Blade: The Edge of Darkness

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Blade: The Edge of Darkness
Blade: The Edge of Darkness cover
Developers
Rebel Act Studios
Publishers
Codemasters
Engines
Blade
Release dates
Windows February 21, 2001
Reception
Metacritic 75
IGDB 90
Blade: The Edge of Darkness on HowLongToBeat
Blade: The Edge of Darkness on IGDB
Blade: The Edge of Darkness on MobyGames
Blade: The Edge of Darkness on Wikipedia

Key points

Released as Blade: The Edge of Darkness in Spain, Severance: Blade of Darkness in Europe and as Blade of Darkness in North America.

General information

GOG.com Community Discussions
GOG.com Support Page

Availability[edit]

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
GOG.com (unavailable)
DRM-free
Windows
No longer available digitally due to issues with distribution rights.[1]

Essential improvements[edit]

Patches[edit]

1.001 is the only patch. It is highly recommended.

Skip intro videos[edit]

Instructions[2]
  1. Go to <path-to-game>\Data
  2. Rename, move or delete the following folder:
video

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\Config[Note 1]

Save game data location[edit]

System Location
Windows <path-to-game>\Save[Note 1]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy

Video[edit]

Graphics feature State WSGF Notes
Widescreen resolution
Stretched.
Multi-monitor
Ultra-widescreen
4K Ultra HD
2048x1536 is the highest supported resolution
Field of view (FOV)
Camera can be zoomed in/out in 3 presets
Windowed
Available only for some renderers
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS

Input[edit]

Keyboard and mouse State Notes
Remapping
Up to 3 possible binds per action
Mouse acceleration
No mouse acceleration present
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
See the glossary page for potential workarounds.

Audio[edit]

Audio feature State Notes
Separate volume controls
Music and sound effects
Surround sound
Up to 7.0 with Creative ALchemy.
Subtitles
Can not be disabled
Closed captions
Mute on focus lost
EAX support
A3D 1.0[3] and EAX 2[4]

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Russian
Spanish

Issues fixed[edit]

Note that this game uses very problematic rendering methods.
To bypass most common issues it is highly advised to use dgVoodoo 2.
Instructions
  1. Install dgVoodoo (for Direct3D).
  2. Choose D3d in the game's configuration setup.
  3. Optionally choose Miles Fast 2D Positional Audio if other audio options cause issues.

Cursor is missing/Black text[edit]

Generally caused by using Direct3D for output with modern graphics hardware.
Alternatively use rOpenGL or 3dfx for video output.

Crash on launch[edit]

This is usually caused by video codec issues such as installed third party codec packs and the error for this is often MEM_RESIZE_FAILED.
Prevent the intro from playing. See Skip Intro Movies.
Alternatively convert the .mpg videos in the "video" directory and subdirectories to raw .avi while retaining the name to retain playback capability.[citation needed]

Crash after introduction video[edit]

The game doesn't properly handle failure states for when DirectPlay is not installed. Not having DirectPlay also significantly slows down the opening of the initial game launcher as well.
Install DirectPlay[citation needed]

Blank screen when using rOpenGL for video output[edit]

Alt-Tab out of the application then go back to it[citation needed]

Mouse behaves erratically[edit]

This generally happens using Direct3D or rOpenGL for video output.
Force VSync through the GPU control panel[citation needed]

Camera/view moves choppily and unpredictably[edit]

The mouse-camera control granularity is linked somehow to the framerate. Higher framerates lead to smoother and slower mouse-camera control. Lower framerates lead to choppy control that is "quantized", too fast and jumpy. I've encountered such problems on both old and new hardware. Besides framerate, part of the problem seems to be related to the audio renderer, of all things.

The game is most controllable when framerate is as consistent as possible. Improve framerate by disabling fancy driver-forced settings, such as anti-aliasing. Cap framerate by forcing v-sync.[citation needed]

Game runs too fast[edit]

This typically happens in videos modes other than 3dfx and is due to the game not handling multiple processors properly.
Lock the game to a single processor[citation needed]

A popular way to automate this process is to create a .bat file, go to the game app's directory (using the cd command), then use either

StartAffinity Blade.exe 0

or

psexec -a 0 Blade.exe

VR support[edit]

3D modes Native Notes
vorpX
Z3D
User created profile, requires DGVoodoo2 v 2.6, see profile introdution.
Note: Profile may not work with the latest wrapper, in case of issues please report to the vorpx forum.

Other information[edit]

API[edit]

Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Audio Miles Sound System 6.0i[5]

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 95 OSR2
Processor (CPU) Intel Pentium II 400 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 750 MB
Video card (GPU) 8 MB of VRAM
DirectX 8.0 compatible

Troubleshooting

Performance issues

If you are experiencing low frame rates, then we suggest that you change the resolution in the setup to 640x480x16, texture detail should then be set to LOW and the then the mip-mapping can be turned off. If you are still experiencing low frame rates, shadows and gore can be turned off from the in-game options menu. Turning the sound device to Miles fast 2D positional audio in setup and the sound quality to low in-game will also improve frame rate by about 10%.
If you encounter any problems, please ensure that you have the latest drivers installed for your card. These should be obtained from the card or chipset manufacturer.
If you increase the settings of your display options and experience decreased performance and have the latest drivers, we recommend setting your Display options back to their defaults.

Supported 3D chipsets

3dfx Voodoo 2, Voodoo Banshee, Voodoo3, Voodoo4, Voodoo5
3D labs Permedia 3
ATI Rage 128, Radeon
Matrox G200, G400
Intel i740
Nvidia Riva TNT, Riva TNT2, GeForce 256, GeForce 2
S3 Savage3D, Savage 4, Savage2000

Card issues

3DFX Voodoo Banshee and Voodoo 3

The 3DFX Banshee and VooDoo 3 have problems displaying partical effects. This is noticeable in game when water effects are on screen.

All Matrox cards

If you are experiencing problems with the game e.g. random crashes or textural errors then it is advisable to use the 5.52 drivers from the matrox site.

S3 Savage 2000

If you are experiencing problems then it is recommended that the ViperII-win9x-95103 drivers be used. Resolutions above 1152x864 should not be used.

Please note:

- Windows 2000's control panel uninstaller should not be used as this will leave game save files on the hard disk.

Swap file

We recommend that the user has at least 250mb free hard disk space after installation. Severance should perform fine with less than 250mb free, in order to gain maximum performance from this product a larger swap file will be beneficial. Close down any applications before running.

Direct X

If you try to run the game without DirectX8 installed, Severance may not run correctly.

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References