Difference between revisions of "Visage"
From PCGamingWiki, the wiki about fixing PC games
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===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{p|localappdata}} | + | {{Game data/saves|Windows|{{p|localappdata}}\Visage\Saved}} |
{{Game data/saves|Microsoft Store|{{p|localappdata}}\SadSquareStudio.Visage_855q6fdw1qbrg\SystemAppData|}} | {{Game data/saves|Microsoft Store|{{p|localappdata}}\SadSquareStudio.Visage_855q6fdw1qbrg\SystemAppData|}} | ||
}} | }} |
Revision as of 19:31, 22 July 2022
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by adding an image or additional information.
Cover image missing, please upload it | |
Developers | |
---|---|
SadSquare Studio | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | October 30, 2020 |
Reception | |
Metacritic | 81 |
OpenCritic | 78 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Microsoft Store | Included with Xbox Game Pass for PC. | |||
Steam | ||||
Discord (unavailable) |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Visage\Saved\Config\WindowsNoEditor\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/594330/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Visage\Saved |
Microsoft Store | %LOCALAPPDATA%\SadSquareStudio.Visage_855q6fdw1qbrg\SystemAppData |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/594330/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Discord | ||
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+ gameplay and Vert- cutscene scaling at 21:9.[1] See Ultra-widescreen for a 32:9 workaround. |
||
4K Ultra HD | |||
Field of view (FOV) | 90 by default. See Field of view (FOV) for more. | ||
Windowed | |||
Borderless fullscreen windowed | The selected resolution has to match that of the desktop. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See High dynamic range display (HDR). |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Ultra-widescreen
Modify a configuration file and use the Universal Unreal Engine 4 Console Unlocker for FOV compensation[2] |
---|
|
Field of view (FOV)
Use the Universal Unreal Engine 4 Console Unlocker to set any FOV[2] |
---|
|
Increase FOV by setting its value to vertical in a config file |
---|
[/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
|
High dynamic range display (HDR)
Instructions[citation needed] |
---|
HDR can be enabled with a simple Engine.ini edit. Open the run command with Windows Key+R and paste %USERPROFILE%\AppData\Local\Visage\Saved\Config\WindowsNoEditor\ and press enter. Lastly, add the lines listed below to the Engine.ini file: [SystemSettings] r.HDR.EnableHDROutput=1 r.HDR.Display.OutputDevice=5 r.HDR.Display.ColorGamut=2 and then save. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Bulgarian | ||||
Simplified Chinese | ||||
Dutch | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Swedish | ||||
Turkish | ||||
Ukrainian |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | [3] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 8.1, 10 |
Processor (CPU) | Intel Core i5 AMD Ryzen 5 |
Intel Core i7 AMD Ryzen 7 |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 950 AMD Radeon R7 370 DirectX 10 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 480 DirectX 12 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/594330/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (594330) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
[HDR] https://steamcommunity.com/app/594330/discussions/0/1640916564832640604/