Difference between revisions of "The Legend of Heroes: Trails through Daybreak"
From PCGamingWiki, the wiki about fixing PC games
Cadenzaplus (talk | contribs) (→Video) |
Cadenzaplus (talk | contribs) |
||
Line 134: | Line 134: | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Horizontal and vertical sensitivity can be changed independently for both field and targeting modes. |
|mouse menu = true | |mouse menu = true | ||
− | |mouse menu notes = | + | |mouse menu notes = Can be disabled. |
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = X-axis and Y-axis movement can be inverted. |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
− | |controller sensitivity notes= | + | |controller sensitivity notes= Horizontal and vertical sensitivity can be changed independently for both field and targeting modes. |
− | |invert controller y-axis = | + | |invert controller y-axis = true |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= X-axis and Y-axis movement can be inverted. |
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = true |
|dualshock prompts notes = | |dualshock prompts notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
Line 174: | Line 174: | ||
|other controllers = unknown | |other controllers = unknown | ||
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = true |
− | |other button prompts notes= | + | |other button prompts notes= Steam Deck, Stadia, and Nintendo Switch prompts are available. |
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 196: | Line 196: | ||
==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = BGM, SE, Voice, Environmental, and Movie volumes can be independently adjusted. No master volume slider. |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = always on |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
− | |mute on focus lost notes = | + | |mute on focus lost notes = Can be disabled. |
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = |
Revision as of 21:55, 3 March 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Nihon Falcom | |
Windows | PH3 Games |
Publishers | |
NIS America | |
Asia | Clouded Leopard Entertainment |
Release dates | |
Windows | July 27, 2022 |
Taxonomy | |
Modes | Singleplayer |
Perspectives | Third-person |
Genres | JRPG |
Art styles | Anime |
Series | The Legend of Heroes |
The Legend of Heroes: Trails through Daybreak is a singleplayer third-person JRPG game in the The Legend of Heroes series.
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1811950/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1811950/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Supports arbitrary resolutions and refresh rates. | ||
Multi-monitor | |||
Ultra-widescreen | Supports arbitrary aspect ratios, including 16:10 and 21:9. Some UI screens may display pillarboxing. | ||
4K Ultra HD | |||
Field of view (FOV) | Adjustable FOV slider ranging from 25 degrees to 65 degrees (vertical). Increments of 5. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Default, High, and Maximum. Cannot be disabled. | ||
Anti-aliasing (AA) | FXAA, with an optional shader-based specular anti-aliasing pass. 4x or 8x MSAA can optionally be applied to the minimap. SSAA via Resolution Scale slider, up to 200% (increments of 25%). | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Adjustable framerate cap up to 360 FPS. Framerate cannot be completely unlocked. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Horizontal and vertical sensitivity can be changed independently for both field and targeting modes. | |
Mouse input in menus | Can be disabled. | |
Mouse Y-axis inversion | X-axis and Y-axis movement can be inverted. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Horizontal and vertical sensitivity can be changed independently for both field and targeting modes. | |
Controller Y-axis inversion | X-axis and Y-axis movement can be inverted. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | BGM, SE, Voice, Environmental, and Movie volumes can be independently adjusted. No master volume slider. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Can be disabled. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
Traditional Chinese | ||||
Japanese | Japanese text only available in the Japanese release. | |||
Korean |
- Only Asian languages are currently available. English language support is planned in a future update.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
- Due to the differences between the PC versions published by NIS America and Clouded Leopard Entertainment and the current lack of a definitive localized version of the game, the system requirements for both versions are listed below.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 / 11 | |
Processor (CPU) | (Japanese) AMD Ryzen 5 1600 (Asia) Intel Core i5-3470 or AMD Ryzen 3 1200 | (Japanese) Intel Core i5-10400 (Asia) Intel Core i7-3770 or AMD Ryzen 5 1600 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | (Japanese) 10 GB (Asia) 12 GB | |
Video card (GPU) | Nvidia GeForce GTX 1050 or AMD Radeon RX 560 3 GB of VRAM | (Japanese) NVIDIA GeForce GTX 1650 (Asia) Nvidia GeForce GTX 1060 or AMD Radeon RX 580 6 GB of VRAM |
- (Japanese ver.) Minimum specs target 1080p @ 30 fps under the Performance Graphics Profile. Recommended specs target 1440p @ 60fps under the High Graphics Profile.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1811950/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1811950) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.