Streets of Rage Remake

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Streets of Rage Remake
Streets of Rage Remake cover
Release dates
Windows April 3, 2011
Monetization Freeware
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view, Scrolling
Controls Direct control
Genres Brawler
Vehicles Motorcycle, Naval/watercraft
Art styles Pixel art
Themes Contemporary
Series Streets of Rage
Streets of Rage Remake on HowLongToBeat
Streets of Rage Remake on IGDB
Streets of Rage Remake on MobyGames
Streets of Rage
Bare Knuckle II 2003
Streets of Rage 2011
Streets of Rage 2 2011
Streets of Rage Remake (unofficial) 2011
Streets of Rage 3 2012
Streets of Rage 4 2020
Streets of Kamurocho 2020

Key points

An unofficial freeware fan remake of the first three Streets of Rage games for the Sega Genesis/Mega Drive, featuring content from all three titles and regional variations along with new features, including some seen from the Master System/Game Gear ports and beta versions.
Includes a built-in editor that allows users to create their own custom games within the Streets of Rage Maker, however it must be unlocked in-game first to create and play custom games.
No longer available for download to due Sega's copyright takedown of the game, preventing any future updates and bugfixes.[1][2]


No longer available after the copyright takedown by Sega.

Game data[edit]

Configuration file(s) and save game data location location[edit]

System Location
Windows <path-to-game>\savegame\savegame.sor
Settings are tied to the save file.
If the player quits mid-game by closing the window or pressing F12, the game will create a savestate.sor file that will save their session at the beginning of the stage. This file is immediately deleted upon resuming progress.


Video settings.
Video settings.

Graphics feature State Notes
Widescreen resolution
Limited to only 320x240 or 640x480.
4K Ultra HD
Field of view (FOV)
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
A frameskip setting is also available.
60 FPS
Option for 50 or 60 FPS.
120+ FPS
A Fullspeed setting for Game Speed can unlock the frame-rate, however the game's logic is tied to frame-rate and running the game above 60 FPS causes the game to play too fast.
High dynamic range display (HDR)


Keyboard Remapping.
Keyboard Remapping.
Controller remapping.
Controller remapping.

Keyboard and mouse State Notes
Some keys such as F1-F5 and F12 used for options shortcuts and cannot be remapped.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Only for the Streets of Rage Maker tool and in-game Palette Editor.
Mouse Y-axis inversion
Controller support
Full controller support
Exiting the game requires using the keyboard.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
The game does not support analog triggers.
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
Generic/other controllers
Supports DirectInput controllers.
Button prompts Input settings icon - Generic Controller.svg Game references controller buttons by number.
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M
Although menus can be controlled with both keyboard and controller, the game only recognizes input from the selected device assigned to the players during gameplay.[3]


Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
All in-game dialogue is text-based.
Closed captions
Mute on focus lost


Language UI Audio Sub Notes
Change Voice Type to SOR3 for the English voice samples.
Change Voice Type to BK3 for the Japanese voice samples.


Multiplayer types

Type Native Players Notes
Local play
2 Co-op, Versus
Certain modes must be unlocked first.
LAN play
Online play
Asynchronous multiplayer

Issues fixed[edit]

Retro-Bit Sega Genesis 6-Button USB Controller Z and C buttons not detected[edit]

This is caused by the fact the game does not recognize analog triggers, while the controller's XInput mode has its Z and C buttons mapped to the Xbox analog triggers.
The game may not work with this controllers DirectInput mode. Switch to XInput if necessary, then follow the instructions for the following fix.
This may be the case with other XInput-based controllers that lack real analog triggers.
Set the controller to XInput mode and use antimicro (or a similar program that allows mapping controller buttons to keyboard keypresses)[citation needed]
  1. Download and install antimicro
  2. If the controller isn't already in XInput mode, press and hold B+Start for 5 seconds to switch from DirectInput to XInput (The game may not recognize DirectInput signals from this controller)
  3. Set the game's controller settings to be 'Keyboard' and not 'Gamepad'.
  4. Run antimicro, and select the tab that corresponds to the correct controller. It will be identified in antimicro as "XInput Controller". If there are any problems, make sure there aren't any other XInput (Xbox/Xbox-like) controllers plugged in/activated, and make sure no other controller mapping software is running, including Steam Controller Support.
  5. Click "L Trigger" and "R Trigger", and click both the left and right [NO KEY] buttons to map it to the key that corresponds to the in-game keyboard key listed for the desired action.
  6. Make sure both the left and right [NO KEY] buttons are set to the same button; if they are not, the buttons will not work properly.
  7. Now, map the rest of the controller to the corresponding keyboard keys shown in the game's options menu.
  8. Save the configuration file.
  9. When not playing the game, disable the controller configuration by going to the notification area, right-clicking the antimicro icon, hovering over the controller and unchecking the Streets of Rage Remake configuration. Alternatively, close antimicro entirely.
  10. Optionally, to have antimicro automatically load the correct configuration whenever Streets of Rage Remake is launched, go to Options>Settings>Auto Profile, check 'Active', and click 'Add'. Under 'Window', press Application: 'Browse' and find 'SorR.exe' in the game's root directory. Name the profile accordingly, select the correct controller under 'Devices' and press OK.

Other information[edit]


Executable 32-bit 64-bit Notes


Middleware Notes
Audio SDL
Input SDL

System requirements[edit]

Operating system (OS) 95, 98, 2000, XP, Vista, 7
Processor (CPU) Intel Pentium 300 MHz
System memory (RAM) 48 MB
Hard disk drive (HDD) 440 MB