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The Flame in the Flood

From PCGamingWiki, the wiki about fixing PC games
The Flame in the Flood
The Flame in the Flood cover
Developers
The Molasses Flood
Publishers
Curve Digital
Engines
Unreal Engine 4
Release dates
Windows February 24, 2016
macOS (OS X) February 24, 2016
Reception
Metacritic 73
OpenCritic 75
IGDB 77
Taxonomy
Monetization One-time game purchase
Pacing Real-time
Perspectives Bird's-eye view
Genres Roguelike, Survival
Themes Post-apocalyptic
The Flame in the Flood on HowLongToBeat
The Flame in the Flood on IGDB
The Flame in the Flood on MobyGames
The Flame in the Flood on Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Essential improvements

Skip intro videos

Delete/rename video files[citation needed]
  1. Go into <path-to-game>\RiverGame\Content\Movies
  2. Delete or rename FITF_Titled_Hero.mp4

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\RiverGame\Saved\Config\WindowsNoEditor\
Microsoft Store
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/318600/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\RiverGame\Saved\SaveGames\
Microsoft Store
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/318600/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Origin
Steam Cloud

Video

General Settings
General Settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Game is Vert- which causes the game to be unplayable on multi-monitor setups. To fix this see Multi-monitor.
Ultra-widescreen
See Multi-monitor fix below.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
120+ FPS
See High frame rate fix below.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Multi-monitor

Set FOV values to vertical[citation needed]
  1. Go to the configuration files location.
  2. Open Engine.ini.
  3. Add the following lines to the end of the file.
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

Notes

A significant increase from the default values.

High frame rate

Instructions[citation needed]
  1. Go to the configuration files location.
  2. Open Engine.ini.
  3. Add the following lines:
[/script/engine.engine]
bSmoothFrameRate=false

Input

Keyboard and mouse State Notes
Remapping
Never properly implemented by the developer, who only provided an unofficial solution in the form of a few lines that can be added to a .ini config file of the game.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput only.
Full controller support
Controller remapping
Dev has no intention of supporting controller remapping, as seen from this 2016 Steam comment.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
See the glossary page for potential workarounds.
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Stereo output only.
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Polish
Brazilian Portuguese
Russian
Spanish

VR support

3D modes State Notes
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Other information

API

Technical specs Supported Notes
Direct3D 11
OpenGL 4.1
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

Middleware

Middleware Notes
Physics PhysX
Audio FMOD

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) 2.5 GHz Dual Core
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) DirectX 11 compatible
A 64-bit system is required.
macOS (OS X)
Minimum
Operating system (OS) 10.9.2
Processor (CPU) 2.5 GHz Dual Core
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Dedicated
OpenGL 4.1 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/318600/ in addition to or instead of this directory. The app ID (318600) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References