The Talos Principle 2
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Croteam | |
Publishers | |
Devolver Digital | |
Engines | |
Unreal Engine 5[Note 1] | |
Release dates | |
Windows | November 2, 2023 |
Reception | |
Metacritic | 88 |
OpenCritic | 89 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Puzzle |
Art styles | Realistic |
Themes | Sci-fi |
Series | The Talos Principle |
The Talos Principle | |
---|---|
Sigils of Elohim | 2014 |
The Talos Principle | 2014 |
The Talos Principle VR | 2017 |
The Talos Principle 2 | 2023 |
The Talos Principle 2 is a singleplayer first-person and third-person puzzle game in the The Talos Principle series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
Humble Store | ||||
Steam | Deluxe Edition also available. |
Version differences
- Deluxe Edition includes the base game, digital artbook, and soundtrack.
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Essential improvements
Skip intro video
Delete the intro video file |
---|
Delete the file Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Talos2\Saved\Config\Windows\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/835960/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Talos2\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/835960/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | 60° to 120°. | ||
Windowed | Limited selection of resolutions. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Low, Medium, High, Ultra, DLAA. No option to disable anti-aliasing. | ||
High-fidelity upscaling | FSR 3.0, DLSS 3.5, XeSS 1.2, TSR, TAAU [3][4] TAAU, FSR, DLSS, and TSR can be used at native quality. Frame Generation is supported for DLSS and FSR. Due to frequent crashes, DLSS Frame Generation is disabled on Nvidia drivers prior to 535.xx and after 540.xx.[5] |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Frame Rate Limit can be set to any value between 30 and 540, or Unlimited. | ||
High dynamic range display (HDR) | |||
Ray tracing (RT) | Software Lumen only. | ||
Color blind mode | Has settings which change colors for Deuteranopia, Protanopia, and Tritanopia, can adjust strength of color blind filters. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Esc cannot be rebinded. | |
Mouse acceleration | Mouse Acceleration setting actually enables mouse smoothing without acceleration. | |
Mouse sensitivity | Sensitivity can be adjusted for both axes. | |
Mouse input in menus | ||
Mouse Y-axis inversion | X axis can also be inverted. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Movement axis, camera axis, and pause button cannot be changed. | |
Controller sensitivity | 8 predefined values. | |
Controller Y-axis inversion | X axis can also be inverted. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Game doesn't support DS4 controller natively, yet has options for button prompts. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | Xbox Controller, Dualsense, Xbox 360, and Nintendo Switch button prompts can be selected manually. | |
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Shifts between prompts. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Background Audio, Master, Music, Dialogue, Effects, Ambience | |
Surround sound | 7.0 Surround[6] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | Muted if Background Audio slider is set to 0. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
Issues fixed
"DirectX 12 is not supported on your system. Try running without the -dx12 or -d3d12 command line argument." error when starting the game
- The message itself is misleading. It actually means that system does not meet required hardware and/or software level. There is no point in adding or removing such command line arguments.
Update Windows 10 and videocard drivers, check system requirements[2] |
---|
|
DLSS Frame Generation is disabled
Install Nvidia driver version between 535.xx and 540.xx.[8] |
---|
Enable Hardware-accelerated GPU scheduling.[9] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 (version 2004) | |
Processor (CPU) | 4 core 2.5 GHz (AMD Ryzen 5, Intel Core i3/i5) | 6 or 8 core 3.0 GHz (AMD Ryzen 7, Intel Core i5/i7) |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 75 GB | |
Video card (GPU) | Nvidia GeForce GTX 970 AMD Radeon RX 470 4 GB of VRAM DirectX 12 compatible | Nvidia GeForce RTX 3070 AMD Radeon RX 6800 8 GB of VRAM |
Other | Intel integrated GPUs are not supported. |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 5 engine build: 5.2[1][2]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/835960/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (835960) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Croteam Discord #talos-2 - last accessed on 2023-05-24
- "Damjan Mravunac: UE 4 from the start, and we switched to UE 5 mid development"
- ↑ 2.0 2.1 Verified by User:Mastan on 2023-11-19
- ↑ Versions of upscalers? :: The Talos Principle 2 General Discussions - last accessed on 2023-11-05
- ↑ Steam :: The Talos Principle 2 :: The Talos Principle 2 Update 1.1.0 is Live Now! - last accessed on 2024-01-27
- ↑ Steam :: The Talos Principle 2 :: The Talos Principle 2 - Hotfix 1.0.2 is Live - last accessed on 2023-11-19
- ↑ Verified by User:Mastan on 2023-11-10
- Tested with Special K. No audio output detected in the LFE channel.
- ↑ Talos wan't start! :: The Talos Principle 2 General Discussions - last accessed on 2023-11-19
- ↑ Steam :: The Talos Principle 2 :: The Talos Principle 2 - Hotfix 1.0.2 is Live - last accessed on 2023-12-07
- "Due to frequent crashes, DLSS Frame Generation is now disabled on drivers prior to 535.xx and after 540.xx. You can install a version of the drivers outside of this range to continue using DLSS Frame Generation."
- ↑ Nvidia frame generation not available anymore? :: The Talos Principle 2 Tech Support and Bug Reports - last accessed on 2023-12-07