Difference between revisions of "Tom Clancy's Splinter Cell: Pandora Tomorrow"
From PCGamingWiki, the wiki about fixing PC games
(torchlight issue and fix for multiplayer, removed experimental fix, dgvoodoo as essential improvement) |
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'''Key points''' | '''Key points''' | ||
− | {{ii}} Shadows and | + | {{ii}} Shadows, water and torchlight may not render correctly on modern PCs (see [[#Rendering issues on modern PCs|Issues fixed]]). |
{{--}} Online multiplayer is no longer functional. | {{--}} Online multiplayer is no longer functional. | ||
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==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | {{ii}} Latest patch is automatically downloaded by [http://patches.ubi.com/splinter_cell_pandora_tomorrow/scpt_upgradelauncher_setup.exe SC:PT Updater Launcher], or standalone patches can be downloaded directly [https://community.pcgamingwiki.com/files/file/1078-tom-clancys-splinter-cell-pandora-tomorrow-patches/ here] | + | {{ii}} Latest patch is automatically downloaded by [http://patches.ubi.com/splinter_cell_pandora_tomorrow/scpt_upgradelauncher_setup.exe SC:PT Updater Launcher], or standalone patches can be downloaded directly [https://community.pcgamingwiki.com/files/file/1078-tom-clancys-splinter-cell-pandora-tomorrow-patches/ here]. |
+ | |||
+ | ===dgVoodoo 2=== | ||
+ | {{ii}} [[#Rendering issues on modern PCs|Fixes various rendering issues on modern PCs]] and can be used to force anti-aliasing, anisotropic filtering, vsync and higher resolutions in both single player and multiplayer game. | ||
===HD Textures from the PS3 version=== | ===HD Textures from the PS3 version=== | ||
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'''Notes''' | '''Notes''' | ||
− | {{ii}} Although in higher resolution, the HD textures often look bland (especially wood), so installing the pack is not necessarily an improvement. HUD textures are different from the original and ads have been removed. | + | {{ii}} Although in higher resolution, the HD textures often look bland (especially wood), so installing the pack is not necessarily an improvement. HUD textures are completely different from the original and original ads have been removed. |
}} | }} | ||
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{{++}} FOV is automatically adjusted to resolution. | {{++}} FOV is automatically adjusted to resolution. | ||
{{++}} Removes HUD stretching and moves HUD elements to the edge of the screen. | {{++}} Removes HUD stretching and moves HUD elements to the edge of the screen. | ||
− | {{ii}} When launching single-player a window may appear asking to download the latest version and dgVoodoo 2 which is required to fix some [[# | + | {{ii}} When launching single-player a window may appear asking to download the latest version and dgVoodoo 2 which is required to fix some [[#Rendering issues on modern PCs|rendering issues]]. |
}} | }} | ||
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{{Fixbox|description=Force MSAA using dgVoodoo 2|ref=<ref name="refcheck Antrad"/>|fix= | {{Fixbox|description=Force MSAA using dgVoodoo 2|ref=<ref name="refcheck Antrad"/>|fix= | ||
− | # Read the [[# | + | # Read the [[#Rendering issues on modern PCs|instructions below]] to properly setup dgVoodoo 2 for this game. |
# Open {{File|dgVoodooCpl.exe}} and click on the <code>DirectX</code> tab. | # Open {{File|dgVoodooCpl.exe}} and click on the <code>DirectX</code> tab. | ||
# Set <code>Antialiasing(MSAA)</code> to 2x, 4x or 8x. | # Set <code>Antialiasing(MSAA)</code> to 2x, 4x or 8x. | ||
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{{Fixbox|description=Force SMAA using ReShade|ref=<ref name="refcheck Antrad"/>|fix= | {{Fixbox|description=Force SMAA using ReShade|ref=<ref name="refcheck Antrad"/>|fix= | ||
− | # Read the [[# | + | # Read the [[#Rendering issues on modern PCs|instructions below]] to properly setup dgVoodoo 2 for this game. |
# Download the latest version of [https://reshade.me/ ReShade] and run the Reshade Setup program. | # Download the latest version of [https://reshade.me/ ReShade] and run the Reshade Setup program. | ||
# Click ''Select game'', then select <code>SplinterCell2.exe</code> found in <code>{{p|game}}\offline\system\</code>. | # Click ''Select game'', then select <code>SplinterCell2.exe</code> found in <code>{{p|game}}\offline\system\</code>. | ||
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|controller support notes = See [[#Controller Support|Controller Support]]. | |controller support notes = See [[#Controller Support|Controller Support]]. | ||
|full controller = false | |full controller = false | ||
− | |full controller notes = Cutscenes can't be skipped with controller, need to manually press enter to begin/end a mission | + | |full controller notes = Cutscenes can't be skipped with controller, need to manually press enter to begin/end a mission. |
|controller remap = unknown | |controller remap = unknown | ||
|controller remap notes = | |controller remap notes = | ||
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==Issues fixed== | ==Issues fixed== | ||
− | === | + | ===Rendering issues on modern PCs=== |
{{--}} Shadows and spotlights do not render on modern GPUs, rendering some areas of the game extremely difficult to complete (this issue is still present in the ''Ultimate Splinter Cell Collection'' release). | {{--}} Shadows and spotlights do not render on modern GPUs, rendering some areas of the game extremely difficult to complete (this issue is still present in the ''Ultimate Splinter Cell Collection'' release). | ||
