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Difference between revisions of "The Riftbreaker"

From PCGamingWiki, the wiki about fixing PC games
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|anisotropic                = true
 
|anisotropic                = true
 
|anisotropic notes          = "Texture Filtering"(2-16) in video settings
 
|anisotropic notes          = "Texture Filtering"(2-16) in video settings
|antialiasing              = unknown
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|antialiasing              = true
|antialiasing notes        =  
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|antialiasing notes        = FXAA, TXAA
 
|vsync                      = true
 
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Revision as of 03:14, 12 September 2022

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
The Riftbreaker
The Riftbreaker cover
Developers
EXOR Studios
Publishers
EXOR Studios
Surefire.Games
Engines
Schmetterling
Release dates
Windows October 14, 2021
Taxonomy
Monetization One-time game purchase, DLC
Modes Singleplayer
Pacing Real-time
Perspectives Bird's-eye view
Controls Direct control
Genres Hack and slash, Strategy
Vehicles Robot
Art styles Realistic
Themes Sci-fi, Space
The Riftbreaker on HowLongToBeat
The Riftbreaker on IGDB
The Riftbreaker on MobyGames

General information

Developer Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Monetization

DLC and expansion packs

Name Notes
Metal Terror
Windows

Game data

Configuration file(s) location

System Location
Windows
Microsoft Store %USERPROFILE%/Documents/The Riftbreaker/config
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/780310/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%/Documents/The Riftbreaker/campaignV2
Microsoft Store %LOCALAPPDATA%/Packages/EXORStudios.TheRiftbreakerPC_9y41ntp9cv1jj/SystemAppData/wgs
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/780310/pfx/[Note 1]

Save game cloud syncing

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Hor+ gameplay at 32:9 aspect ratio. User interface elements are locked to 16:9.
4K Ultra HD
Field of view (FOV)
Also no zoom control unless via console command[1](with caveat[2])
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
"Texture Filtering"(2-16) in video settings
Anti-aliasing (AA)
FXAA, TXAA
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
[citation needed]
Ray tracing (RT)
Both AMD and Nvidia supported.
Supports FidelityFX Super Resolution.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Japanese
Korean
Polish
Portuguese
Brazilian Portuguese
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11, 12 12 required for Ray Tracing
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 8.1
Processor (CPU) Intel Core i5 (2nd Generation)
AMD Bulldozer (4 cores)
System memory (RAM) 8 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) Nvidia GeForce GTX 750
AMD Radeon R7 265
2 GB of VRAM
DirectX 11 compatible
Sound (audio device) DirectX compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Zoom control - last accessed on 2021-10-31
  2. [1] - last accessed on 2021-10-31
    "Your game might stutter—or even crash—if you abuse the zoom option too much. But that really depends on your PC, so give it a try at your own risk."
  3. 3.0 3.1 3.2 3.3 Verified by User:Expack3 on 2021-10-21
    Tested using official DS4 controller connected to my laptop via USB.