Blade: The Edge of Darkness

From PCGamingWiki, the wiki about fixing PC games
This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Blade: The Edge of Darkness
Blade: The Edge of Darkness cover
Rebel Act Studios
Release dates
Windows February 21, 2001
Blade: The Edge of Darkness on Wikipedia

Key points

Released as Blade: The Edge of Darkness in Spain, as Severance: Blade of Darkness in Europe and as Blade of Darkness in North America.

General information Community Discussions Support Page


Source DRM Notes Keys OS
DRM details are not known
No longer available digitally due to issues with distribution rights.[1]

Essential improvements[edit]

Skip intro videos[edit]

Skip intro videos[2]
  1. Go to \Data in the installation folder, and move, rename or delete the \video folder.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\Config[Note 1]

Save game data location[edit]

System Location
Windows <path-to-game>\Save[Note 1]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy

Video settings[edit]

Graphics feature State WSGF Notes
Widescreen resolution
4K Ultra HD
2048x1536 is the highest supported resolution
Field of view (FOV)
Camera can be zoomed in/out in 3 presets
Available only for some renderers
Borderless fullscreen windowed
Anisotropic filtering (AF)
Must be forced through Nvidia/AMD control panel
Anti-aliasing (AA)
Must be forced through Nvidia/AMD control panel
Vertical sync (Vsync)
60 FPS and 120+ FPS

Input settings[edit]

Keyboard and mouse State Notes
Up to 3 possible binds per action
Mouse acceleration
No mouse acceleration present
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller support
See the glossary page for potential workarounds.

Audio settings[edit]

Audio feature State Notes
Separate volume controls
Music and sound effects
Surround sound
Up to 7.0 with Creative ALchemy.
Can not be disabled
Closed captions
Mute on focus lost
EAX support
A3D 1.0[3] and EAX 2[4]


Language UI Audio Sub Notes

Issues fixed[edit]


Often this is due to video codec issues such as installed third party codec packs,[citation needed] and the error for this is often MEM_RESIZE_FAILED.
Rename the "video" directory contained in the "Data" directory[citation needed]
Convert the .mpg videos in the "video" directory and subdirectories to raw .avi while retaining the name to retain playback capability[citation needed]

Crash after introduction video[edit]

The game doesn't properly handle failure states for when DirectPlay is not installed. Not having DirectPlay also significantly slows down the opening of the initial game launcher as well.
Install DirectPlay[citation needed]

Blank screen when using rOpenGL for video output[edit]

Alt-Tab out of the application then go back to it[citation needed]

Mouse behaves erratically[edit]

This generally happens using Direct3D or rOpenGL for video output.
Force VSync through the GPU control panel[citation needed]

Camera/view moves choppily and unpredictably[edit]

The mouse-camera control granularity is linked somehow to the framerate. Higher framerates lead to smoother and slower mouse-camera control. Lower framerates lead to choppy control that is "quantized", too fast and jumpy. I've encountered such problems on both old and new hardware. Besides framerate, part of the problem seems to be related to the audio renderer, of all things.

The game is most controllable when framerate is as consistent as possible. Improve framerate by disabling fancy driver-forced settings, such as anti-aliasing. Cap framerate by forcing v-sync[citation needed]

Game runs too fast[edit]

This typically happens in videos modes other than 3dfx and is due to the game not handling multiple processors properly.
Lock the game to a single processor[citation needed]

A popular way to automate this process is to create a .bat file, go to the game app's directory (using the cd command), then use either

StartAffinity Blade.exe 0


psexec -a 0 Blade.exe

Cursor is missing/Black text[edit]

Generally caused by using Direct3D for output with modern graphics hardware.
Use rOpenGL or 3dfx for video output[citation needed]

Other information[edit]


Executable 32-bit 64-bit Notes

System requirements[edit]

Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium II 400 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 750 MB
Video card (GPU) 8 MB of VRAM


  1. 1.0 1.1 When running this game without Administrator elevation, activity in %PROGRAMFILES%, %PROGRAMFILES(X86)%, and %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore\ (more details).