{{--}} Sea and water may flicker in some maps. | {{--}} Sea and water may flicker in some maps. | ||
+ | {{--}} Torchlight doesn't work in multiplayer. | ||
{{Fixbox|description=Use dgVoodoo 2|ref=<ref name="refcheck Antrad"/>|fix= | {{Fixbox|description=Use dgVoodoo 2|ref=<ref name="refcheck Antrad"/>|fix= | ||
− | # Download | + | # Download [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2] and extract the contents to the folder of your choice. |
− | |||
# Open {{File|dgVoodooSetup.exe}} and click on the <code>DirectX</code> tab. | # Open {{File|dgVoodooSetup.exe}} and click on the <code>DirectX</code> tab. | ||
# Under <code>Videocard</code> select <code>GeForce 4 Ti 4800</code> from the drop-down menu. | # Under <code>Videocard</code> select <code>GeForce 4 Ti 4800</code> from the drop-down menu. | ||
# Select <code>256 MB</code> from the <code>VRAM</code> drop-down menu. | # Select <code>256 MB</code> from the <code>VRAM</code> drop-down menu. | ||
− | # Click <code>Apply</code> and <code>OK</code> | + | # Click <code>Apply</code> and <code>OK</code> to close the application. |
− | # Copy <code>.dll</code> files from <code>dgVoodoo2\MS\</code> folder to <code>{{p|game}}\offline\system</code> next to the game | + | # Copy <code>.dll</code> files from <code>dgVoodoo2\MS\</code> folder to <code>{{p|game}}\offline\system</code> and <code>{{p|game}}\online\system</code> next to the game's executables. |
'''Notes''' | '''Notes''' | ||
{{ii}} Requires dgVoodoo2 2.53 or later (included in the newest version of ''ThirteenAG's Widescreen Fix''). | {{ii}} Requires dgVoodoo2 2.53 or later (included in the newest version of ''ThirteenAG's Widescreen Fix''). | ||
− | + | {{--}} Sometimes a white flickering cross appears in center of the screen in the single player game. | |
− | {{--}} Sometimes a white flickering cross appears in center of the screen | ||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
Revision as of 04:20, 2 March 2019
Developers | |
---|---|
Ubisoft Shanghai | |
Publishers | |
Ubisoft | |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | March 23, 2004 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Splinter Cell | |
---|---|
Subseries of Tom Clancy | |
Splinter Cell | 2003 |
Splinter Cell: Pandora Tomorrow | 2004 |
Splinter Cell: Chaos Theory | 2005 |
Splinter Cell: Double Agent | 2006 |
Splinter Cell: Conviction | 2010 |
Splinter Cell: Blacklist | 2013 |
Key points
- Shadows, water and torchlight may not render correctly on modern PCs (see Issues fixed).
- Online multiplayer is no longer functional.
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- Later re-released in the Ultimate Splinter Cell Collection. This version is DRM-free.
- Not available digitally.
Essential improvements
Patches
- Latest patch is automatically downloaded by SC:PT Updater Launcher, or standalone patches can be downloaded directly here.
dgVoodoo 2
- Fixes various rendering issues on modern PCs and can be used to force anti-aliasing, anisotropic filtering, vsync and higher resolutions in both single player and multiplayer game.
HD Textures from the PS3 version
Instructions[3] |
---|
Notes
|
Skip intro videos
Instructions[3] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\offline\system[Note 2] <path-to-game>\online\system[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\offline\Save[Note 2] |
Video settings
Widescreen resolution
Use ThirteenAG's Widescreen Fix[3] |
---|
Notes
|
Field of view (FOV)
Edit SplinterCell2User.ini[4] |
---|
Notes
|
Windowed
Edit SplinterCell2.ini[citation needed] |
---|
|
Anti-aliasing (AA)
Modify driver profile[citation needed] |
---|
Notes
|
Force MSAA using dgVoodoo 2[3] |
---|
Notes
|
Force SMAA using ReShade[3] |
---|
Notes
|
Vertical sync (Vsync)
Edit SplinterCell2.ini[citation needed] |
---|
|
Input settings
Mouse acceleration
- Mouse acceleration is present whenever you equip/shoulder your weapon, as well as during aiming.
Edit ESetting.ini[3] |
---|
|
Controller Support
- This fix makes xinput controllers somewhat compatible (menus can be navigated without a mouse, however cutscenes can't be skipped with a controller).
Go to <path-to-game>\offline\system |
---|
|
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Rendering issues on modern PCs
- Shadows and spotlights do not render on modern GPUs, rendering some areas of the game extremely difficult to complete (this issue is still present in the Ultimate Splinter Cell Collection release).
- Sea and water may flicker in some maps.
- Torchlight doesn't work in multiplayer.
Use dgVoodoo 2[3] |
---|
Notes
|
Enabling EAX Advanced HD
- Users may be unable to enable EAX Advanced HD in the in-game audio options, as the selection is greyed out.
Use Creative ALchemy[citation needed] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 SE, ME, 2000, XP | XP |
Processor (CPU) | Intel Pentium III 1.0 GHz AMD Athlon |
Intel Pentium 4 1.8 GHz |
System memory (RAM) | 128 MB | 512 MB |
Hard disk drive (HDD) | 2 GB | 2.5 GB |
Video card (GPU) | ATI Radeon 8500 Nvidia GeForce 3 64 MB of VRAM DirectX 8.1 compatible | ATI Radeon 9800 Nvidia GeForce FX 128 MB of VRAM |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 2.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 Verified by User:Antrad on February 27, 2018
- ↑ Splinter Cell: Pandora Tomorrow | WSGF