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Dave the Diver

From PCGamingWiki, the wiki about fixing PC games
Dave the Diver
Dave the Diver cover
Developers
MINTROCKET
Engines
Unity 2020[Note 1]
Release dates
Windows June 28, 2023
macOS (OS X) June 28, 2023
Reception
Metacritic 90
OpenCritic 90
Taxonomy
Monetization One-time game purchase
Microtransactions None[2]
Modes Singleplayer
Pacing Real-time
Perspectives Side view, Scrolling
Controls Direct control, Point and select, Menu-based
Genres Adventure, RPG, Exploration, Business, Farming, Simulation
Sports Fishing, Water sports
Art styles Pixel art, Stylized
Dave the Diver on HowLongToBeat
Dave the Diver on IGDB
Dave the Diver guide on StrategyWiki
Dave the Diver on MobyGames
Dave the Diver on Wikipedia

General information

Official Discord server
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Windows
macOS (OS X)
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
All versions require Steam DRM.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions Game does not contain any microtransactions.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\nexon\DAVE THE DIVER\
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1868140/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\nexon\DAVE THE DIVER\SteamSData\<user-id>\
macOS (OS X) $HOME/Library/Application Support/nexon/DAVE THE DIVER/SData/
$HOME/Library/Application Support/com.nexon.dave/DAVE THE DIVER/SData/
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1868140/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video settings
Video settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Pillarboxed 16:9.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
Background scrolling is locked to 50 FPS (20ms) in Unity, which causes judder if the refresh rate doesn't match that frame rate (50 Hz) or a multiple (e.g. 100 Hz or 150Hz).[3]
120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Input settings (keyboard and mouse)
Input settings (keyboard and mouse)
Input settings (gamepad)
Input settings (gamepad)

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Music, Sound Effects
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Brazilian Portuguese
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3 dual core
System memory (RAM) 8 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce GTS 450
ATI Radeon HD 5570
DirectX 11 compatible
A 64-bit operating system is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.15
Processor (CPU) Intel Core i3 3.6 GHz quad core
System memory (RAM) 8 GB
Hard disk drive (HDD) 11 GB
Video card (GPU) AMD Radeon Pro 555X


Notes

  1. Unity engine build: 2020.3.48f1[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1868140/ in addition to or instead of this directory. The app ID (1868140) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Baronsmoki on 2024-04-08
  2. Steam Community - DAVE THE DIVER General Discussions - Frequently Asked Questions(자주 찾는 질문) - last accessed on 2023-02-01
    "There are no online microtransactions."
  3. A Twitter comment from Tyler Glaiel - last accessed on 2023-10-30