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Totally Accurate Battle Simulator

From PCGamingWiki, the wiki about fixing PC games
Totally Accurate Battle Simulator
Totally Accurate Battle Simulator cover
Developers
Landfall Games
Engines
Unity 2018[Note 1]
Release dates
Windows April 1, 2021
macOS (OS X) April 1, 2021
Taxonomy
Monetization One-time game purchase
Series Totally Accurate
Totally Accurate Battle Simulator on MobyGames
Totally Accurate Battle Simulator on Wikipedia
Totally Accurate
Totally Accurate Battlegrounds 2018
Totally Accurate Battle Simulator 2021

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
DRM-free when launched directly from executable.[1]
Windows
macOS (OS X)
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Microsoft Store
Microsoft Store
Xbox Play Anywhere, Xbox Game Pass for PC
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)
All OS X versions require Steam DRM.

Game data

Gameplay settings
Gameplay settings

Configuration file(s) location

System Location
Windows <path-to-game>\TotallyAccurateBattleSimulator_Data\[Note 2]
Microsoft Store
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/508440/pfx/[Note 3]

Save game data location

System Location
Windows <path-to-game>\TotallyAccurateBattleSimulator_Data\[Note 2]
%USERPROFILE%\AppData\LocalLow\Landfall Games\Totally Accurate Battle Simulator\Saved\TABSSAVE.TABSProgress
Microsoft Store
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/508440/pfx/[Note 3]

Save game cloud syncing

System Native Notes
Epic Games Launcher
Steam Cloud
10 MB allocated.
Xbox Cloud

Video

Video settings
Video settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
[citation needed]
4K Ultra HD
Field of view (FOV)
40-120° degrees of FOV.
Windowed
Can be toggled with Alt+ Enter.
Borderless fullscreen windowed
Listed as Windowed fullscreen.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FXAA, SMAA.
Vertical sync (Vsync)
60 FPS and 120+ FPS
No FPS or refresh rate cap.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Input bindings
Input bindings

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Master, Music, SFX
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Issues unresolved

Some users have reported issues with sound in the game not working at all.[2]

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

Middleware

Middleware Notes
Input InControl

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5-2400 3.1 GHz
AMD FX-6300 3.5 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce GTX 670
AMD Radeon R9 270
2 GB of VRAM
DirectX 9.0c compatible
Shader model 5.0 support
A 64-bit operating system is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.14
Processor (CPU) Intel Core i5 2.3 GHz Dual-Core
System memory (RAM) 8 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Intel Iris Plus Graphics 640
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2018.4.13f1[1]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 Notes regarding Steam Play (Linux) data:

References