | NeoLemmix | Contains all console levels in one package on PC | |||
Cannon Fodder | OpenFodder |
Windows
Game | Port name | Type of port | Status | Code Language | Notes |
---|---|---|---|---|---|
3D Pinball for Windows - Space Cadet | SpaceCadetPinball | Decompilation | Complete | C++ | |
RollerCoaster Tycoon 2 | OpenRCT2 | ||||
Yoda Stories | WebFun | Decompilation | TypeScript | ||
Yoda Stories | goda-stories | Decompilation | GoLang | ||
Marble Blast Gold | OpenMBG | Decompilation | Complete | C++/C | |
Sonic Mania | RSDKv5-Decompilation | Decompilation | Complete | C++ | |
The Elder Scrolls III: Morrowind | openmw | Decompilation | C++ | ||
Touhou 6 - The Embodiment of Scarlet Devil | th06 | Decompilation | 12.46%[1] | C++ |
Mac
Game | Port name | Type of port | Status | Code Language | Notes |
---|---|---|---|---|---|
Pangea Software games | https://jorio.itch.io/ | Decompilation | Complete (made under permission, include?) | ||
Glider PRO | Aerofoil | Based on the official[citation needed] source code release |
Phone
Game | Port name | Type of port | Status | Code Language | Notes |
---|---|---|---|---|---|
Doom RPG | DoomRPG-RE Forum post | Decompilation | Complete | C/C++ | |
Doom II RPG | DoomIIRPG-RE Forum post | Decompilation | C++ | ||
Sonic the Hedgehog (2013 remaster) | Sonic-1-2-2013-Decompilation | Decompilation | C++ | ||
Sonic CD (2012 remaster) | Sonic-CD-2011-Decompilation | Decompilation | C++ | ||
Sonic the Hedgehog 2 (2013 remaster) | Sonic-1-2-2013-Decompilation | Decompilation | C++ | ||
Harry Potter: Hogwarts Mystery | OpenMystery | Decompilation |
Engines
OpenRA Re-imagining
Unsorted
Touhou 1 - The Highly Responsive to Prayers ReC98 Decompilation Complete Includes optional QoL changes
SimCity (1989) micropolis Based on official source release of SimCity
- ↑ [ ] - last accessed on 2024-05-06