Difference between revisions of "Tom Clancy's Splinter Cell: Conviction"
From PCGamingWiki, the wiki about fixing PC games
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+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = | ||
+ | |local play players = | ||
+ | |local play notes = | ||
+ | |lan play = true | ||
+ | |lan play players = | ||
+ | |lan play notes = | ||
+ | |online play = true | ||
+ | |online play players = | ||
+ | |online play notes = | ||
+ | |local co-op = | ||
+ | |local co-op players = | ||
+ | |local co-op notes = | ||
+ | |lan co-op = true | ||
+ | |lan co-op players = 2 | ||
+ | |lan co-op notes = | ||
+ | |online co-op = true | ||
+ | |online co-op players = 2 | ||
+ | |online co-op notes = | ||
+ | |hot-seat = | ||
+ | |hot-seat players = | ||
+ | |hot-seat notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }}{{Network/Connections | ||
+ | |matchmaking = | ||
+ | |matchmaking notes = | ||
+ | |p2p = | ||
+ | |p2p notes = | ||
+ | |dedicated = | ||
+ | |dedicated notes = | ||
+ | |self-hosting = | ||
+ | |self-hosting notes = | ||
+ | |direct ip = | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
}} | }} | ||
Revision as of 20:27, 10 July 2014
Template:Infobox game/row/osxporter
Cover image missing, please upload it | |
Developers | |
---|---|
Ubisoft Montreal | |
Publishers | |
Ubisoft | |
Engines | |
Unreal Engine 2.5 | |
Release dates | |
Windows | March 27, 2010 |
macOS (OS X) | February 17, 2011 |
Splinter Cell | |
---|---|
Subseries of Tom Clancy | |
Splinter Cell | 2003 |
Splinter Cell: Pandora Tomorrow | 2004 |
Splinter Cell: Chaos Theory | 2005 |
Splinter Cell: Double Agent | 2006 |
Splinter Cell: Conviction | 2010 |
Splinter Cell: Blacklist | 2013 |
Key points
- No longer requires an internet connection to play (the game also no longer needs internet access to launch every time).[1]
- Is known to have some framerate issues
General information
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
- All versions require Uplay.
Essential improvements
Patches
Game updates by itself. If you have any problem latest patch can be found here
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/33229/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/33229/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Ubisoft Connect |
Video settings
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Issues unresolved
Crash when installed in a Windows 8 Storage Space
- The Game will refuse to run when installed on a drive which is managed by a Windows 8/8.1 Storage Space.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Intel Core 2 Duo 1.8 GHz AMD Athlon X2 64 2.4 GHz |
|
System memory (RAM) | ||
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | ATI Radeon X1800 Nvidia GeForce 7800 256 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.5, 10.6 | |
Processor (CPU) | Intel Core2 Duo | Intel Core i7 |
System memory (RAM) | ||
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | NVIDIA GeForce GT 8800 series ATI Radeon HD 2600 series |
- Notebook graphics cards may work but are not officially supported.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (33229) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.