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War Of Being

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War Of Being
War Of Being cover
Developers
DMTesseracT
Publishers
4D Music Ltd
Engines
Unreal Engine 5
Release dates
Windows Early access
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Perspectives First-person
Themes Sci-fi

War of Being is a single-player sci-fi adventure game playable in VR and non-VR mode. The game is based on the music and concept for TesseracT's 2023 full length album under the same name.

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\DMTesseracT\Saved\Config\Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2475790/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\DMTesseracT\Saved\SaveGames
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2475790/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video settings
Video settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Restarts to default with each level load and has to be re-applied.
Windowed
Toggle with Alt+ Enter.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
120+ FPS
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
No option to enable it.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types
Tracked motion controllers
Button/gesture prompts
Additional information
Haptic feedback

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

VR support

Headsets State Notes
SteamVR
Oculus VR (LibOVR)
This game might be playable with the SteamVR.
Windows Mixed Reality
This game might be playable with the Windows Mixed Reality for SteamVR.
Devices
Tracked motion controllers
See Input for details.
Traditional controller
Keyboard/Mouse
Play area
Seated
Standing
Room-scale

Other information

API

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-4590
AMD Ryzen 5 2600
System memory (RAM) 8 GB
Hard disk drive (HDD) 11 GB
Video card (GPU) Nvidia RTX 2060
AMD Radeon R9 390
DirectX 12 compatible
Minimum requirements are for VR targeting VR mode. According to developer, playing the game in non-VR mode may be possible on a PC below above mentioned minimum requirement.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References