Difference between revisions of "The Last Stand: Aftermath"
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|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = unknown |
− | |multimonitor notes = | + | |multimonitor notes = |
|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
− | |fov notes = | + | |fov notes = |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = true | |borderless windowed = true | ||
− | |borderless windowed notes = | + | |borderless windowed notes = |
|anisotropic = unknown | |anisotropic = unknown | ||
− | |anisotropic notes = | + | |anisotropic notes = |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = FXAA, SMAA, TAA | + | |antialiasing notes = [[FXAA]], [[SMAA]], [[TAA]]. |
|upscaling = unknown | |upscaling = unknown | ||
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = Uncapped. Can also cap framerate to 30, 60, 75, 90, 120, 144, or 240 FPS. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
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}} | }} | ||
+ | <gallery> | ||
+ | The Last Stand - Aftermath Graphics Settings.png|Graphics settings. | ||
+ | The Last Stand - Aftermath Gameplay Settings.png|Gameplay settings. | ||
+ | The Last Stand - Aftermath Accessibility Settings.png|Accessibility settings. | ||
+ | |||
+ | </gallery> | ||
==Input== | ==Input== |
Revision as of 18:47, 15 December 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Con Artist Games | |
Publishers | |
Armor Games Studios | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | November 16, 2021 |
Taxonomy | |
Monetization | One-time game purchase |
Series | The Last Stand |
The Last Stand | |
---|---|
The Last Stand: Legacy Collection | 2021 |
The Last Stand: Aftermath | 2021 |
General information
- Official Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GOG.com | ||||
Green Man Gaming | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Con Artist Games\The Last Stand_ Aftermath\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1266840/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Con Artist Games\The Last Stand_ Aftermath\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1266840/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA, SMAA, TAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Uncapped. Can also cap framerate to 30, 60, 75, 90, 120, 144, or 240 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) | |||
Color blind mode |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Labeled as "Vibration" in the options menu. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Separate sliders for overall sound, music, and sound effects volume. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues unresolved
Poor performance
- Framerate drops dramatically when there are too many shadow-casting light sources or particle effects at once (such as in the "Hell" region).
- The game horribly stutters on certain levels for no apparent reason.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Input | Rewired |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-10400F | Intel Core i7-10700K |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | AMD Radeon RX 570 DirectX 11 compatible | Nvidia GeForce GTX 1080 |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.4.30f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1266840/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1266840) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2022-12-15