Rising Thunder
Developers | |
---|---|
Radiant Entertainment | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | Cancelled |
Taxonomy | |
Monetization | Freeware[Note 1] |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Side view |
Controls | Direct control |
Genres | Fighting |
Art styles | Stylized |
Themes | Sci-fi |
Rising Thunder is a cancelled singleplayer and multiplayer fighting game.
The game released in technical alpha in 2015.[1] It was shut down in 2016 shortly after Radiant Entertainment was acquired by Riot Games.[2]
Following the game's cancellation, it was released to the community for free, along with an open-source server, as Rising Thunder: Community Edition.[3][4]
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | Open-sourced Community Edition v1.3[5] |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\RisingThunder\Saved\Config\WindowsNoEditor\ |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\RisingThunder\Saved\SaveGames\ |
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Pillarboxed to 16:9. | ||
Ultra-widescreen | Pillarboxed to 16:9.[6] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | See the glossary page for potential workarounds. |
---|
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Effects and Voice | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Characters mostly speak their native language. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus |
||
LAN play | ||||
Online play | 2 | Versus Use the server IP http://risingthunder.community:1337/_01/ in the RT:CE launcher with any username and no password to connect to the community server.[7] |
||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | GGPO3 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core 2 Quad AMD Phenom X4 |
Intel Core i5 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GTX 550 Ti AMD Radeon HD 7770 | Nvidia GeForce GTX 760 |
- A 64-bit operating system is required.
Notes
- ↑ The final build of the game and a basic server implementation were made available following the game's cancellation.
References
- ↑ USgamer - Rising Thunder Technical Alpha Opens - last accessed on 2020-10-31
- ↑ GamesIndustry.biz - Cancelled Rising Thunder gets open-source release - last accessed on 2020-10-31
- ↑ /r/RisingThunder Subreddit - Coming in Jan, Rising Thunder: Community Edition - last accessed on 2020-10-31
- ↑ /r/RisingThunder Subreddit - Rising Thunder Community Edition Release! - last accessed on 2020-10-31
- ↑ Rising Thunder: Community Edition in 2021 - last accessed on 6 June 2022
- ↑ Verified by User:Shadowstealer7 on 2020-10-31
- Tested on 21:9 resolution of 2560x1080
- ↑ /r/RisingThunder Subreddit - Evo announcements got you in the mood to play Rising Thunder? Here is everything that a veteran or newcomer needs to know about Rising Thunder in 2019! - last accessed on 2020-10-31