From PCGamingWiki, the wiki about fixing PC games
Cars cover
Rainbow Studios
Windows Beenox Shift
macOS (OS X) Beenox Shift
Russia Noviy Disk
Digital Disney Interactive Studios
Release dates
Windows June 6, 2006
macOS (OS X) June 6, 2006
Cars guide on StrategyWiki
Cars on Wikipedia


The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Subseries of Pixar
Cars 2006
Cars: Radiator Springs Adventures 2006
Cars Mater-National Championship 2007
The World of Cars Online 2008
Cars Toon: Mater's Tall Tales 2010
Cars 2 2011
Disney Planes 2013

Key points

Frame rate is capped at 30 FPS, with physics issues above 30 FPS.[citation needed]
Port of the Xbox version. PC version does not include the graphical improvements from the Xbox 360 release.
Despite it not being pointed out in the Steam store, the game doesn't support Intel integrated graphics, only AMD or NVIDIA GPUs. If you absolutely need to use the Intel graphics, see Game crashes when starting Story Mode.

General information

World of Cars Wiki
Steam Community Discussions


Source DRM Notes Keys OS
Disc check (requires the CD/DVD in the drive to play)
SecuROM 7 DRM disc check, USA: 2 CD's UK: 1 DVD
macOS (OS X)
Icon overlay.png
Icon overlay.png
A demo is available, containing the first race of Story Mode.[Note 1]

Essential improvements[edit]

Skip intro videos[edit]

Delete video files[citation needed]

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows HKEY_CURRENT_USER\Software\THQ\Cars\Settings\
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/331160/pfx/[Note 2]

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\THQ\Cars\Save\
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/331160/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Graphics feature State WSGF Notes
Widescreen resolution
4K Ultra HD
Field of view (FOV)
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Up to 4x MSAA.
Vertical sync (Vsync)
On by default. Can be forced off through the graphics card control panel.
60 FPS
Frame rate is capped at 30 FPS. Can be increased to 60 with this hack.
Video tutorial.
120+ FPS
High dynamic range display (HDR)

Input settings[edit]

Audio settings[edit]

Audio feature State Notes
Separate volume controls
Master, Music, Effects, Engine, Voice
Surround sound
Up to 7.0 output with DirectSound3D restoration software.
Closed captions
Mute on focus lost
EAX support


Language UI Audio Sub Notes
Only available in retail.

VR support[edit]

3D modes Native Notes
User created game profile, see vorpx forum profile introduction.


Multiplayer types

Type Native Players Notes
Local play
2 Versus
Split-screen. Graphical fidelity is reduced.
LAN play
Online play

Issues unresolved[edit]

These issues are known to occur on the Steam version of the game.

Brightness issue[edit]

On some hardware, the game will play at a much lower brightness level. This may not seem like a problem at first, but it makes night-time very hard to see.

Visual bugs[edit]

There are visual issues, such as menu icons being in the wrong layer order, and Mack's eyelids flickering at night-time.

Cutscenes unwatchable[edit]

Deleted scenes and movie clips can't be watched. Trying to select a scene will return you to the selection menu. They might have been removed due to outdated licenses, or perhaps they're just corrupted and can't be played.

Issues fixed[edit]

Game crashes when starting Story Mode[edit]

Change anti-aliasing to 4x[1]
Use replacement Scenes.pak[2]
Run application with Nvidia Graphics card[3]

Other information[edit]


Technical specs Supported Notes
Direct3D 9
ExecutablePPC 32-bit 64-bit Notes
macOS (OS X)
Intel support requires an update. Still 32-bit only.


Middleware Notes
Cutscenes Bink Video

Higher difficulty[edit]

When creating a profile, set the name of a profile to CHMPION[4][5]

System requirements[edit]

Minimum Recommended
Operating system (OS) 2000
Processor (CPU) Intel Pentium III 800 MHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 500 MB
Video card (GPU) Nvidia GeForce 2
ATI Radeon 7500
32 MB of VRAM
DirectX 9.0c compatible
Sound (audio device) DirectX 9.0c compatible
macOS (OS X)
Operating system (OS) 10.3
Processor (CPU) PowerPC G4 1.2 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 1.2 GB
Video card (GPU) Nvidia GeForce 2
ATI Radeon 7500
32 MB of VRAM


  1. The demo does not let you adjust any configuration settings, such as controls or resolution.
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/331160/ in addition to or instead of this directory. The app ID (331160) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.


  1. Why Cars does not work on computers (TESTED) :: Cars General Discussions, post #32
  2. Cars TVG Keeps Crashing for you?, Well click here for the fix problem. :: Cars General Discussions
  3. Why Cars does not work on computers (TESTED) :: Cars General Discussions
  4. AICN Games: Monki interviews CARS game designer, Rainbow Studios' Jordan Itkowitz!!! - last accessed on January 25, 2019
    "Jordan (developer): Well, given that we were trying to go as mass-market as possible with Cars (our core demo for the game is 6-12, but we think Pixar has the ability to jump that generation gap), we had to give the game a gentler default difficulty level than we’re used to shipping. We still want a challenge, though, and so we added a more difficult version of the Story Mode, where the races are much more competitive. Players can create a new profile (at the start of the game, or via the Options section of the front-end) and call it CHMPION."
  5. Disney's surprisingly impressive Cars tie-in game - last accessed on January 25, 2019