Delver

From PCGamingWiki, the wiki about fixing PC games
Delver
Delver cover
Developers
Priority Interrupt
Engines
Delver Engine
Release dates
Windows February 1, 2018[1]
macOS (OS X) February 1, 2018[1]
Linux February 1, 2018[1]
Delver on MobyGames
Delver on Wikipedia

Key points

Source code released on November 15, 2018,[2] originally under the GPL-2.0 license. Changed to the more permissive zlib/libpng license on September 21, 2020.[3]

General information

Unofficial wiki
Steam Community Discussions
Delver Engine on GitHub

Availability[edit]

Source DRM Notes Keys OS
Developer website
DRM-free
Purchase via Humble Widget. Includes Android version.
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
itch.io
DRM-free
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Essential improvements[edit]

Skip intro videos[edit]

Use Delver-Unlimited[4]

Mods[edit]

There is a "Mods" section on the developer's website which features a few high-quality modifications.
The developer has also posted a simple Modding Guide to the Steam Community Discussions board for Delver.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\save\[Note 1]
macOS (OS X) <path-to-game>\save\
Linux <path-to-game>\save\
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
Windows <path-to-game>\save\[Note 1]
macOS (OS X) <path-to-game>\save\
Linux <path-to-game>\save\
Saves are in folders 0, 1, 2.

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video[edit]

General settings.
General settings.

Graphics feature State WSGF Notes
Widescreen resolution
Custom resolution can be forced using Delver-Unlimited
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
50-110° vert
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Some sprites are hardcoded to use AF
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Hardcoded to being enabled, windowed mode doesn't support Vsync - use Delver-Unlimited to disable it.[4]
60 FPS and 120+ FPS
Set a frame rate limit using Delver-Unlimited
High dynamic range display (HDR)

Input[edit]

General input settings.
General input settings.
Keyboard & Mouse settings.
Keyboard & Mouse settings.

Audio[edit]

Audio feature State Notes
Separate volume controls
Music and Sound.
Surround sound
Subtitles
Enemy speech is not subtitled.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Catalan
Fan translation, download.
French
Fan translation, download.
German
Fan translation, download.
Brazilian Portuguese
Fan translation, download.
Spanish
Fan translation, download.

Other information[edit]

API[edit]

Technical specs Supported Notes
OpenGL 2.0 LWJGL 2.9.2
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Replace Java version[edit]

The game bundles with an old version of Java which can be replaced with newer versions of Java that may improve compatibility and performance for low end hardware.

Use modified executable (Windows)[4]
  1. Download Delver-Launcher
  2. Go to <path-to-game>
  3. Delete or rename Delver.exe.
  4. Rename Delver-Launcher vx.x.x you just downloaded to Delver.exe and put it inside <path-to-game>

Notes

Make sure the JAVA_HOME environment variable is set correctly, guide
Create a symbolic link (Windows)[4]
  1. Go to <path-to-game>
  2. Delete or rename jre-windows
  3. Open a Command Prompt as a administrator in <path-to-game>
  4. Type mklink /d jre-windows "%JAVA_HOME%" into the command prompt

Notes

Make sure the JAVA_HOME environment variable is set correctly, guide
No longer works since Update 14

Command line arguments[edit]

Command Description
debug=true Enables debug mode, while ingame press K to open menu, etc.
drawdebugboxes=true Draws the debug boxes

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) Vista, 7, 8
Processor (CPU) 1.5 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 200 MB
Video card (GPU) OpenGL 2.0 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.5, 10.6
Processor (CPU) 2.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 200 MB
Video card (GPU) OpenGL 2.0 compatible
Linux
Minimum
Operating system (OS) Ubuntu
Processor (CPU) 2.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 200 MB
Video card (GPU) OpenGL 2.0 compatible

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. 1.0 1.1 1.2 Delver 1.0 is dropping on Feb 1! - Steam Community :: Group Announcements :: Delver
  2. Delver devs release their tech publicly under open source license - last accessed on 2020-10-06
    "Priority Interrupt has open sourced the tech behind its first-person action roguelike, Delver, for public use after one of the developers announced the decision on Twitter."
  3. First person dungeon-crawler 'Delver' properly open source again, pulls in lots of updates - last accessed on 2020-10-06
    "Many months after the original February 2018 release, in November 2018 they opened up the source code under the GPL. They weren't sold on that choice of license though, eventually moving over to a slightly customized version of the zlib license. However, there's some great news for fans of OSI-approved licensing as they've now settled on the normal zlib license - so it's now again properly open source!"
  4. 4.0 4.1 4.2 4.3 Verified by User:Hawaii_Beach on 2017-04-21
    Research of my own