Super Mario 64

From PCGamingWiki, the wiki about fixing PC games
Super Mario 64
Super Mario 64 cover
Developers
Nintendo
Release dates
Windows May 2, 2020
Linux May 5, 2020
Reception
IGDB 90
Taxonomy
Series Mario
Super Mario 64 on HowLongToBeat
Super Mario 64 on IGDB
Super Mario 64 guide on StrategyWiki
Super Mario 64 on MobyGames
Super Mario 64 on Wikipedia
Donkey Kong 1983
Super Mario Bros. & Friends: When I Grow Up 1992
Mario Is Missing! 1992
Mario Teaches Typing 1992
Mario's Time Machine 1993
Mario's Early Years! Fun with Letters 1993
Mario's Early Years! Fun with Numbers 1994
Mario's Early Years! Preschool Fun 1994
Mario's Game Gallery 1995
Mario Teaches Typing 2 1996
Super Mario 64 (unofficial port) 2020

Key points

Unofficial port of the Nintendo 64 game with native support for widescreen & 4K.

Availability[edit]

The original uploads are no longer available due to a DMCA takedown by Nintendo.[citation needed]
There are two versions for Windows which uses either DirectX 12 or OpenGL.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\sm64config.txt[Note 1]
Linux

Save game data location[edit]

System Location
Windows <path-to-game>\sm64_save_file.bin[Note 1]
Linux

Video[edit]

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
By default. Freely resizeable.
Toggle to fullscreen with Alt+ Enter or by editing configuration file.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Capped at 30 FPS.
Over 60Hz monitors, game might run slightly above 30 FPS; If having issues like visual stutter or audio crackling, cap the frame rate to 30 FPS.
High dynamic range display (HDR)

Input[edit]

Remapping the controls requires manually editing the configuration file.

Keyboard and mouse State Notes
Remapping
Some keys cannot be mapped to, such as Ctrl, Alt, or Shift.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
No mouse support.
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Cursor stays in the middle of the screen.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
See the glossary page for potential workarounds.
Tracked motion controllers
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio[edit]

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Huge majority of dialogues are text based.
Cannot be turned off for voice acting.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Issues fixed[edit]

Audio crackling[edit]

If the game is running above 30 FPS, cap the frame rate at 30 FPS.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 12
OpenGL
Executable 32-bit 64-bit Notes
Windows
Linux

Middleware[edit]

No middleware information; you can edit this page to add it.

System requirements[edit]

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)
Total size of portable executable (CRC: 7480656A) is 24 MB.

Notes

  1. 1.0 1.1 When running this game without Administrator elevation, activity in %PROGRAMFILES%, %PROGRAMFILES(X86)%, and %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore\ (more details).

References