Armored Hunter Gunhound
From PCGamingWiki, the wiki about fixing PC games
This page is for the original 2009 game. For the 2013 remake, see Armored Hunter Gunhound EX.
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Developers | |
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DRACUE Software | |
Release dates | |
Windows | December 18, 2009 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Scrolling, Side view |
Controls | Direct control |
Genres | Action, Shooter |
Vehicles | Robot |
Art styles | Anime |
Themes | Asia, Sci-fi |
Series | Gunhound |
Gunhound | |
---|---|
Armored Hunter Gunhound | 2009 |
Armored Hunter Gunhound EX | 2014 |
Warnings
- This game is not playable in English (see Localizations for supported languages).
Key points
- Cannot remap keyboard bindings.
- Exclusive fullscreen is broken on Windows 10. Use a borderless fullscreen program as a workaround, and if need, set the game to 16:9 widescreen mode.
General information
- Official website (Japanese)
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | Digital re-release via DLsite Japan. |
- A demo is available from the official website and DLsite.
- Not available overseas.
- A tool was available prior to the developer's temporary suspension to upgrade the game to Armored Hunter Gunhound EX, however downloads were taken down along with their website and the tool no longer works as December 8, 2019.[1]
Essential improvements
Patches
- The last official patch (v1.06) can be downloaded here.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Runs at 4:3 letterboxed by default, but features a 16:9 widescreen mode. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Runs at a base resolution of 480x360 (4:3) or 480x264 (16:9) | ||
Field of view (FOV) | 2D game. | ||
Windowed | Can be toggled with Alt+↵ Enter. Game window be rendered between x1 or x2 using Nearest neighbor scaling. | ||
Borderless fullscreen windowed | Use Borderless Gaming and set the game to widescreen mode, if needed. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Game is capped between 60, 30, and 15 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Uses a pre-defined set-up of A, S, Z, X, Q, W, and Arrow keys for keyboard and cannot be changed. | |
Mouse acceleration | Mouse not used at all. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Controller is not configured by default. | |
Full controller support | There is no exit option in the game. It must be forcibly closed by pressing Alt+F4, pressing Esc in windowed mode, or closing the game window. Controller remapping also requires input from the keyboard. | |
Controller remapping | A visual guide can be used for the recommended controller set-up. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers | See the glossary page for potential workarounds. |
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DualShock 4 controllers | See the glossary page for potential workarounds. |
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Generic/other controllers | Uses DirectInput. | |
---|---|---|
Button prompts | ![]() |
No controller prompts within the game, and buttons/axes are referenced by number in the controller configuration screen. |
Additional information | ||
---|---|---|
Controller hotplugging | Controller must be plugged in before starting up the game. | |
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | No audio settings whatsoever. | |
Surround sound | ||
Subtitles | All dialogue is text-based. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
Japanese | Some parts of the menus are in English. |
Issues fixed
Game does not render properly in exclusive fullscreen
Run the game in borderless fullscreen[2] |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 2.0b |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Intel Pentium 1 GHz | Intel Pentium 4.2 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | 128 MB of VRAM DirectX 9.0b compatible | |
Sound (audio device) | DirectX-compatible sound card |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:AmethystViper on 2019-12-08
- I attempted to use this tool on a clean re-install of the original Armored Hunter GUNHOUND and kept running into the program crashing while upgrading the game, likely due to the upgrade tool no longer being able to access the servers to obtain the files to perform the upgrade.
- ↑ Verified by User:AmethystViper on 2019-12-08
- Like its remake, exclusive fullscreen mode is broken on Windows 10 due to sharing a similar engine, but Borderless Gaming can render the game to borderless fullscreen windowed albeit stretched to the screen. The widescreen mode can alleviate scaling issues for those with 16:9 displays, however.