Difference between revisions of "Yu-Gi-Oh! Master Duel"
From PCGamingWiki, the wiki about fixing PC games
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|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
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|invert mouse y-axis = n/a | |invert mouse y-axis = n/a | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = true |
− | |touchscreen notes = | + | |touchscreen notes = <ref>{{Refcheck|user=MasterBlaster|date=2022-01-29|comment=Tested by playing the game with a stylus on my Surface Pro 7.}}</ref> |
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
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|controller remap = false | |controller remap = false | ||
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = n/a |
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = n/a | |invert controller y-axis = n/a | ||
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|xbox prompts = true | |xbox prompts = true | ||
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = false | |dualshock 4 = false |
Revision as of 21:13, 30 January 2022
Developers | |
---|---|
Konami | |
Engines | |
Unity 2020[Note 1] | |
Release dates | |
Windows | January 19, 2022 |
Reception | |
Metacritic | 79 |
OpenCritic | 73 |
Taxonomy | |
Monetization | Free-to-play |
Microtransactions | Cosmetic, Currency, Free-to-grind |
Modes | Singleplayer, Multiplayer |
Pacing | Turn-based |
Perspectives | Top-down view |
Controls | Menu-based |
Genres | CCG, Strategy |
Art styles | Anime |
Themes | Fantasy |
Series | Yu-Gi-Oh! |
Warnings
- This game requires a constant internet connection for all game modes.
Yu-Gi-Oh! Master Duel is a singleplayer and multiplayer top-down view CCG and strategy game in the Yu-Gi-Oh! series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1449850/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1449850/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Game data is stored on Konami's servers. Supports cross-progression between PC, console and mobile versions. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Aspect ratios wider than 16:9 are pillarboxed to a 16:9 aspect ratio.[2] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Used in place of exclusive fullscreen. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Plays at an uncapped framerate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse, touch | State | Notes |
---|---|---|
Remapping | Utilizes an interface optimized for touchscreens, with limited keyboard support. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | [3] | |
Controller | ||
Controller support | ||
Full controller support | A keyboard is required to input player and deck names. | |
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Keyboard and button prompts rapidly flash when inputting from separate controllers.[4] |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for "Background Music" and "Sound Effects". | |
Surround sound | Stereo only.[5] | |
Subtitles | Text-filled game with no voice acting. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Portuguese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 2 | Versus Player lobbies can have up to 50 players. Cross-play is available with PlayStation 4 and 5, Xbox One and Series X/S, Nintendo Switch, and mobile devices. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Lobbies. | |
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-7300U | Intel Core i5-9400F |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 16 GB | |
Video card (GPU) | Intel HD Graphics 620 | Nvidia GeForce GTX 1650 |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2020.3.18f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1449850) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:MasterBlaster on 2022-01-19
- As indicated in the Player.log file.
- ↑ Verified by User:MasterBlaster on 2022-01-28
- Tested by playing the game at 2560x1080 resolution.
- ↑ Verified by User:MasterBlaster on 2022-01-29
- Tested by playing the game with a stylus on my Surface Pro 7.
- ↑ Verified by User:MasterBlaster on 2022-01-19
- Tested by inputting a direction on my Xbox Series controller while highlighting menu icons with my mouse at the same time.
- ↑ Verified by User:MasterBlaster on 2022-01-28
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.