Bookworm

From PCGamingWiki, the wiki about fixing PC games
Bookworm
Bookworm cover
Developers
PopCap Games
Engines
PopCap Games Framework
Release dates
Windows February 25, 2003
macOS (OS X) January 11, 2006
Bookworm on Wikipedia
Bookworm
Bookworm 2003
Bookworm Adventures 2006
Bookworm Adventures: Volume 2 2009

General information

Official game site
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
macOS (OS X)
Bookworm Deluxe is the full version of the game

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows
macOS (OS X)
Linux (Proton) <Steam-folder>/steamapps/compatdata/3370/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %PROGRAMDATA%\Steam\Bookworm\players
macOS (OS X)
Linux (Proton) <Steam-folder>/steamapps/compatdata/3370/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Origin
Steam Cloud

Video settings[edit]

In-game options menu.
In-game options menu.
Graphics feature State Notes
Widescreen resolution
Only available resolution is 640x480.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Only available resolution is 640x480. Cannot be resized.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Capped at 100 FPS.[1]

Input settings[edit]

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
See the glossary page for potential workarounds.

Audio settings[edit]

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Issues fixed[edit]

Low FPS[edit]

There are two ways of fixing the problem:

  • Disable hardware acceleration if fullscreen is on.
  • Play the game in a window. Hardware acceleration works fine while the game is windowed.

Other information[edit]

API[edit]

Technical specs Supported Notes
DirectDraw 7
OpenGL
OS X only.
Software renderer
64-bit executable

Middleware[edit]

Middleware Notes
Audio BASS

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 2000
Processor (CPU) 700 MHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 50 MB
Video card (GPU) 16 MB of VRAM
DirectX 8 compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.5.8
Processor (CPU) G4
System memory (RAM) 256 MB
Hard disk drive (HDD) 50 MB

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/3370/ in addition to or instead of this directory. The app ID (3370) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:ThatOneReaper on November 8, 2016