Pirates of the Caribbean: The Legend of Jack Sparrow

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Pirates of the Caribbean: The Legend of Jack Sparrow
Pirates of the Caribbean: The Legend of Jack Sparrow cover
Developers
7 Studios
Publishers
Bethesda Softworks
Release dates
Windows June 28, 2006
Taxonomy
Series Pirates of the Caribbean
Pirates of the Caribbean: The Legend of Jack Sparrow guide on StrategyWiki
Pirates of the Caribbean: The Legend of Jack Sparrow on MobyGames
Pirates of the Caribbean: The Legend of Jack Sparrow on Wikipedia
Pirates of the Caribbean
Subseries of Disney
Pirates of the Caribbean 2003
Pirates of the Caribbean: The Legend of Jack Sparrow 2006
Pirates of the Caribbean: At World's End 2007
Pirates of the Caribbean Online 2007
Lego Pirates of the Caribbean: The Video Game 2011

Key points

Game lacks an FPS limiter and may be unplayable at frame rates higher than 60 FPS. See Frame rate capping for manually capping the framerate.
No graphic options available. Automatically runs at desktop resolution.

Availability[edit]

Source DRM Notes Keys OS
Retail
DRM-free
Windows
This game is not available digitally.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\Bethesda Softworks\Pirates of the Caribbean - LoJS\Options

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\Bethesda Softworks\Pirates of the Caribbean - LoJS\SaveSlot#

Video[edit]

Graphics feature State Notes
Widescreen resolution
Automatically runs at desktop resolution. HUD is stretched in widescreen resolutions.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS

Input[edit]

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Haptic feedback support is missing and the default controls aren't properly mapped on XInput controllers. Use this XInput Plus patch to fix these issues. If playing with 2 players it is necessary to specify the DeviceID with XInput Plus.
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
DualShock button prompts
Light bar support
Connection modes unknown
Generic/other controllers
Button prompts Input settings icon - Generic Controller.svg
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio[edit]

Audio feature State Notes
Separate volume controls
Master, Music and Sound Volume.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish
US versions only contain an English language option.

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
LAN play
Online play
Asynchronous multiplayer

Issues fixed[edit]

Disc Installer does not work on x64 Operating Systems[edit]

When installing the game on a 64-bit OS, the installer is automatically interrupted as soon as it begins to install the game. The only workarounds are to either install the game on a 32-bit OS and copying the installed files to your preferred OS, or by using a fixed installer listed below (US version only).
Use a fixed 64-bit compatible installer
  1. Extract the files from the game's DVD to a new folder in your hard drive.
  2. Download this fixed installer.
  3. Copy the fixed installer into the same folder as the extracted DVD files and replace the original installer.
  4. Run the installer and install the game as you normally would.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 8 Despite the game's system requirements stating it requires DirectX 9, it uses Direct3D 8 for rendering instead.
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Cutscenes Bink Video

System requirements[edit]

Windows
Minimum
Operating system (OS) 2000, XP
Processor (CPU) Intel Pentium III 800Mhz
System memory (RAM) 512 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) 128 MB of VRAM
DirectX 9.0c compatible
Sound (audio device) DirectX 8.1-compatible sound card

References