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Difference between revisions of "Viva Project"

From PCGamingWiki, the wiki about fixing PC games
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
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|epic games launcher notes =  
|gog galaxy             =  
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|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
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|origin                   =  
|origin notes           =  
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|origin notes             =  
|steam cloud           =  
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|steam cloud               =  
|steam cloud notes     =  
+
|steam cloud notes         =  
 
|ubisoft connect        =  
 
|ubisoft connect        =  
 
|ubisoft connect notes  =  
 
|ubisoft connect notes  =  
|xbox cloud             =  
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|xbox cloud               =  
|xbox cloud notes       =  
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|xbox cloud notes         =  
 
}}
 
}}
  

Revision as of 10:33, 16 September 2021

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Viva Project
Viva Project cover
Developers
sgthale
Engines
Unity[Note 1]
Release dates
Windows Early access
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control, Gestures
Genres Sandbox
Art styles Cel-shaded

Availability

Source DRM Notes Keys OS
itch.io
DRM-free
Windows

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows

Save game cloud syncing

No save game cloud syncing information; you can edit this page to add it.

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Starts in window by default.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Uses per-texture anisotropic filtering.
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

VR support

Other information

API

Technical specs Supported Notes
Direct3D 11
Shader Model support 5
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2019.3.15[1]

References

  1. Verified by User:Suicide_machine on 2021-08-01