Nerf ArenaBlast

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Nerf ArenaBlast
Nerf ArenaBlast cover
Developers
Visionary Media Inc.
Publishers
Atari Interactive
Engines
Unreal Engine 1
Release dates
Windows October 31, 1999
Nerf ArenaBlast on Wikipedia

Key points

The game is still supported and maintained by the dedicated Nerf ArenaBlast modding community.
Runs better on Windows 7 and later with the NAB Community Pack.

General information

Nerf ArenaBlast Community Network
Oldunreal Forums NAB Board

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows
A demo is available.

Essential improvements[edit]

Patches[edit]

Patch 1.2 updates the game to the latest version.

Skip intro videos[edit]

Run game with Nerf.exe[1]
  1. Run the game with <path-to-game>\System\Nerf.exe.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\Nerf.ini[Note 1]
<path-to-game>\User.ini
Nerf.ini contains engine settings.
User.ini contains most user settings.

Save game data location[edit]

System Location
Windows <path-to-game>\User.ini[Note 1]

Video settings[edit]

General settings.
General settings.

Graphics feature State WSGF Notes
Widescreen resolution
Supports limited amount of 16:9 and 16:10 resolutions.
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
Interface and HUD scales poorly.
Field of view (FOV)
See the WSGF entry.
Windowed
Set in Options > General or toggle with Alt+ Enter.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Set MaxAnistropy in Options > General, Advanced.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Set in Options > General, Advanced.
60 FPS and 120+ FPS
Game engine physics glitch causes speedup with higher FPS.

Input settings[edit]

Input settings.
Input settings.

Keyboard and mouse State Notes
Remapping
Set in Controls section in the menu.
Mouse acceleration
Mouse sensitivity
Separate GUI and camera sensitivity speeds.
Mouse sensitivity is affected by the field of view.
Mouse input in menus
Cannot scroll lists with a scroll wheel.
Mouse Y-axis inversion
Touchscreen optimised
Touch causes horizontal spinning.
Controller
Controller support
Enabling controller support may decrease performance.
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

Audio feature State Notes
Separate volume controls
Sound, Music.
Surround sound
Up to 7.0 output with DirectSound3D restoration software.
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX 1.0.[2]

Localizations

Language UI Audio Sub Notes
English
French
German
Italian

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
LAN play
32
Online play
32

Connection types

Ports

Protocol Port(s) and/or port range(s)
UDP 4444, 4445
This game does not support Universal Plug and Play (UPnP) for automatic port configuration.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 6.1
OpenGL
Glide
Software renderer
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Audio Galaxy Audio
Cutscenes Bink Video
Multiplayer GameSpy

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 95, 98
Processor (CPU) Intel Pentium 200 MMX
System memory (RAM) 32 MB
Hard disk drive (HDD) 120 MB
Video card (GPU) SVGA
2 MB of VRAM
DirectX 6.1 compatible
Other 4x CD-ROM drive

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References