Difference between revisions of "The Finals"
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{{ii}} DirectX 12 is known for having issues with stuttering and THE FINALS no longer allows you to switch to DirectX 11 anymore so you will have to force the game to use DirectX 11 | {{ii}} DirectX 12 is known for having issues with stuttering and THE FINALS no longer allows you to switch to DirectX 11 anymore so you will have to force the game to use DirectX 11 | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Force the game to use DirectX 11|ref=<ref> |
− | # | + | # Right click on THE FINALS in your steam library |
− | # | + | # Go to "Properties" |
− | + | # Type "-dx11" in "Launch Options" | |
− | |||
− | # | ||
− | |||
− | |||
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}} | }} | ||
Revision as of 15:53, 3 December 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Embark Studios | |
Publishers | |
Nexon | |
Engines | |
Unreal Engine 5 | |
Release dates | |
Windows | TBA |
Taxonomy | |
Monetization | Free-to-play |
Modes | Multiplayer |
Perspectives | First-person |
Genres | Shooter |
Warnings
- This game requires a constant internet connection for all game modes.
The Finals is a multiplayer first-person shooter game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam (unavailable) |
Monetization
Type | Notes |
---|---|
Free-to-play | This game is free-to-play with in-app purchases. |
Microtransactions
- No microtransactions information; you can edit this page to add it.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Discovery\Saved\Config\WindowsClient |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2073850/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Discovery\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2073850/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Adjustable between 45 and 110. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | TAA and DLAA. (DLAA option is selectable under the DLSS quality setting.) No option is present to disable anti aliasing. | ||
High-fidelity upscaling | FSR 2.0, XeSS 1.1, DLSS 2.4, TAAU |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) | Ray-traced global illumination (RTXGI) | ||
Color blind mode | Protanopia, Deuteranopia and Tritanopia modes are availables. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.
- Motion Blur can be disabled in the graphics settings.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | No separate options for Aim and ADS sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | 0%-100% look acceleration slider option. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | DualSense supported. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Options to adjust volume for Master, Music, and SFX. | |
Surround sound | ||
Subtitles | Options for background opacity and text size. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Spanish |
Issues fixed
Reduce Overall Stuttering and Lag
- DirectX 12 is known for having issues with stuttering and THE FINALS no longer allows you to switch to DirectX 11 anymore so you will have to force the game to use DirectX 11
Force the game to use DirectX 11<ref>
|
---|
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
- Player movements and destruction are server-side.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | Type "-dx11" as a launch parameter as you can no longer select DX11 in settings |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 64-bit (latest update) | |
Processor (CPU) | Intel Core i5-2500K AMD Ryzen R5 1600X |
Intel Core i5-9600K AMD Ryzen R5 1600X |
System memory (RAM) | 12GB | 16GB |
Hard disk drive (HDD) | ||
Video card (GPU) | NVIDIA GeForce GTX 970 AMD Radeon RX 580 | NVIDIA GeForce GTX 1660 SUPER AMD Radeon RX 5700 XT |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (2073850) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.