Difference between revisions of "WRC: FIA World Rally Championship"
From PCGamingWiki, the wiki about fixing PC games
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|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/genres | Racing }} | ||
+ | {{Infobox game/row/taxonomy/series | WRC }} | ||
}} | }} | ||
− | |||
==Availability== | ==Availability== | ||
Line 27: | Line 29: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|appdata}}\BlackBean\WRC\Config.ini|{{p|appdata}}\BlackBean\WRC\Settings.dat}} |
}} | }} | ||
+ | |||
+ | ==Settings.dat byte editing== | ||
+ | All data store as byte values, game launcher verify config file and interpretate changes as one of follows: | ||
+ | # offset <code>00000000</code> and <code>0000000C</code> - if one be more than one, then both functions enabled - Fog/Soft Light | ||
+ | # offset <code>00000004</code> 01 - enable, 00 - disable Depth of Field | ||
+ | # offset <code>00000008</code> 01 - enable, 00 - disable Wet Effects | ||
+ | # offset <code>00000010</code> 01 - enable, 00 - disable Dynamic Shadows | ||
+ | # offset <code>00000014</code> 01 - enable, 00 - disable Particle Effects | ||
+ | # offset <code>00000018</code> 01 - enable, 00 - disable Motion Blur | ||
+ | # offset <code>00000020</code> 01 - enable, 00 - disable Hi-resolution textures | ||
+ | Bloom and Post rendering effects - both settings are described inside launcher code, but can't be disabled through editing Settings.dat | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|appdata}}\BlackBean\WRC\Saves}} |
}} | }} | ||
Line 52: | Line 65: | ||
|fov = unknown | |fov = unknown | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
− | |windowed notes = | + | |windowed notes = Launcher "Video Settings" tab |
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = true |
− | |anisotropic notes = | + | |anisotropic notes = Possible to force through videocard drivers |
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = FSAA 2x, 4x |
− | |vsync = | + | |upscaling = unknown |
− | |vsync notes = | + | |upscaling tech = |
− | |60 fps = | + | |upscaling notes = |
+ | |vsync = true | ||
+ | |vsync notes = Launcher "Video Settings" tab, checkbox "Wait for Vsync" | ||
+ | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = To enable select in launcher "Video Settings", and disable or enable Vsync, then select in pull down list "Refresh" preffered refresh rate (any supported rate possible to choose even 240 Hz) |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
Line 74: | Line 90: | ||
==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = false |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = true |
|controller support notes = | |controller support notes = | ||
|full controller = unknown | |full controller = unknown | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
|controller sensitivity = unknown | |controller sensitivity = unknown | ||
Line 96: | Line 112: | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = unknown | |xbox prompts = unknown | ||
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = unknown | |dualshock 4 = unknown | ||
Line 149: | Line 165: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 166: | Line 184: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9.0c |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 184: | Line 202: | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = | + | |shader model versions = 3.0 |
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
|windows 64-bit exe = unknown | |windows 64-bit exe = unknown | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 208: | Line 229: | ||
|minGPU2 = ATI Radeon X1600 | |minGPU2 = ATI Radeon X1600 | ||
|minVRAM = 512 MB | |minVRAM = 512 MB | ||
− | |minDX = 9 | + | |minDX = 9.0c |
|recOS = Vista, 7 | |recOS = Vista, 7 | ||
Line 217: | Line 238: | ||
|recGPU = Nvidia GeForce Series 8800 | |recGPU = Nvidia GeForce Series 8800 | ||
|recGPU2 = ATI Radeon HD 4850 | |recGPU2 = ATI Radeon HD 4850 | ||
− | |recVRAM = | + | |recVRAM = |
− | |recDX = | + | |recDX = |
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 18:37, 28 January 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Milestone S.r.l. | |
Publishers | |
Black Bean Games | |
Release dates | |
Windows | October 8, 2010 |
Taxonomy | |
Genres | Racing |
Series | WRC |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
Settings.dat byte editing
All data store as byte values, game launcher verify config file and interpretate changes as one of follows:
- offset
00000000
and0000000C
- if one be more than one, then both functions enabled - Fog/Soft Light - offset
00000004
01 - enable, 00 - disable Depth of Field - offset
00000008
01 - enable, 00 - disable Wet Effects - offset
00000010
01 - enable, 00 - disable Dynamic Shadows - offset
00000014
01 - enable, 00 - disable Particle Effects - offset
00000018
01 - enable, 00 - disable Motion Blur - offset
00000020
01 - enable, 00 - disable Hi-resolution textures
Bloom and Post rendering effects - both settings are described inside launcher code, but can't be disabled through editing Settings.dat
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\BlackBean\WRC\Saves |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Launcher "Video Settings" tab | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Possible to force through videocard drivers | ||
Anti-aliasing (AA) | FSAA 2x, 4x | ||
Vertical sync (Vsync) | Launcher "Video Settings" tab, checkbox "Wait for Vsync" | ||
60 FPS and 120+ FPS | To enable select in launcher "Video Settings", and disable or enable Vsync, then select in pull down list "Refresh" preffered refresh rate (any supported rate possible to choose even 240 Hz) | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 | Vista, 7 |
Processor (CPU) | Intel 2.4 GHz | Intel Core 2 Duo AMD Athlon 64 X2 |
System memory (RAM) | 1 GB | 4 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce 7600 ATI Radeon X1600 512 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce Series 8800 ATI Radeon HD 4850 |