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Rising Thunder

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Rising Thunder
Rising Thunder cover
Developers
Radiant Entertainment
Engines
Unreal Engine 4
Release dates
Windows Cancelled
Taxonomy
Monetization Freeware[Note 1]
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Side view
Controls Direct control
Genres Fighting
Art styles Stylized
Themes Sci-fi
Rising Thunder on IGDB
Rising Thunder on Wikipedia

Rising Thunder is a cancelled singleplayer and multiplayer fighting game.

The game released in technical alpha in 2015.[1] It was shut down in 2016 shortly after Radiant Entertainment was acquired by Riot Games.[2]

Following the game's cancellation, it was released to the community for free, along with an open-source server, as Rising Thunder: Community Edition.[3][4]

Availability

Source DRM Notes Keys OS
Publisher website
DRM details are not known
Open-sourced Community Edition v1.3[5]
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\RisingThunder\Saved\Config\WindowsNoEditor\

Save game data location

System Location
Windows %LOCALAPPDATA%\RisingThunder\Saved\SaveGames\

Save game cloud syncing

No save game cloud syncing information; you can edit this page to add it.

Video

Graphics settings
Graphics settings

The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Key bindings
Key bindings

Audio

Sound settings
Sound settings

Audio feature State Notes
Separate volume controls
Music, Effects and Voice
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Characters mostly speak their native language.

Network

Multiplayer types

Type Native Players Notes
Local play
2 Versus
LAN play
Online play
2 Versus
Use the server IP http://risingthunder.community:1337/_01/ in the RT:CE launcher with any username and no password to connect to the community server.[7]
Asynchronous multiplayer

Connection types

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Multiplayer GGPO3

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core 2 Quad
AMD Phenom X4
System memory (RAM) 4 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce GTX 550 Ti
AMD Radeon HD 7770
A 64-bit operating system is required.


Notes

  1. The final build of the game and a basic server implementation were made available following the game's cancellation.

References